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Introducing Mandala

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Mandala is a french company which develops and publishes videogames for social networks and mobile platforms. What drives us? Our goal is providing to people the best gaming experience based on social interactions with their friends. How? By creating the games our players want, supported by elaborate gameplay and high quality visual art.Our credo? Games are powered by you! Follow us on twitter @mandalagameswww.mandalagames.com

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Page 1: Introducing Mandala
Page 2: Introducing Mandala

People spent $1.6 billion on virtual goods in 2009 Why?

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Social games generate… social emotions!

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Friends are now accessible through the game

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Mandala is a social games publisher

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1. New type of social games 2. International ambition with multilingual games 3. R&D program to increase paying users conversion rate 4. Personal strong expertise on viral marketing strategy for video games

Why are we so special?

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Did you know?

20% have paid cash

for in-game benefits

50% of Facebook log-ins are specifically to play games

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Average social gamer: a 43 years old woman

69% women playing social games

31% men

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Business model: in-game transactions

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The most expanding market in the video game industry

$1,380,000,000 Invested into 87 specialized companies in 2009!

Nov 09: Playfish acquired by EA for $400M!June 10: Zynga raised $147M!July 10: Playdom acquired by Disney for $763M!

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Nadya JAHAN - CEO!

32 years old

Digital native & video games addict

Social networks pioneer

Former business developer in the video game industry

Early entrepreneur at 18

Technical background

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The team: video games experts

Vaghé Marketing manager

Guillaume Graphic Designer

Axel Graphic Designer

Florent Game designer

Renaud AS3 Developer

Davy Community manager

Nadya CEO & Business dev.

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Thanks!

@nadyajahan

[email protected]

Nadya JAHAN Founder & CEO