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Software Software for cutting edge for cutting edge interactive 3D applications” interactive 3D applications”

Quest3D in serious games and simulation

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Recent presentation of Quest3D real-time 3D in serious games, simulation and interactive presentations.

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Page 1: Quest3D in serious games and simulation

““SoftwareSoftware for cutting edge for cutting edgeinteractive 3D applications”interactive 3D applications”

Page 2: Quest3D in serious games and simulation

Real-time 3D• Renders While You Watch• User Interaction• EXE (Executable)• Virtual Reality / Simulators / Web

Example: A Computer Game

Real-time 3D• Renders While You Watch• User Interaction• EXE (Executable)• Virtual Reality / Simulators / Web

Example: A Computer Game

Normal 3DLong Render TimeNo InteractionAVI, MPG, WMV, MOVMovie Or Images

Example: A Movie

Normal 3DLong Render TimeNo InteractionAVI, MPG, WMV, MOVMovie Or Images

Example: A Movie

Page 3: Quest3D in serious games and simulation

• For programmer and artist• Play and build simultaneously• Huge feature set out of the box faster + easier + instant results

• For programmer and artist• Play and build simultaneously• Huge feature set out of the box faster + easier + instant results C++

• Only programmers• Need compilation• Buy 3D engine or build yourself The difference: difficult + slow + expensive

C++• Only programmers• Need compilation• Buy 3D engine or build yourself The difference: difficult + slow + expensive

Quest3D as alternative to C++Quest3D as alternative to C++

Page 4: Quest3D in serious games and simulation

Finishedapplication

Finishedapplication

• Geometry (compatible with most software)• Animation, bones• Sound (wav, mp3, ogg)• Images (Jpg, dds, targa, bmp)• Movies (wmv, mpeg, avi)• Shaders (.fx)• Database connectivity(mysql/odbc)

• Geometry (compatible with most software)• Animation, bones• Sound (wav, mp3, ogg)• Images (Jpg, dds, targa, bmp)• Movies (wmv, mpeg, avi)• Shaders (.fx)• Database connectivity(mysql/odbc)

• Scenario logic• Animations• Physics• User interaction• Materials and lighting• Special effects• Post processing

• Scenario logic• Animations• Physics• User interaction• Materials and lighting• Special effects• Post processing

• Windows executable• Web page• Images/Movie• Stereo capable• No royalties• No viewer required

• Windows executable• Web page• Images/Movie• Stereo capable• No royalties• No viewer required

CAD /content creation

CAD /content creation

How to make an interactive applicationHow to make an interactive application

1

2

3

Page 5: Quest3D in serious games and simulation

Standard components written in C++

Standard components written in C++

Link components in a flow chart

Link components in a flow chart

Result directly visible

Result directly visible

How it worksHow it works

Page 6: Quest3D in serious games and simulation

Quest3D is…Quest3D is… Communicating Communicating

your visionyour vision

Quest3D is…Quest3D is… Communicating Communicating

your visionyour vision

Page 7: Quest3D in serious games and simulation

“Quest3D was a key element to the success of this project,

and we look forward to working with them on our next

endeavor.”

Rudy Poat, Interactive Cinema

Quest3D is… Quest3D is…

Seeing the Seeing the futurefuture

Quest3D is… Quest3D is…

Seeing the Seeing the futurefuture

Quest3D was the ideal platform for exploring the possibilities of interactive

movie making

Page 8: Quest3D in serious games and simulation

“Quest3D offers unprecedented graphics quality inside a powerful and flexible creative platform.

Anyone looking at projects made with Quest3D will be able to see how this is reflected in the final

production quality.”

Remko Jacobs, CTO of Quest3D

Quest3D is…Quest3D is…

Creating experienceCreating experienceQuest3D is…Quest3D is…

Creating experienceCreating experience

Page 9: Quest3D in serious games and simulation

Clustered renderingClustered rendering

Multi user applicationsMulti user applications

Stereo renderingStereo rendering

Motion trackingMotion tracking

Component SDK Component SDK

High geometry count rendering High geometry count rendering

Clustered renderingClustered rendering

Multi user applicationsMulti user applications

Stereo renderingStereo rendering

Motion trackingMotion tracking

Component SDK Component SDK

High geometry count rendering High geometry count rendering

“Quest3D has proven itself to be an invaluable asset to us in our

development of interactive real-time simulator systems for

advanced marine operations.”

Per Ekelund, CEO, Offshore Simulator Centre Norway

Quest3D is…Quest3D is…

Making demanding Making demanding things easythings easy

Quest3D is…Quest3D is…

Making demanding Making demanding things easythings easy

Page 10: Quest3D in serious games and simulation

"The new object-orientation of Q3D 4.0 provides us with a much better mapping of real-world objects

to their simulated equivalents. The result is better manageable projects, that can more easily scale up

to a higher level of complexity.“

Pjotr van Schothorst, CEO, VSTEP, The Netherlands

Quest3D is…Quest3D is…

Reality in trainingReality in trainingQuest3D is…Quest3D is…

Reality in trainingReality in training

Page 11: Quest3D in serious games and simulation

“Arup has successfully used Quest3D to facilitate the adoption of radical design innovation that this

design powerhouse is know for, however we feel we are barely scratching the surface of the

opportunities offered by Quest3D as a creative platform.”

Alvise Simondetti, Global Leader, Arup's Virtual Design Network

Quest3D is…Quest3D is…

Creating Creating sustainable sustainable

designsdesigns

Quest3D is…Quest3D is…

Creating Creating sustainable sustainable

designsdesigns

Page 12: Quest3D in serious games and simulation

Your imaginationYour imaginationFor others to see and experienceFor others to see and experience

Your imaginationYour imaginationFor others to see and experienceFor others to see and experience

“This has been possible, thanks to the extraordinary performance of Quest3D and to the precise

and punctual support of its team”,

Riccardo Dialuce, CEO of Sigma Consulting (after broadcasting the Italian elections)

Page 13: Quest3D in serious games and simulation

[email protected]

[email protected]

Commercial LicensesCommercial LicensesPer seat, per major version, no royaltiesPer seat, per major version, no royalties

Educational LicensesEducational Licenses Educational institutes only, not to be used commercially

Free trial licensesFree trial licensesAccess to the Quest3D license server can be obtained at Act-3D

Commercial LicensesCommercial LicensesPer seat, per major version, no royaltiesPer seat, per major version, no royalties

Educational LicensesEducational Licenses Educational institutes only, not to be used commercially

Free trial licensesFree trial licensesAccess to the Quest3D license server can be obtained at Act-3D