Upload
christopher-hopkins
View
674
Download
1
Embed Size (px)
Citation preview
Main Design Areas
● Simplicity– Controls
– Mechanics
● Accessibility– All ages
– All skill levels
● Social– Casual
– Competitive
Essence of Tennis
● What are gameplay aspects of tennis?– Serving
– Drop Shot
– Indoor/Outdoor
– Singles/Doubles
– Crowd
–
–
–
–
–
Essence of Tennis
● What are gameplay aspects of tennis?– Serving
– Drop Shot
– Indoor/Outdoor
– Singles/Doubles
– Crowd
– Hitting
– Overhead Smash
– Court Type
– Referee and Ball Retrievers
– Grand Slam tournament
Essence of Tennis
● What can the player control?– Serving
– Drop Shot
– Indoor/Outdoor
– Singles/Doubles
– Crowd
– Hitting
– Overhead Smash
– Court Type
– Referee and Ball Retrievers
– Grand Slam tournament
Essence of Tennis
● What can the player control?– Serving – Hitting
– Overhead Smash
– Court Type
– Referee and Ball Retrievers
– Grand Slam tournament
Tennis Mechanics
● Serving– Motion gestures – throw ball up, hit
overhand/underhand, rocket serve
–
● Hitting–
Tennis Mechanics
● Serving– Motion gestures – throw ball up, hit
overhand/underhand, rocket serve
– Controller buttons – throw ball up
● Hitting–
Tennis Mechanics
● Serving– Motion gestures – throw ball up, hit
overhand/underhand, rocket serve
– Controller buttons – throw ball up
● Hitting– Motion gestures – forehand, backhand, lob, spin,
smash
Tennis Mechanics
● Serving– Motion gestures – throw ball up, hit
overhand/underhand, rocket serve
– Controller buttons – throw ball up
● Hitting– Motion gestures – forehand, backhand, lob, spin,
smash
Why?
● Core gameplay– Serve, hit ball
● Easy actions to map to motion controls– Serve ball, swing racquet
Why?
● Core gameplay– Serve, hit ball
● Easy actions to map to motion controls– Serve ball, swing racquet
● minimum action for players to feel invested (meaningful choice)
Essence of Baseball
● What are gameplay aspects of baseball?– Batting
– Fielding
– Baserunning
– Stat tracing
– Weather
– Stadium Design
– Coaching
– Player Development
– Leagues
–
–
–
–
–
–
–
–
–
Essence of Baseball
● What are gameplay aspects of baseball?– Batting
– Fielding
– Baserunning
– Stat tracing
– Weather
– Stadium Design
– Coaching
– Player Development
– Leagues
– Pitching
– Online
– Strategy
– Management
– Crowds
– Uniform Design
– Financial Planning
– Hats
– Warming Up
Essence of Baseball
● What can the player control?– Batting
– Fielding
– Baserunning
– Stat tracing
– Weather
– Stadium Design
– Coaching
– Player Development
– Leagues
– Pitching
– Online
– Strategy
– Management
– Crowds
– Uniform Design
– Financial Planning
– Hats
– Warming Up
Essence of Baseball
● What can the player control?– Batting – Pitching
– Online
– Strategy
– Management
– Crowds
– Uniform Design
– Financial Planning
– Hats
– Warming Up
Baseball Mechanics
● Pitching– Motion gestures – pitch speed, under/overhand
– Controller buttons – pitch type, pitch direction
● Batting–
Baseball Mechanics
● Pitching– Motion gestures – pitch speed, under/overhand
– Controller buttons – pitch type, pitch direction
● Batting– Motion gestures – swing timing
Baseball Mechanics
● Pitching– Motion gestures – pitch speed, under/overhand
– Controller buttons – pitch type, pitch direction
● Batting– Motion gestures – swing timing
Why?
● Core gameplay– Throw ball, hit ball
● Easy actions to map to motion controls– Throw ball, swing bat
Why?
● Core gameplay– Throw ball, hit ball
● Easy actions to map to motion controls– Throw ball, swing bat
● minimum action for players to feel invested (meaningful choice)
Questions?
● Dr. Christopher Hopkins– Official Website