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Strategy Research Design Delivery
Running user testingSteve Cable (@steve_cable)Walt Buchan (@silverfoxyboy)
Thursday, 25 November 2010
2
Why user test
Pain points identified from analyticsReported problems Strategic changes
People test their website for different reasons
Thursday, 25 November 2010
3
What stage in the design process should you test?
HTMLDesignsWireframesSketches
The earlier you begin testing the better.
Test as many stages of the design as the budget allows
There are issues that testing designs will bring up that wireframes won’t, and issues that testing HTML will bring up that designs won’t
Thursday, 25 November 2010
4
Recruitment Getting the right people is vital
the type of recruits usually come from user groups already defined by the client
We like to define user groups by the tasks they will perform on the site/software
for a shopping site it could be split between people who shop for themselves, and people who shop for others
Usually its a good idea to get a mix of existing and new users
We avoid ‘Expert’ users as these people usually only represent a small portion of your user group
Thursday, 25 November 2010
5
The test plan
We produce a test plan in collaboration with our client
It defines the overall objectives of the test and what we want to find out on each part of the website
However we don’t use it as a rigid script. We use it as a guide
This means if we find an interesting new line of investigation during a test, we can explore it
Thursday, 25 November 2010
6
Who should be involved?
Thursday, 25 November 2010
7
Users
6 participants plus 1
The tests are qualitative research, meaning we are not trying to prove something, just identify issues
we find six participants are enough to identify the majority of issues
The extra user is paid to be around all day incase one of the 6 participants does not show up
it means we can avoid the embarrassing situation of a no-show
Thursday, 25 November 2010
8
Moderators
That’s us!
We use two moderators for our tests
One moderator can concentrate on the interview
The other can concentrate on the note taking (And looking after the clients)
This means we can do more in depth interviews and have more comprehensive notes to work from afterwards
Thursday, 25 November 2010
9
Stakeholders
We always encouraged Clients, developers, designers and anybody who’s involved to come and watch the tests
This is so stakeholders can see any issues users are having for themselves
It’s much more convincing than having a consultant telling them about it a week later
Thursday, 25 November 2010
10
The test
Thursday, 25 November 2010
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What devices or media can be tested
Mobile devices e.g. Phones, Media players, Tablets Personal computers e.g. PCs, Apple Macs
Printed material e.g. Brochures, Printed forms Prototypes e.g. Paper based, magnetic stickers
We’ve tested all of these devices and materials for a number of different clients
Thursday, 25 November 2010
12
Test structure
Preamble Usability test Summary & Close
Depth interview Usability testSummary & Close
Test focussing on usability
Test focussing on user experience
Examples of additional user testing • Benchmarking exercises• Simple card sorting and ranking exercises• Preferences e.g. Photography styles, Tone of Voice, Visual style
This structure focuses on finding specific usability issues
This structure focuses on the wider context of use
Great for producing mental models and user journeys
Tests can be structured in different ways to achieve different results
Thursday, 25 November 2010
13
Interview techniques
• Put the participant at ease ‘It’s not you being tested, it’s the website’
• Probe where necessary, leave space for the participant to think
• Listen, show interest, (Be consistently interested or the participant will learn what you want to find out)
• Don’t lead the participant, be careful with words and body language
• Use open questions: Who, What, When, How, Where, Why
• It’s about what they actually do, not what they might do (or what their mum would do)
There are loads of interview techniques, but these are the six we feel are the most important to remember
Thursday, 25 November 2010
14
The set up
Thursday, 25 November 2010
15
Why no two way mirror?
Big mirrors can make participants feel uneasy
Most people only know them from police interrogations in films
Anybody watching has to be silent in the dark
It can be hard for anybody to stay alert after four hours of testing in these conditions
Thursday, 25 November 2010
16
The set up
Instead we use video link up
This makes the interview room seem a little more private
It also means the people watching can make as much noise as they like
It also gives them a better view of whats going on as they can see:• A direct feed from the users
computer (With live eyetracking data
• A shot of the users face
• A shot of the computer screen (For when the user points at something)
Thursday, 25 November 2010
17
The output
Thursday, 25 November 2010
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Eye tracking data
Heatmaps show an aggregated view of what all the participants looked at on a page
It’s great for backing up what we have identified as issues
This example shows how all the users were missing important information on the right of the page
Thursday, 25 November 2010
19
User videos We produce full length videos of the user tests for the clients to keep
We also produce highlight clips to highlight particular problems that were identified
Thursday, 25 November 2010
20
Recommendation report
Our reports are designed to be easy to use
Very visual with one clear concise point per page
We back up each point with a quote from the participants
We don’t just highlight problems. We also provide clear actionable recommendations
These recommendations are prioritise with the client to provide them with a clear direction for improving their site
Thursday, 25 November 2010
Thank you
21
Steve CableUser Experience Consultant
+44 117 930 3541
Walt BuchanSenior User Experience Consultant
+44 117 930 3543
Thursday, 25 November 2010