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All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015 Intel RealSense Scene Perception demo “Mommy, can I play in the kitchen pleeeeaaase?”

ToyZ: Augmented Reality Open World Game

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Page 1: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Intel RealSense Scene Perception demo

“Mommy, can I play in the kitchen pleeeeaaase?”

Page 2: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

3-toys-in-1

Page 3: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Real time mesh reconstruction

Page 4: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Real time mesh reconstruction

Page 5: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Real time mesh reconstruction

Page 6: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Real time mesh reconstruction

Page 7: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Real time mesh reconstruction

Page 8: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Real time scanning and tracking

Page 9: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Real time scanning and tracking

Page 10: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Real time scanning and tracking

Page 11: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Interaction with reconstructed mesh

Page 12: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Occlusion of virtual by real elements

Page 13: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Occlusion of virtual by real elements

Page 14: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Fun to play

Page 15: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Fun to play

Page 16: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Fun to play

Page 17: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Fun to play

Page 18: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015 18

Eli Elhadad, General Manager

Amir Rosenberger, Developer

Yinon Oshrat, Developer

Omer Goshen, Developer

Hagit Schechter, Developer

Yaron Yanai, Creative Manager

Shachar Oz, UX & Game Design

Bar Shulman, 3D Artist

Edna Nuama, 3D Artist

Intel RealSense Game Studio, Jerusalem Israel

Page 19: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

Software.intel.com/RealSense

Page 20: ToyZ: Augmented Reality Open World Game

All rights reserved to Intel RealSense Game Studios / Perceptual Computing / 2015

#AWE2015

COME PLAY AT

OUR BOOTH !