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Interactive Media Applications

Interactive media applications

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Page 1: Interactive media applications

Interactive Media Applications

Page 2: Interactive media applications

Short films

• A short film is longer than a trailer or advert. It is a film cut down into a shorter version showing as much as possible in the time it lasts. Showing the full story quicker than it would in a full film instead of dragging it out.

• There are numerous file formats for video such as mp4, mov, mpg, avi, swf, rm, 3gp, wmv, flv.

• Short films relate to interactive media as they are platformed in presentations and the world wide web etc and can be seen and shared from youtube on social media sites for further interaction.

Page 3: Interactive media applications

Promotional video

• A promotional video is a short clip promoting a product for example an artist will have a promo video for there new album or for there tour informing the audience of relevant information like dates and prices etc.

• Platform – email attatchments, world wide web, TV.• The file formats once again are the same: mp4, mov,

mpg, avi, swf, rm, 3gp, wmv, flv as it’s a video.

Page 4: Interactive media applications

Film Trailers

• Film trailers are cut down and edited films, showing the best bits and highlights, if it’s a comedy showing funny bits, an action showing the most shocking bits, a horror showing the scariest bits etc. This is to sell the film and make it appealing or more appealing to the audience.

• Example - They are usually shown in the screening of a different film to promote it, youtube adverts and on the cinema website for you to watch before deciding what to watch, or to help you decide, youtube, emails and TV.

• Platform –Presentations, DVD

Page 5: Interactive media applications

User Generated Content (Web 2.0)• User generated content also known as UGC refers to a wide variety of

media content that is produced by audiences instead of content that is made by the BBC, independent production companies or individual contributors commissioned by BBC.

• It is used for a wide range of applications, including problem processing, news, gossip and research and reflects the expansion of media production through new technologies that are accessible and affordable to the general public.

• Example - UGC has expanded due to developing technologies that are now available, including digital video and images, mobile text messages, blogging, message boards, emails and audio submissions.

• Platforms – Mobile (iPhone and android) devices, world wide web.

Page 6: Interactive media applications

Viral Marketing• Viral marketing is a video that gets shared and goes

global or becomes very popular. This happens by putting it up online on all the social media sites and sharing it with everyone and asking everyone to keep sharing it. This is if you made the video purposely as part of viral marketing.

• But for example sometimes a video of something that wasn’t planned is put up on the web and on youtube and goes viral, more people see it and talk about it and it goes viral without meaning to.

• Platform – World wide web, email attachments, Presentations, mobile devices.

Page 7: Interactive media applications

Advertising

• Advertising is a short video on TV it’s purpose is purely to advertise and promote something and always gets a point across to the target audience.

• For example an advert for a new phone.• Platform – World wide web, mobile devices, email

attachments.

Page 8: Interactive media applications

Virtual Reality Tours

• Virtually reality tours are pre recorded videos showing its target audience/potential customers around a place/location giving them a tour of what it looks like.

• For example you can have a virtual tour around the BBC radio1 building, if your interested in looking or going on a real tour. Or google maps you can have a virtual tour around streets.

• Platform – world wide web, email attachments, mobile devices, presenetations.

Page 9: Interactive media applications

Games

• Video games are fictional games played on a game console, it isn't video footage shot in real life, its animation video.

• Example - video games for consoles like PS3, Xbox 360 etc.

• Platform – CD, Mobile devices, world wide web.

Page 10: Interactive media applications

E learning

• E-Learning is the term used to describe all forms of electronically supported teaching and learning. From using the Virtual Learning Environment .

• Example - E-learning includes numerous types of media that deliver text, audio, images, animation, and streaming video, and includes technology applications and processes such as audio or video tape, satellite TV, CD-ROM, and computer-based learning.

• Platform – Online – world wide web, DVD, CD, mobile devices.

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Technology

Page 12: Interactive media applications

Digital video capture

• Digital video capture is the process of converting an analogue video produced by a video camera or DVD player to digital video.

• Example - MoviePlus makes it easy to capture your own video and audio footage to your PC from tape based digital camcorders , analogue video sources. (e.g. analogue camcorders or TV all via a capture card) or USB web cams.

• Platform – World wide web, presentations, device, card, software.

Page 13: Interactive media applications

Compression

• (Lossy) compression is a data method that compresses data by losing some of it. This aims to minimize the amount of data that needs to be held, handled, and/or transmitted by a computer.

• (Losless) data compression is data compression that allows the original data to be perfectly reconstructed from the compressed data.

• Example - These are used in email attachments as files may be too big to attach in an email so need compressed.

• Platforms – DVD, CD, Mobile devices

Page 14: Interactive media applications

Digital video file formats

• Digital video file formats are when videos have been made and are then saved onto a computer and are saved as a certain file formats.

• Examples – Digital video file format examples such as: mpg, mp4, mov, avi, wmv, flv, swf, 3GP and ASF.

• Platforms – DVD, CD, World wide web, mobile devices, email attachments, presentations.

Page 15: Interactive media applications

Example of what Avi is

• Avi is a type of video format, to which a video is saved as.

• Platforms – DVD, CD, World wide web.

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Streaming methods

• Downloading – when you download something from online or a disc, it can be software, music, photos, a website link, audio, photos, any sort of file that you want on your laptop you have to download it to access it.

• Progressive downloading – the transfer of digital media files from a server to a client.

• Streaming – content sent in compressed form over the Internet and displayed by the viewer in real time. With streaming video or streaming media, a Web user does not have to wait to download a file to play it they can watch it live.

• Platforms – DVD, CD, Email attachment, world wide web, mobile device, presentation.

Page 17: Interactive media applications

Data transfer rate

• The speed which data can be transmitted from one device to another. Data rates are often measured in megabits or megabytes per second.

• Example – Transferring a video from a mobile device to a computer device.

• Platforms – World wide web, DVD, CD, Mobile device, email attachments.

Page 18: Interactive media applications

File size• Resolution - is the term used to describe the number of dots, or pixels used to display an

image.• Higher resolutions mean that more pixels are used to create the image, resulting in a cleaner

better quality image.• Data rate - Data rate can refer to:Bit rateData signalling rateData rate unitsData transfer rate (disk drive)

• Frame rate - Frame rate is the frequency at which an imaging device produces images called frames.

• Key frame rate - The frequency with which key frames are placed into temporally compressed data sequences.

• Compressor - an electrical device which reduces the dynamic range of a sound signal.• Audio settings – allows you to play around and adjust the volume, pitch etc of sound.• Platforms – World wide web, presentations, mobile devices, DVD, CD, email attachents.

Page 19: Interactive media applications

Aspect ratio (4.3, 16.9)

Aspect ratio is defined as the ratio of width to height of an image.Example – The measurement of an image.Platforms – World wide web, DVD, mobile device, email attachments.

Page 20: Interactive media applications

Media players

• Flash player• Quick time• Windows media player• RealMedia• Player• DivX• Example -When you click on music you may have downloaded

on your laptop to play it, windows media player will automatically pop up to play the music as that is what its for.

• Platforms – World wide web, Email attachments, presentations, CD, DVD.

Page 21: Interactive media applications

Digital rights management systems

• Digital rights management is an approach to copyright protection for digital media.

• Example – A movie in cinemas will have a digital rights management system.

• Platforms – Cinema, Email attachment, DVD, CD, Blu-Ray, Mobile device, presentation.