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The Truth about Content Learning from the Past in order to Succeed in the Future Joe Gollner [email protected] / www.stilo.com Vice President Enterprise Solutions Stilo International

The Truth about Content: Learning from the Past in order to Succeed in the Future

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This presentation will throw a spotlight onto the single most common, and most serious, reason why Content Management projects fail. In a nutshell, too many projects become so focused on the technology they want to deploy that they forget about what matters most - the content and the people who use it. Real-life case studies will be used to illustrate this problem. The optimism of the audience will be rebuilt by introducing a proven solution to this issue with this being a call to move the focus of CM project towards Content Oriented Architectures. The most common mistake found in content management projects is rather surprising. The reason most CM projects falter is that the project team, and frequently its stakeholders, become unduly enamored with some piece of technology and assume, or hope, that one or two applications will erase all of the challenges surrounding the creation, management, reuse and delivery of content. When a particular collection of applications fail to deliver on the expectations, the usual response is to insert even more applications. With each new application that is introduced, a number of connectors and patches are also added so that one tool can work with the others that are already in place. This continues until, with seeming inevitability, these projects crumble under the weight of growing system complexity. These projects fail, in short, because, in becoming fixated on technology, they essentially forget about their content. This presentation will use a number of project cases studies, some older and some exceedingly current, to illustrate the downward path that most CM projects follow. While this might sound ominous, this journey will actually arrive at a hopeful conclusion. If CM projects place content at the center of their solution designs, adopting in effect a Content Oriented Architecture (COA), it becomes possible for projects to use technology, even exploit it, in ways that emphasize helping authors, publishers and content users. Under this model, the quality and usefulness of the content assets becomes the overriding focus and where automation is introduced it is to either further improve the quality of the content or to reduce the cost and effort needed to achieve the desired results. Examples of successful projects will be used to prove that Content Oriented Architectures are not really new and that they do deliver results that endure over time.

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Page 1: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Truth about ContentLearning from the Past in order to

Succeed in the FutureJoe Gollner

[email protected] / www.stilo.comVice President Enterprise Solutions

Stilo International

Page 2: The Truth about Content: Learning from the Past in order to Succeed in the Future

Mommy, where do airplanes come from?

1

2

3

4

Most commonanswer

but wrong!

Page 3: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Real Content Lifecycle behind AirplanesA Library of Engineering Standards is the starting pointEach step in the process

Reuses & references this source documentationIntroduces new content & initiates changes in preceding content

Page 4: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Real Answer Looks More Like This

3

4

5

6

12

6

Page 5: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Complex Content InterrelationshipsEngineering Standards

Provide content controls, inputs & references for the design processBecome an integral part of all subsequent contentDerive their authority from their status as documents

Page 6: The Truth about Content: Learning from the Past in order to Succeed in the Future

Changing the Way We Think About ContentAn Integrated View of Content

ControlsSources (Inputs)OutputsReferences (Mechanisms)

Notable ConsiderationsReferences include revisionsControls govern validationOutputs cover the full spectrum

Controls

OutputsSources

Content Object

References

Page 7: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Assembly before the Assembly

Page 8: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Nature of Content ServicesContent Services break down into:

Document ServicesDelivery of formatted documents that facilitate business transactions

Data ServicesProvide highly precise inputs to applications

Logic ServicesProvide highly precisesequencing guidance to people, processes & applications

DocumentServices

Data Services

Logic Services

DesignGuidelines

ProcessSpecifications

PartStandards

Page 9: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Four Dimensions of ContentTEMPORALLong REPRESENTATIONAL Complex

TRANSACTIONAL FormalRELATIONALMany

Short

Few

Simple

Informal

Content in the world exists over time, takeson specific formats, is related to other content, and is used to execute business of varying degreesof formality

Page 10: The Truth about Content: Learning from the Past in order to Succeed in the Future

Simple Documents: EmailTEMPORALLong REPRESENTATIONAL Complex

TRANSACTIONAL FormalRELATIONALMany

Email

Short

Few

Simple

Informal

Emails makesup a huge percentage of created & storedcontent as emailis how people communicate information quickly & in specific contexts.

A favourite targetduring legale-Discovery…

Page 11: The Truth about Content: Learning from the Past in order to Succeed in the Future

Formal Documents: EDI MessagesTEMPORALLong REPRESENTATIONAL Complex

TRANSACTIONAL FormalRELATIONALMany

EDI Message

Short

Few

Simple

Informal

EDI messagesexhibit morestructure & significantly moreformality thenemails but theyare similar acts of context-specificcommunication

Page 12: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Most Common: Business DocumentsTEMPORALLong REPRESENTATIONAL Complex

TRANSACTIONAL FormalRELATIONALMany

Business Document

Short

Few

Simple

Informal

These are thedocuments wecreate everyday.

The memos, presentations,spreadsheets,reports, plans,proposals…

These have morecomplexity & value than is usually thought.

Page 13: The Truth about Content: Learning from the Past in order to Succeed in the Future

Complex Documents: Equipment ManualsTEMPORALLong REPRESENTATIONAL Complex

TRANSACTIONAL FormalRELATIONALMany

Aircraft Manual

Short

Few

Simple

Informal

Technicaldocumentationexhibits notabledepth in all fourdimensions.

This explains why we aretalking about DITA & contenttechnologies.

Page 14: The Truth about Content: Learning from the Past in order to Succeed in the Future

Implications of this Dimensional PerspectiveTEMPORALLong REPRESENTATIONAL Complex

TRANSACTIONAL FormalRELATIONALMany

Aircraft Manual

Business Document

EDI Message

Email

Short

Few

Simple

Informal

Although thereare differences, the four documents examples illustrate that allcontent sharesthese four dimensions & in each example wecan assess howwell our toolsreflect thisfact

Page 15: The Truth about Content: Learning from the Past in order to Succeed in the Future

ContentModels

ContentObject

Identification

ContentObject

Content ContentObject

ContentObject

Process(Deliver)

Actor(Owner)

Process(Acquire)

Para List Table SpecialLink

Title Shortdesc Metadata

TextXRef

Media

Include

Convert Refactor Resolve Compile

RenderValidate

Process(Enrich)Collect Relate

Actor(Author)

Actor(Designer)Must reflect the

three critical entities:- Objects- Processes- Actors

Should enablea better understandingof all threeentities inparallel

A variation onthe Object ProcessMethodology

Page 16: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Context of Content

Content is created by& the responsibility ofpeople & it is subject toa set of content processes- Acquire - Enrich- Deliver

Content modelingis most commonlylimited by the failureto understand theparticipating entitiesfully:- Objects- Processes- Actors

Page 17: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Composition of Content

The physical & logical composition of content falls into

a familiar high-level pattern

Page 18: The Truth about Content: Learning from the Past in order to Succeed in the Future

The True Nature of ContentContent is the persistent physical form of human communication.It is highly complex because it covers everything from how we represent experience (data), through how we communicate withothers (information), to how we record and evolve our understanding of the world (knowledge).

Page 19: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Real Integration Challenge

Page 20: The Truth about Content: Learning from the Past in order to Succeed in the Future

Content Solutions

Page 21: The Truth about Content: Learning from the Past in order to Succeed in the Future

Business Applications

The primary challengein designing, building &maintaining businessapplications is sustaining the connection to the knowledge resourcesthat should govern their operation

Page 22: The Truth about Content: Learning from the Past in order to Succeed in the Future

Knowledge Management

The primary challengethat has faced KM is that many strategieshave been unableto effectivelyengagetechnology to assistin thecreation,management,& exploitationof knowledge

Page 23: The Truth about Content: Learning from the Past in order to Succeed in the Future

Content Management

The primary challengeconfronting the

content management market is the poor

business return typically provided by

CMS deploymentsthat exhibit high costs,

major impacts& benefits that

often do not address critical

business drivers

Page 24: The Truth about Content: Learning from the Past in order to Succeed in the Future

The Goal: Sustainable Evolution of Performance