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Heidelberg Innovation Forum 2011
A PUDDING ON A GHOST-TRAINPUBLISHING MULTIPLATFORM GAMES WITH THE ORKITEC ENGINE
Patrick Rau, CEO and Creative Director kunst-stoff GmbH, Berlin
Who we are!kunst-stoff
Berlin based game and media developer (full service: from concept to final product)
funded in 2008 (Gmbh), operating since 2004
15-20 employees: concept, art, code, distribution, marketing, ...
active member of Berlin’s media industry (media.net, G.A.M.E, ...)
What we re looking for
investors
Business Angels
- invest in our products - get revenue shares
Venture Capital
- invest in the company/products - Exit (sell company to a bigger one) - get revenue shares
companies who could need our services
Selected ReferencesWhere do we come from: Services
Selected ReferencesSelf generated project: Galaxy Racers for Nintendo DS
promotion award of the MDM
1st prize Hamburg Games award 2005
winner of the Best Kids Game 2010 German Developer Award
nominated for Best Kids Game 2011German Computer Game Award
Very cool butold school!
Things getreal interesting now!
various digital distribution channels allow distributing games independently
growing digital markets: App Stores, Consoles, Web, ...
opportunity to create and keep original IPs
viral and social Marketing strategies can work and are fairly cheap
games are services: think big! start small!
Developer becomes Publisher
more and more competition
innovation vs. existing brands
how to think business coming from development
The Challenge
Our strategy
Focus on Technologyand Content.Publish own IPs onvarious platforms.
Mac OSX , Windows, Linux iOS , Android Mobile Devices
All Internet Browsers: Mac OSX , Windows, Linux
TechnologyMultiplatform engine
Full control, no lisence costs, easy to adopt to new platforms
TechnologyShow cases
Motion Control Promotion Game (Kinect on PC) Augmented Reality
Realtime 3D for iPad (virtual VW Think Blue Exhibition) Pudding Panic: Multiplatform Casual Puzzle Game
Our own IP: Pudding PanicContent
Learn from other success stories: cute, fun, original Casual Puzzle Game (core target group 20+ / to be launched may 2011)
Fund by Berlin-Brandenburg medienboard and Investment Bank Berlin
Various Platforms: Mobile (iOS, Android,...), PC, Mac, Browser (Facebook), Linux,...
One IP - different products: Gameplay varies depending on plattform (also creates Crossmarketing Synergies)
Our goal
create more IPs
distribute and monetize them
offer our technology and skills for other projects
What we have
Multiplatform Technology: Full control and no extra license costs
More original Game Ideas with individual monetarization models
Knowledge in game monetarization models
Businessplan, coached by Technology Coaching Centre Berlin (TCC)
Marketing and Distribution strategies (New team members, coached by Technology Coaching Centre Berlin (TCC)
Meet us
get more info
play with our games and technology
tell us about yourself
find out more about J.Jitters
Thank you!
kunst-stoff GmbH
Rungestrasse 22-2410179 BerlinCEO and Creative Director: Patrick Rau
Amtsgericht CharlottenburgHRB 116779 BUst-IdNr. DE262805276
Tel/Fax: +49 (0)30 [email protected]
www.kunst-stoff.de
(c) kunst-stoffAll rights reserved