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Lessons Learned from
Shawn Patton & Jesse Schell
(@ShawnDesign & @JesseSchell)
New Puzzles, New Hands
Lessons Learned from
Shawn Patton & Jesse Schell
(@ShawnDesign & @JesseSchell)
New Puzzles, New Hands
PRESENCE
Presence > Gameplay
Seven Common
Presence Breakers
1. Motion Sickness
1. Keep Framerate > 60 fps2. Avoid Virtual Camera Motion3. Don’t Accelerate / Decelerate4. Keep the Horizon Level
2. Confusion
3. Shallow Object Interactions
4. Too Intense
5. Unrealistic Audio
6. Proprioceptive Disconnect
7. Unintuitive Interactions
We Need New
Puzzles!
Window Washing
Backstage
BigYacht
Bathroom
SecurityRoom
Bank Vault
Hunting Lodge
ElevatorAir Vent
Hotel Penthouse
Submersible
Casino
Lighthouse
Hot Air Balloon
Lifeboat
Commence Brainstorming!
Affordances Helpful Deaths
Comfortable On Budget
Feel Clever
What made the Car Puzzle
work?
0 = Nah1 = Maybe2 = Yes3 = Absolutely
Voting + Spreadsheet Time!
0 = Nah1 = Maybe2 = Yes3 = Absolutely
Sweet, Sweet Data
0 = Nah1 = Maybe2 = Yes3 = Absolutely
Sorted!
0 = Nah1 = Maybe2 = Yes3 = Absolutely
Path Forward
Hunting Lodge Window Washing
Designer
EngineerTwo
Artists
Designer
EngineerTwo
Artists
Two Pods
Whitebox
At Work!
At Work!
At Home!
At Work!
At Home!
At the
Airport!
The levels were terrible
mostly terrible
mostly terrible
1 4
25
3
Solutions:
Put goal in front (literally)
Support Goal Types:• Long Term, Mid Term &
Immediate
Be careful switching goals
Problem 1:
No clear visual goal from start.
Solutions:
VR is freeing, embrace it!
Don’t focus player too much
Balance parallel and serial tasks
Player should feel in charge
Problem 2:
No (perceived) freedom.
Solutions:
VR is freeing, embrace it!
Don’t focus player too much
Balance parallel and serial tasks
Player should feel in charge
Problem 2:
No (perceived) freedom.
Solutions:
Build goals from affordances
Lead from one to another
Goals need to fit together
Problem 3:
No clear bread crumbing.
Solutions:
Solves should make sense
Solves make you feel clever
Solves make you feel cool
Problem 4:
No great puzzle solves.
Solutions:
VR is AWESOME! Use it!
Let player cause moment
Player is hero in that moment
Problem 5:
No awesome moment.
Yes.
Could we have done
it faster and cheaper?
Brownboxing
How?
#Brownboxing
Recap
Affordances Helpful DeathsComfortable On Budget Feel Clever
Affordances Helpful Deaths
Clear Goal Freedom Path to Clever
Comfortable On Budget
Great SolvesFeel Awesome
Feel Clever
AffordancesClear Goal Freedom Helpful Deaths
Path to Clever
Comfortable On Budget
Great Solves Feel Awesome!Feel Clever