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Wooga?
what do we do?
games!
29
30
games for everyone!
core human desire
33
34
35
...why casual games?
No installation necessary & Free to play
No entry barriers!
3 min to understand the game
Short core game loop
Quick, I just have 10 minutes
Appointment gaming
3 min 4 hours
23 hours 70 hours
Play anywhere, anytime!
...but how do we do successful games for
everyone?
Wooga combines emotions with metrics
= +
Brain Buddies
Magic Land Diamond Dash Happy Hospital
Monster World Bubble Island
Wooga loves FLASH
Diamond Dash Monster World Bubble Island
Pocket Village
and MOBILE
Magic Land
?
...and how do monsters make money?
Magic Wands
Crafting with WooGoo
Extra lives
What do our schools teach us?
WMSGDHtS
WMSGDHtS
Why Making Social Games Doesn’t Have
to Suck
Move fast Making games becomes playing games Make games for the other 80%
250 million modern consoles
0
200
400
600
800
1000
1200
1400
1600
1800
Consoles TVs PCs (incl. Notebooks)
Mobile Phones Tablets
Units sold 2012 (in million)
32% Smart- phones
60% Notebooks
34
240 352
1712
125
1.4 billion smartphones
270 million tablets
2 billion
touch devices
250 million modern consoles
1,060,000,000 MAU
50million
Core ≠ Casual
To be continued…
Working at Wooga
140
280
Wooga cares
Wooga cares for the players
Wooga cares
for the employees
Wooga cares
for the monsters
The Office
Berlin
Work hard, have fun
wooga.com/jobs