Upload
momotaz-panna
View
98
Download
1
Embed Size (px)
DESCRIPTION
material design
Citation preview
PRESENTING
• Momotaz Begum Panna• 4th Year 1st Semester
PRESENTATION ON
MATERIAL DESIGN
TOPICS:
STYLE:• Color• Typography• Icons• Imagery
COLOR:
• Color is inspired by bold color statements with muted environments.
• Emphasize bold shadows and highlights.
• Introduce unexpected and vibrant colors.
COLOR(CONT..)
Contents:
I. UI Color Palette
II. UI Color Application
III. Themes
COLOR(CONT..)
i. UI Color Palette :• The color palette starts with primary
colors and fills in the spectrum to create a complete and usable palette for Android, Web, and iOS.
• The primary colors are the 500 range.
COLOR(CONT..)ii. UI Color Application :
• We can limit our choice of colors by choosing three color hues in the primary and one accent color in the secondary palette.
• To effectively convey the hierarchy of information, use alpha values for grey text, icons, and dividers , like the standard alpha value for text on a white background is 87% (#000000).
• The vibrant accent color are used for primary action buttons as well as components such as switchers or sliders.
COLOR(CONT..)
iii. Themes • Themes are a way to apply a
consistent tone to an app. The style specifies the darkness of the surfaces, level of shadow, and appropriate opacity of ink elements.
TYPOGRAPHY
• The Android design language relies on traditional typographic tools such as scale, space, rhythm, and alignment with an underlying grid.
• Successful deployment of these tools is essential to help users quickly understand a screen of information.
Contents:
i . Roboto
ii. Standard Styles
TYPOGRAPHY(CONT..) i. Roboto :
• To support such typography, Ice Cream Sandwich introduced a new type family named Roboto , created specifically for the requirements of UI and high-resolution screens.
• Roboto has been the standard typeface for Android. In this version, Roboto has been refined extensively to work across the wider set of supported platforms.
ii. Standard Styles :• Too many type sizes and styles at once can
wreck any layout. A typographic scale is a limited set of type sizes that work well together, along with the layout grid.
TYPOGRAPHY(CONT..)
ii. Standard Styles :(cont..)• Text should maintain a minimum contrast
ratio of at least 4.5:1 for legibility. • Type sizes are specified with SP ( scaleable
pixels).• Dynamic type sizes enable large type in
cases where the length of the text in a layout is unknown. Dynamic sizes are selected from a typographic scale based on available space and letter size estimates.
• There should have around 60 characters per line if we want a good reading experience
ICONS:
Contents:
i . System Icons
ICONS(CONT..)
i.System Icons:• A system icon, or UI icon, symbolizes a
command, file, device, or directory.• Shapes of icons are bold and geometric in
execution.• Two sets of shapes with varying sizes are
available for icons in our app: The Status Bar and Contextual Icon set and the Action Bar and Desktop icon set.
• A play on round corner and sharp corners can be applied to square and rectangular shapes that have a protrusion or indentation. All stroked icons have sharp corners.
ICONS(CONT..)
• i.System Icons:(cont..)• Consistency is important. Use the existing
system icons whenever possible and across different apps.
• Icons are nestled in the 24 dps bounding box determined by the grid.
IMAGERY
• In material design, imagery—whether illustration or photography—is constructed but never contrived, magical but never overproduced.
• The principles of imagery support the goal of purposeful, thoughtful, beautiful UIs.
Contents:
I. Principles
II. Best Practices
III. UI Integration
IMAGERY(CONT…)
i.Principles:• When using illustration and photography to enhance
the user experience, choose images that express personal relevance, information and delight.
• Incorporate logic to ensure images are dynamic, context-intelligent, and context-relevant.
ii.Best Practices:
• Both illustration and photography can live within the same product.
• Photography automatically implies a degree of specificity and should be used to showcase specific entities and stories.
• Illustration is effective for representing concepts and metaphors where specific photography might be alienating.
IMAGERY(CONT…)
ii.Best Practices:(cont..)• Create an immersive story and a sense of
context.• Maintain the original integrity of the image.
Don’t apply heavy filters or gaussian blurs to imagery, especially when trying to hide degradation.
IMAGERY(CONT…)
iii.UI Integration:• Make sure our images are appropriately
sized for their containers and across platforms.
• To make typography legible on imagery, add text protection scrims.
• Hero images are images that are usually anchored in a prominent position, above the fold, such as a banner at the top of the screen.
• Gallery images are bold visual hero images within homogeneous layouts in either a grid or as a single image.
THANK YOU ALL