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#Ubicomp13 Wild Food Practices Alan Chamberlain & Chloe Griffith

Wild food and HCI (Human Computer Interaction)

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Chamberlain, A & Griffiths, C. (2013) ”Wild Food Practices: understanding the wider implications for design and HCI”, Green Food Technology: Ubicomp opportunities for reducing the environmental impacts of food workshop, Ubicomp 2013, Zurich, Switzerland, ACM Press. Pages: 575-584 doi>10.1145/2494091.2497314 URL - http://dl.acm.org/citation.cfm?id=2497314

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Page 1: Wild food and HCI (Human Computer Interaction)

#Ubicomp13

Wild Food Practices

Alan Chamberlain & Chloe Griffiths

Page 2: Wild food and HCI (Human Computer Interaction)

Setting the Context

Page 3: Wild food and HCI (Human Computer Interaction)

Preparing for the Hunt

•Equipment – Important

•Picking for purpose

•Having a plan – understanding the environment and landscape

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Discovery and Harvesting

•Who’s been here

•My Sites

•Timing

• Don’t harvest too many

•Quality

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Preparation and Processing

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Cooking

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Localised Environmental Knowledge

•Secrecy – Locations not discussed

•Environmental concerns – How many, how hot, dry, mozzies, sightings, caught

•Time when ready

•Concerns over over picking

•Where

•Other species

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Eating and Reflection

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Supporting •Sharing

•ID

•Learning

•Culture

•Environment

•Sales - Provenance

•Rural - Urban

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This work was supported by the Research Councils UK (RCUK)