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User Experience (UX) Why should you care? Nirish Shakya Dan Sorvik

User Experience: Why should you care?

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Page 1: User Experience: Why should you care?

User Experience (UX) Why should you care? Nirish Shakya Dan Sorvik

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http://blogs.technet.com/blogfiles/ewan/WindowsLiveWriter/TheDesignofEverydayThings_F12A/IMAGE_006%5B2%5D.jpg

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Extreme'naviga-on'anyone?'

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What’s the correct format?

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experience

Customers don’t pay for the product

They pay for the satisfying

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UX matters

Because everyone has a customer!

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What is UX?

Not just usability

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http://media.smashingmagazine.com/

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What elements matter to us?

http://uxmag.com/uploads/halvorson4cs/IBMinfographic.gif:

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My good ol’ pre-UX days

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2

http://nedmartin.org/uni/_img/INFS1200-ass1p1-ER-diagram.png

Driver

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s

http://www.agilemodeling.com/images/models/useCaseReuse.gif

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?

User

?

User

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How the customer explained it

How the project leader understood it

How the analyst designed it

How the programmer

wrote it

How the project was documented

What operations installed

How the customer was billed

How it was supported

What the customer really wanted

How the business consultant described it

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http://wtfjournal.com/wp-content/uploads/2010/05/old-driver.gif

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requirements = GetRequirements();!for (int i = 0; i < requirements.Count; i++)!{!     CodeRequirement(requirements[i]);!     TestRequirement(requirements[i]);!     DeployRequirement(requirements[i]);!} !if (budget > expectations && client == happy)!     Celebrate();!else!     PassTheBuck(buck);!

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The user manual

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User%manual% Tech%support%

Ignorance%is%bliss!%

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RO(UX)I

The benefits

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Costs

Revenues

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Good UX

Increases sales

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The $300 million button"- Jared Spool, User Interface Engineering

http://www.uie.com/articles/three_hund_million_button

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Register before you buy

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But'HOW'do'I'pay??'

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Good UX

Increases productivity

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19 seconds

= 19000 seconds per day = 13 hours per day = 197 days per year!

X 1000 visitors per day

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Good UX

= happier (and loyal) customers

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It’s not the customer’s job to tell you

what’s wrong with your product

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http://universaldesignresource.com/blog_post_images/0000/0076/BadDesignGun.jpg

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UX skills

enhance your resume

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http://media.smashingmagazine.com/

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5 tips

from the UX toolkit

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Tip 1

Know thy user

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Who is your user?

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Know your users and their context

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Tip 2

Ask why

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Make sure you know:   Business Goals   User Goals Are they the same? Ask why it is being (re) designed

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Tip 3

Test early, test quickly

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http://www.smashingmagazine.com/2010/06/16/design-better-faster-with-rapid-prototyping/

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http://www.smashingmagazine.com/2010/06/16/design-better-faster-with-rapid-prototyping/

“You want to watch the first season of ‘Friends’. How would you download it from this site?

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UX testing in agile

Daily%scrum%mee8ng%

Hallway%tes8ng%

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Heuristics testing

Eg. Nielsen’s heuristics: 1.  Visibility of system status 2.  Match between system and the real world 3.  User control and freedom 4.  Consistency and standards 5.  Error prevention 6.  Recognition rather than recall 7.  Flexibility and efficiency of use 8.  Aesthetic and minimalist design 9.  Help users recognize, diagnose, and recover from

errors 10. Help and documentation

bit.ly/H0yaff

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Tip 4

Stick to conventions

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Don’t reinvent the wheel

http://tao221.files.wordpress.com/2010/11/wheel.jpg

(unless you know what you’re doing):

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UX Design Patterns

•  Yahoo Design Pattern Library: http://developer.yahoo.com/ypatterns/

•  User Interface Design Patterns: http://ui-patterns.com/

•  Patterny: http://patternry.com/ •  Quince UX Design Patterns:

http://quince.infragistics.com/UX-Design-Patterns.aspx

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Tip 5

Tools & Resources

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Wire framing tools To make your ideas come to life – easily and cheaply

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Screen sharing tools To get a second opinion & conduct tasks with others without leaving your desk

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Getting involved in UX

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Sydney UX Book Club"bit.ly/GNNFsl

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IxDA Sydney"bit.ly/H4Vght

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CHISIG mailing list"bit.ly/H4Tv3L

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UX Australia conferences"bit.ly/H4DgW3

http://www.flickr.com/photos/mojohand/6104627517/

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Key takeaways •  Customers don't pay for the product, they pay for the satisfying experience •  UX matters because everyone has a customer •  Benefits of UX:

–  Good UX increases sales –  Good UX increases productivity –  Good UX = happier (and loyal customers) –  UX skills enhance your resume

•  5 tips: 1.  Know thy user 2.  Ask why 3.  Test early, test quickly 4.  Stick to conventions 5.  Tools & resources

•  Getting involved in UX –  Sydney UX Book Club –  IxDA Sydney –  CHISIG mailing list –  UX Australia conferences

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Eyetracking demo

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301/15 Lime Street King Street Wharf Sydney NSW 2000

Say hello!

Nirish Shakya [email protected] 0431 170 608 @NirishShakya

Dan Sorvik [email protected] 0401 595 884 @DanSorvik

www.ObjectiveDigital.com