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THE APPSTORE BUSINESS MODEL: A SURVEY WITH CASE STUDIES Niccolò Feroci, University of Florence – 2012 Graduate Simone Guercini, Full Professor of Business Economy at the University of Florence in collaboration with

The AppStore Business Model: A Survey With Case Studies

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This presentation is delivered by iStartApp in collaboration with the University of Florence. It provides a summary of Niccolò Feroci’s Bachelor Thesis Work on "Mobile AppMarketing: Actors and Products". This content is made available for the general public. We hope it can provide useful information for further studies on this vast and fast-moving market. Please reference as: Feroci N., Guercini S., "The AppStore Business Model: A Survey With Case Studies",Internship Final Presentation at iStartApp, Florence, Italy, 2012. Contacts: web: http://www.istartapp.com email: [email protected] facebook: www.facebook.com/istartapp twitter: iStartApp

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Page 1: The AppStore Business Model: A Survey With Case Studies

THE APPSTORE BUSINESS MODEL:A SURVEY WITH CASE STUDIES

Niccolò Feroci, University of Florence – 2012 Graduate

Simone Guercini, Full Professor of Business Economy at the University of Florence

in collaboration with

Page 2: The AppStore Business Model: A Survey With Case Studies

This presentation is delivered by iStartApp in

collaboration with the University of Florence.

It provides a summary of Niccolò Feroci’s

Bachelor Thesis Work on

"Mobile AppMarketing: Actors and Products"

This content is made available for the

general public. We hope it can provide useful

information for further studies on this vast

and fast-moving market.

FOREWORD

Page 3: The AppStore Business Model: A Survey With Case Studies

FACTS:

5.9 billions activated sim cards, 1.2 billions with mobile-web support

45% of global territory covered by broadband network (159 countries)

In 2011, for the first time, more smartphones than basic phones sold in the USA

Source: International Telecommunication Union

Page 4: The AppStore Business Model: A Survey With Case Studies

FACTS:

2005 2006 2007 2008 2009 2010 2011 2012 20130

100200300400500600700800900

50 77 115 140 173

303

488

656

820Smartphones Shipped Wordlwide with 2013 Forecast (MLN)

Annual Shipments – estimates for 2012 and 2013 - source: Gartner; IDC.

iOS Android

17% 52%

2011:WORLD SMARTPHONE

OS MARKET

Operating System market share. Source: Gartner; IDC; Startegy Analytics

Page 5: The AppStore Business Model: A Survey With Case Studies

FACTS:

iOS Android

27%

55%

2011: USA SMARTPHONE OS

iOS Android

23%

32%

2011: EU SMARTPHONE OS

Source: Nielsen Company

Page 6: The AppStore Business Model: A Survey With Case Studies

EU:

369 mln Android

346 mln AppStore

China:

12 mln Android

178 mln AppStore

USA:

421 mln Android

430 mln AppStore

Japan:

43 mln Android

83 mln AppStore

AppStorevs

Android Market

January 2012 DownloadsSource: Xyologic Mobile Analysis

Page 7: The AppStore Business Model: A Survey With Case Studies

Most Innovative Companies :

Ranking/Company

2010 2009 2008 2007 2006

Apple 1 1 1 1 1

Google 2 2 2 2 2

Microsoft 3 4 5 5 5

IBM 4 6 12 9 10

Amazon 6 11 11 20 21

LG electrics 7 27 NP 49 85

Sony 10 14 9 10 14

source: Business Week

Page 8: The AppStore Business Model: A Survey With Case Studies

As of 2011:

AppStore

About 20% of total app downloaded were paid apps

More than 60% of paid apps costed $0.99

32% of total app downloads were games

Android Market

96% of downloads were free apps

70% of total apps available were free

21% of total app downloads were utility, vs 6% of Appstore

Source: www.chomp.com

Page 9: The AppStore Business Model: A Survey With Case Studies

Mobile Advertising

eCPM

Japan: $ 1.3 $ 1.7

Fill Rate

Japan: 85% 78%

CTR

Japan: 1.1% 2.3%

Source: blog.inner-active.com

Page 10: The AppStore Business Model: A Survey With Case Studies

AppStore marketing

Page 11: The AppStore Business Model: A Survey With Case Studies

AppStore marketing

High expectation among the users

High-end target

More than 500000 apps available

Tough competition

Page 12: The AppStore Business Model: A Survey With Case Studies

Business model

Free app

Pay app• pay per download • daily or weekly payment • freemium

Page 13: The AppStore Business Model: A Survey With Case Studies

Good practice for design and marketing

usability functionality

entertainment

promotion

Page 14: The AppStore Business Model: A Survey With Case Studies

Marketing and communication

• Only one store• more than 500000 apps available• NO advertising on the store

BE CREATIVE

Social NetworksMedia Go global

Page 15: The AppStore Business Model: A Survey With Case Studies

Pricing

Freemium model generates 72% of total revenues of paid apps

Page 16: The AppStore Business Model: A Survey With Case Studies

Milestones for app success

solid content (usability,

functionality, entertainment)

smart keywords

choice

regular updates

price drops

Page 17: The AppStore Business Model: A Survey With Case Studies

Search results:

86%

14%

Android

function searchname search

81%

19%

iOs

function searchname search

Page 18: The AppStore Business Model: A Survey With Case Studies

CASE STUDIESin collaboration with iStartApp

Page 19: The AppStore Business Model: A Survey With Case Studies

FileXChange

released 24 April 2011

category:business

Page 20: The AppStore Business Model: A Survey With Case Studies

FileXChange: update effect

DATES

DO

WN

LO

AD

S

Monthaverage

Update

Significant peak after the first update release

Page 21: The AppStore Business Model: A Survey With Case Studies

SpeakNotesreleased 24 April 2011

category:business

Page 22: The AppStore Business Model: A Survey With Case Studies

SpeakNotes: price drop effect

DATES

DO

WN

LO

AD

S

Monthaverage

Pricedrop

Significant peak after halving the price from $1.99 to $0.99

Page 23: The AppStore Business Model: A Survey With Case Studies

AcknowledgementsGiuliana Scillia

Niccolo’ TosiGiorgia TaurinoIlaria Esposito

[email protected]