Beyond Course Management Tools: Second Life

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This EDUCAUSE_SAC07 presentation focuses on how we are moving from course management systems, such as Blackboard, to communication methods, classes and projects in the virtual world of Second Life. The slides present examples of projects, classrooms, educational activities and blended reality sessions in Second Life, and the presentation ends with a look at the space travel from the eyes of a planet. Contact Lyr Lobo in Second Life for more information or calongne@pcisys.net

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Beyond Course Management Tools: Second Life

SAC07

Cynthia M. Calongne

August 7, 2007

Copyright Cynthia M. Calongne, 2007. This work is the intellectual property of the author. Permission is granted for this material to be shared for non-commercial, educational

purposes, provided that this copyright statement appears on the reproduced materials and notice is given that the copying is by permission of the author. To disseminate otherwise or

to republish requires written permission from the author.

Beyond CM Tools: SL

Second Life (SL)Course Management Tools and SLClassrooms in Second Life Class Projects

Rhetoric Class - Projects

Second Life -- at Svarga

Art Exhibits

Educational Activities in SL

Create your identity Teach and mentor Social networks Class projects Roleplay Learning games Blended reality Exploration Build

Avatar -- Sense of self Classes, office hours Share ideas, meet Applied learning Immersive learning Interactivities Real-virtual meetings Visit, tour, study Create and customize

Virtual Office Hours

Flexible Meeting Spaces

Real and Virtual Meetings

Synchronous Discussion in SL

Course Management Discussion

Second Life - Class List

ThreadedDiscussion

SynchronousChat

Communicationin Second Life

Left to right

TeleportGroup Notice

Voice ChatInstant Message

URLs

Classrooms and Workspaces

English Composition in SL

Writing Assignments in SL

CTU Class - 1st Day in SL

Teaching in Second Life

Slides and Streaming Video

Thomson NETg in SL

Tutorials by Lumiere Noir

8th Graders Learn to Design

Educational Opportunities

Collaboration and community Extracurricular events

Cultural venues SL groups, including

educational networks

Educational news

Learning extends beyond the classroom Student services and

union board activities Music, dance, art Real Life Education in

Second Life NMC Guests

www.nmc.org/sl

SL in Education listserv SLED Picayune

Learning Communities

Bridging two classes together with the monorail

The Effects of Roleplay in Class

The monorail evolved intoa rollercoaster due to changing customer requirements

Class Project Collaboration

12 students created a PvPcapture-the-flag game setin a maze filled with traps

Teens and Immersive Literature

Courtroom to Conference Center

Visuals and Text Integration

Touch for Interactive Notecards

International Space Museum

Shift in Perspective

Beyond Course Management Tools: Second Life

Lyr Lobo in Second LifeRyl Redgrave on the Teen Grid at Ramapo

calongne@pcisys.net

For more information, contact

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