Intranet Case: triptic intranet

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Presented by Arthur Turksma, 21 May at Intrantverk 2014 in Gothenburg, Sweden. The triptic intranet, Iris, is a breath of fresh air, stated the Nielsen Norman Group in its report on this years 2014 NNG Intranet Design Award winners. Its unusual to see such a sophisticated intranet developed by a company that does not have millions of dollars of Silicon Valley investment behind it, said Fun + business in a beautifully designed package, a viewer from Digital Workplace Live tweeted. Whats the story behind this winning intranet? How was it designed? Arthur Turksma, intranet strategist at triptic and godfather of Iris, will discuss the human-centered approach he calls Intranet Design Thinking. A talk about mapping out employee journeys, about responsive design and content prioritization, about intranets becoming sexy. Join Arthur for this final case before the closing keynote and get to know Iris!


<ul><li><p>meets </p><p>Arthur Turksma @dutchart @irisintranet </p></li><li><p>Arthur Turksma </p><p>intranet strategist triptic </p><p> Founder TEDxBrainport </p></li><li><p> She is disarming, funny, smart, modern, and available when you need her. Through the use of offbeat images, whimsical icons, bright colors, and simple text, Iris draws you in. The Iris homepage recognizes logged-in employees individually and serves them desired information helping keep the employees finger on the organizations pulse. </p><p>Jakob Nielsen Ph.D. "the guru of usability" (The New York Times) </p><p>Iris Intranet is a breath of fresh air. </p></li><li><p>Our design principles </p></li><li><p>#1 Intranet Design Thinking </p></li><li><p>#2 Communicate by doing </p></li><li><p>The missing link: Designed with the behavior and demands of the employees in mind, and contributing to the primairy proces. </p></li><li><p>#3 Context Awareness </p></li><li><p>[Data] is the oxygen of the Age of Context. </p><p>5 forces Mobile Social media Data Sensor Location-based </p></li><li><p>#4 Design for all devices </p></li><li><p>Beyond the layout: performance, behavior, accessibility, costs. </p></li><li><p>#5 Design for all humans </p></li><li><p>#5 Design for all humans </p><p>behavior is predictable. at least more than you think </p></li><li><p>Our best evidence of what people truly feel and believe comes less from their words than from their deeds. </p></li><li><p>The best way to motivate people, day in and day out, is by facilitating progresseven small wins. </p></li><li><p>Carrots &amp; sticks are so last century. Drive says for 21st century work, we need to upgrade to autonomy, mastery &amp; purpose. </p></li><li><p>#6 Information finds you </p></li><li><p> search engine </p></li><li><p> search engine </p><p> find </p></li><li><p>bite-sized </p></li><li><p>bite-sized </p></li><li><p>#7 Work should be fun </p></li><li><p>#8 </p></li><li><p>;) </p></li></ul>


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