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How to implement a simple pathfinding algorithm with a large group of agents to get natural looking emergent behaviour.
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2. References Some experiments in pathfinding + AI, Tyler Glaielhttp://www.gamasutra.com/blogs/TylerGlaiel/20121007/178966/Some_experiments_in_pathfinding__AI.php Pathfinding.avihttp://www.youtube.com/watch?v=GdLayvHDqsU Wikipedia: Dijkstras algorithmhttp://en.wikipedia.org/wiki/Dijkstra%27s_algorithm Collaborative Diffusion: ProgrammingAntiobjects, Alexander Repenninghttp://www.cs.colorado.edu/~ralex/papers/PDF/OOPSLA06antiobjects.pdf 3. Dijkstras Algorithm 4. ThanksSource Code available from http://samuelcartwright.com.au