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My talk from ARE2011 on hand's free AR.
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Wednesday, May 25, 2011
Signals, Challenges, & Horizons for Hand’s-Free Augmented Realitychris arkenberg @chris23
Wednesday, May 25, 2011
Wednesday, May 25, 2011
Augmented Reality is breaking out of the smartphone to become hand’s-free.
Wednesday, May 25, 2011
Design Fictions
@chris23
Blade Runner
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23
They Live
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23
They Live
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23Terminator
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23Terminator
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23Stranger Than Fiction
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23Stranger Than Fiction
Call of Duty: Modern Warfare
Wednesday, May 25, 2011
Design FictionsCompelling narratives about the augmented reality experience
@chris23Minority Report
Wednesday, May 25, 2011
Limitations of hand-held AR
@chris23
Wednesday, May 25, 2011
Limitations of hand-held ARInconvenient
@chris23
Wednesday, May 25, 2011
Limitations of hand-held ARInconvenient
Distracting
@chris23
Wednesday, May 25, 2011
Limitations of hand-held ARInconvenient
Distracting
Limited render real estate
@chris23
Wednesday, May 25, 2011
Limitations of hand-held ARInconvenient
Distracting
Limited render real estate
Dangerous
@chris23
Wednesday, May 25, 2011
Limitations of hand-held ARInconvenient
Distracting
Limited render real estate
Dangerous
Reinforces screen division
@chris23
Wednesday, May 25, 2011
Value of hand’s-free AR
@chris23DIOR 2011
Wednesday, May 25, 2011
Value of hand’s-free UXAlways present
@chris23
Wednesday, May 25, 2011
Value of hand’s-free UXAlways present
Full perspective
@chris23
Wednesday, May 25, 2011
Value of hand’s-free UXAlways present
Full perspective
Minimal screen barriers
@chris23
Wednesday, May 25, 2011
Value of hand’s-free UXAlways present
Full perspective
Minimal screen barriers
Out of the way
@chris23
Wednesday, May 25, 2011
Value of hand’s-free UXAlways present
Full perspective
Minimal screen barriers
Out of the way
@chris23
Miyagi prefecture
Wednesday, May 25, 2011
Value of hand’s-free UXAlways present
Full perspective
Minimal screen barriers
Out of the way
Intrinsically adaptive
@chris23
Wednesday, May 25, 2011
Current progress
@chris23
Wednesday, May 25, 2011
Current progress
@chris23
Wednesday, May 25, 2011
Current progressHeadsets
@chris23
Wednesday, May 25, 2011
Current progressHeadsets
Vuzix
@chris23
Wednesday, May 25, 2011
Current progressHeadsets
Vuzix
@chris23
Vuzix WRAP AR
Wednesday, May 25, 2011
Current progressHeadsets
Vuzix
@chris23
Wednesday, May 25, 2011
Current progressHeadsets
Microvision
@chris23
Wednesday, May 25, 2011
Current progressHeadsets
Microvision
@chris23
Urban Leader Tactical Response, Awareness & Visualization
Wednesday, May 25, 2011
Current progressHeadsets
Microvision
@chris23
Wednesday, May 25, 2011
Current progressHeadsets
Apple?
@chris23
Wednesday, May 25, 2011
Current progressHeadsets
Apple?
@chris23Design concept
Wednesday, May 25, 2011
Current progressHeadsets
Transcend goggles
@chris23Zeal Optics Transcend Ski Goggles
Wednesday, May 25, 2011
Current progressHeadsets
IPMS OLED
@chris23Frauhofer IPMS
Wednesday, May 25, 2011
Current progressHeadsets
Rio de Janeiro
@chris23
Wednesday, May 25, 2011
Current progressHeadsets
Rio de Janeiro
@chris23Rio “Robocop”
Wednesday, May 25, 2011
Current progressHeadsets - Summary
@chris23
Wednesday, May 25, 2011
Current progressWearable
@chris23
Wednesday, May 25, 2011
Current progressWearable
Transparent rendering
@chris23
Wednesday, May 25, 2011
Current progressWearable
Transparent rendering
Basic eye tracking
@chris23
Wednesday, May 25, 2011
Current progressWearable
Transparent rendering
Basic eye tracking
Synched to device & cloud
@chris23
Wednesday, May 25, 2011
Current progressWearable
Transparent rendering
Basic eye tracking
Synched to device & cloud
Location-aware
@chris23
Wednesday, May 25, 2011
Current progressWearable
Transparent rendering
Basic eye tracking
Synched to device & cloud
Location & context-aware
Active analysis & filtering
@chris23
Wednesday, May 25, 2011
Current progressContact Lenses
@chris23
Wednesday, May 25, 2011
Current progressContact Lenses
@chris23
Babak Parviz, Univ of Washington
Wednesday, May 25, 2011
Current progressContact Lenses
@chris23
Babak Parviz, Univ of Washington
Wednesday, May 25, 2011
Challenges
@chris23
Wednesday, May 25, 2011
ChallengesAesthetics
@chris23
Wednesday, May 25, 2011
ChallengesAesthetics
@chris23
Ray Ban
Wednesday, May 25, 2011
ChallengesAesthetics
Technical
@chris23
Wednesday, May 25, 2011
ChallengesAesthetics
Technical - power, weight, capture, integration.
@chris23
Wednesday, May 25, 2011
ChallengesAesthetics
Technical - power, weight, capture, integration.
Interface
@chris23
Wednesday, May 25, 2011
ChallengesAesthetics
Technical - power, weight, capture, integration.
Interface - eye-tracking, gestural, selection,
execution, filtering.
@chris23
Wednesday, May 25, 2011
ChallengesAesthetics
Technical - power, weight, capture, integration.
Interface - eye-tracking, gestural, selection,
execution, filtering.
Interaction
@chris23
Wednesday, May 25, 2011
ChallengesAesthetics
Technical - power, weight, capture, integration.
Interface - eye-tracking, gestural, selection,
execution, filtering.
Interaction - context awareness, algorithms,
provisioning.
@chris23
Wednesday, May 25, 2011
ChallengesAesthetics
Technical - power, weight, capture, integration.
Interface - eye-tracking, gestural, selection,
execution, filtering input & display.
Interaction - context awareness, algorithms,
provisioning.
Perception
@chris23
Wednesday, May 25, 2011
ChallengesAesthetics
Technical - power, weight, capture, integration.
Interface - eye-tracking, gestural, selection,
execution, filtering input & display.
Interaction - context awareness, algorithms,
provisioning.
Perception - occlusion, distraction, depth cues,
eye strain.@chris23
Wednesday, May 25, 2011
ChallengesLegal & ethical
@chris23
Wednesday, May 25, 2011
ChallengesLegal & ethical
@chris23
Egypt, Jan 28 2011
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
@chris23
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
@chris23
Tim Boucher 2005
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
@chris23
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
@chris23
Viewdle
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
Surveillance
@chris23
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
Surveillance
@chris23
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
Surveillance
Security
@chris23
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
Surveillance
Security
@chris23
Baku-Tiblisi-Ceyhan pipeline
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
Surveillance
Security
Safety
@chris23
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
Surveillance
Security
Safety
@chris23
30 seconds to comply
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
Surveillance
Security
Safety
Fragmented realities
@chris23
Wednesday, May 25, 2011
ChallengesLegal & ethical
Privacy
Identity
Surveillance
Security
Safety
Fragmented realities
@chris23
Wednesday, May 25, 2011
Future Horizons
@chris23
Wednesday, May 25, 2011
Future Horizons
@chris23
Wednesday, May 25, 2011
Future HorizonsPersonal algorithms
@chris23
Wednesday, May 25, 2011
Future HorizonsPersonal algorithms
@chris23You have a problem with authority, Mr. Anderson.
Wednesday, May 25, 2011
Future HorizonsPersonal algorithms
Dynamic user interface
@chris23
Wednesday, May 25, 2011
Future HorizonsPersonal algorithms
Dynamic user interface
Provisioned experience
@chris23
Wednesday, May 25, 2011
Future HorizonsPersonal algorithms
Dynamic user interface
Provisioned experience
Cloud agents
@chris23
Wednesday, May 25, 2011
Future HorizonsPersonal algorithms
Dynamic user interface
Provisioned experience
Cloud agents
Brain-computer interface
@chris23
Wednesday, May 25, 2011
Future HorizonsPersonal algorithms
Dynamic user interface
Provisioned experience
Cloud agents
Brain-computer interface
Bio-nanotechnology
@chris23
Wednesday, May 25, 2011
Future HorizonsFully-native augmented reality?
@chris23
Woah! I know jujitsu!
Wednesday, May 25, 2011
Thank You!chris arkenberg
http://urbeingrecorded.com
@chris23
Gecko toes
Wednesday, May 25, 2011