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10 Things We Know about Designing Games for Learning From Research
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DevLearn Presentation: Matching the Right Learning Content with the Right Learning Strategy
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Tour elearning
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Maker Faire Video Scribe Instructions
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Engagement of the Learner Through an Interactive Story
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Learning in 3D: Examples, Samples and Models
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3D Learning Archetypes
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Teaching in 3D: Tips, Ideas and Concepts
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Looking at In Game Achievements (Motivation)
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Game Elements
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Motivation slides from Workshop
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Competitive Advantages with Gamification
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Creating a Timer Bar on PowerPoint to Count Down Time
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Gamification: Creating Engaged Learners: LTEN Keynote Slides
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Branching in PowerPoint
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Take Notes Right on a PowerPoint Slide
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Workshop Materials: Pedagogical Foundations for Games, Gamification and Immersive Learning
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Tools of Engagement: Storytelling, Audience Response Systems, and Learning Science
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Games, Gamification and the Quest for Engagement:
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Tools of Engagement: Storytelling, Audience Response Systems and Learning Science
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