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Soft Machines and the Design of Perception

Soft machines and the design of perception

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Page 1: Soft machines and the design of perception

Soft Machinesand

the Design of Perception

Page 2: Soft machines and the design of perception

an organizational system in which robot-like problems are taken care of automatically and unconsciously, leaving man free to explore, to create, to think, and to feel.

Clynes & Kline, ”Cyborgs and Space”

Page 3: Soft machines and the design of perception

The design of technology is a site of struggle.

Andrew Feenberg, Critical Theory of Technology

Page 4: Soft machines and the design of perception

Technology designates instructions for the production of the signified.

David Porush, The Soft Machine

Page 5: Soft machines and the design of perception

Presence protocols

technologies that facilitate a space of shared attention where people can be notified about what others are

doing

Page 6: Soft machines and the design of perception

embodiments of a procedure for the production of sense

David Porush, The Soft Machine

Page 7: Soft machines and the design of perception

Topics

Social space and cell phones Social space and iPods Connected Soft Machines: The Connected (Post-)Human

Page 8: Soft machines and the design of perception

Social space and cell phones

Page 9: Soft machines and the design of perception

What radio communication was to the Nazi blitzkrieg, the cellphone is to

hand-to-hand combat

McKenzie Wark, ”The Cancer of Cellspace”

Page 10: Soft machines and the design of perception

Social space just isn't social anymore, when you can "privatize" it

with a cell phone.

McKenzie Wark, ”The Cancer of Cellspace”

Page 11: Soft machines and the design of perception

mobile spaces produce an accelerated, intensified, sense of

freedom

Caroline Bassett, ”How Many Movements”

Page 12: Soft machines and the design of perception

Social space and iPods

Page 13: Soft machines and the design of perception

The Sony Walkman has done more to change human

perception than any virtual reality gadget.

William Gibson, Time Out, 1993

Page 14: Soft machines and the design of perception

I can’t overestimate the importance of having all my

music available all the time. It gives me an unprecedented level of emotional control over my life.

Michael Bull, ”No Dead Air!”

Page 15: Soft machines and the design of perception

sound engulfs the spatial thus problematizing the relation between

subject and object.

Michael Bull, ”The World According to Sound”

Page 16: Soft machines and the design of perception

iPod users make the urban street conform to their own aesthetic desire

Michael Bull, ”No Dead Air!”

Page 17: Soft machines and the design of perception

The ‘outside’ world becomes a function of the desire of the user

Michael Bull, ”The Seduction of Sound in Consumer Culture”

Page 18: Soft machines and the design of perception

Walkman users both present themselves via technology and

construct the social via technology.

Michael Bull, ”The World According to Sound”

Page 19: Soft machines and the design of perception

Connected

Page 20: Soft machines and the design of perception

Connecting to a mobile space is often experienced as going 'live'

Caroline Bassett, ”How Many Movements”

Page 21: Soft machines and the design of perception

Social websites I use

Facebook - procrastinating with my friends, under the guise of 'networking'.

MySpace - MySpace is dead.

Last.fm - music service which logs what I listen to.

Wordpress - two self-hosted blogs, one for work and one for play.

Del.icio.us - bookmarking service.

Simpy - another bookmarking service.

Tumblr - a micro-blog, mostly for re-posting what I find on the web.

All Consuming - updating what I read, watch and listen to.

Twitter - brief updates about what I do.

Flickr - photos.

SpongeFish - social community focussing on user-submitted knowledge.

Wists - wishlist.

LinkedIn - dunno. Networking site, but pretty useless.

Page 22: Soft machines and the design of perception

What we say matters less than the fact that we are saying it in the

network.

Steven Shaviro, Connected

Page 23: Soft machines and the design of perception

Soft Machines

Page 24: Soft machines and the design of perception

Social interaction is based on technological connections

Page 25: Soft machines and the design of perception

we need technological devices in order to interact with others

Page 26: Soft machines and the design of perception

we must extend our bodies into technology, or be cut off from the

network.

Page 27: Soft machines and the design of perception

the delirium of advanced technology has been entirely woven into the

texture of everyday life

Steven Shaviro, Connected

Page 28: Soft machines and the design of perception

We occupy layers of space rather than a singular space

Page 29: Soft machines and the design of perception

Each time we extend ourselves technologically, some part of the real

gives way to the virtual.

Steven Shaviro, Connected

Page 30: Soft machines and the design of perception

that which is “artificially” constructed by human beings, are

now becoming hybridized so that the time of nature and the time of culture

are becoming inseparable for the mutants that we are.

Gray Kochhar-Lindgren, TechnoLogics

Page 31: Soft machines and the design of perception

Presence is less signifcant,participation is paramount.

Page 32: Soft machines and the design of perception

Be connected.

Page 33: Soft machines and the design of perception

Steen Christiansen / newmappings.net / [email protected]