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Do you want to increase the user ratings and reputation of one of your Series 40 apps and, in turn, increase your downloads or sales? This webinar will present helpful design tips based on real Series 40 applications. UX expert Jan Krebber of OCT03 will identify issues with the design of user interfaces and other real-world aspects of the user experience. Then he’ll propose specific ways to resolve them. To submit the UI of a Series 40 app for evaluation and use in future UI clinics, please send the app to [email protected]. If your submission is selected, the evaluation will be free of charge, and Jan will discuss the results with you privately before we examine them in the webinar. (Professional reviews such as this typically cost around 1,000 euros.) This is a great opportunity to get ideas for improving your application. We have limited resources available for these free reviews, so we’ll accept requests on a first-come, first-served basis.
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Nokia Asha UX clinic September 2013 Jan Krebber @krebbixux
Senior User Experience Consultant
Overview
2 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
• QuickStocks
• Space Survivor 2
• General questions
• UX offering
• Take home messages
QuickStocks
Structure.
4 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Truncated name makes the app look unprofessional before it is even started.
5 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Use a square launcher icon for WebApps.
6 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Do not rely on red and green color coding.
7 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Ensure a good contrast also for non-selected items.
8 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
www.snook.ca
Clean sweep 1: Move version number to the bottom, Search into top bar.
9 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Clean sweep 2: Move buttons to a different list.
10 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
First and last item should not have “move up” and “move down”.
11 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Clean sweep 3: Access history setting by tapping the graphics.
12 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Instead of pop-up lists, use lists in a new view to avoid scrolling.
13 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Give Search its own view and add a “back path”.
14 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Reminder: Map the hardware Back key to in-view Back commands in WebApps.
15 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Ads are well placed.
16 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Even not a standard – expand/collapse works very well.
17 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Proposed structure.
18 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Current structure
Move power functions to a secondary level.
19 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Space Survivor 2
Structure.
21 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Be careful with abbreviations. Not everybody knows “BGM”.
22 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Do not start the app with game sound on.
23 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Some items are too small for touch.
24 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
It’s hard to read text against a moving background.
25 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Do not use all caps. It is hard to read and you are shouting.
26 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
HW back key should be the only way to pause a game and to go back.
27 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
The Exit query could be removed.
28 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Buying and taking advantage of new ships and weapons is not clear to people.
29 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Ship navigation is difficult and sluggish.
30 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
To make it more zippy do not paint after each input, but aggregate input.
31 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
- http://stackoverflow.com/questions/11204577/how-to-implement-idle-task-in-java-swing
- http://developer.nokia.com/Resources/Library/Java/#!code-examples/mobile-sensors-cottage360/cottage360java.html
The game is easily closed by accident.
32 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Make game control simple and robust.
33 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Help people to understand your game or app.
34 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
General questions
How many values should I set in a picker? One due to limited screen real estate.
36 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
UX offering
There are LCDUI and LWUIT UI style guides.
38 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
There are UI stencils for Inkscape in addition to Adobe Illustrator.
39 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Asha UI component demo application is a Java midlet suite for LCDUI.
40 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Literature and links
41 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
• UX Library for Nokia Asha:
• http://www.developer.nokia.com/Resources/Library/Asha_UI/#!index.html
• Nokia Asha Web app UX guidelines:
• http://www.developer.nokia.com/Resources/Library/Nokia_Asha_web_apps_library/#!design-library.html
• Nokia Asha UI component demos:
• https://projects.developer.nokia.com/asha_ui_component_demos
• QuickStocks: http://store.ovi.com/content/345857
• Space Survivor 2: http://store.ovi.com/content/356732
• Touch input 1: http://stackoverflow.com/questions/11204577/how-to-implement-idle-task-in-java-swing
• Touch input 2: http://developer.nokia.com/Resources/Library/Java/#!code-examples/mobile-sensors-cottage360/cottage360java.html
Take home messages
Move power functions to a secondary level.
43 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Make game control simple and robust.
44 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Help people to understand your game or app.
45 © Nokia 2013 Nokia Asha UX clinic September 2013.pptx 2013-18-09 Jan Krebber @krebbixux
Special thanks to Ian and Joseph
Thanks to Sanna Hiukka Stratos Kalogirou and Attila Csipa.