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@InsideAR October 10, 2013

insideAR 2013 Workshop - Urban AR by Christine Perey

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Page 1: insideAR 2013 Workshop - Urban AR by Christine Perey

@InsideAR October 10, 2013

Page 2: insideAR 2013 Workshop - Urban AR by Christine Perey

Workshop Agenda

October 10, 2013 2

15 min Case studies Christine Perey

Discussion Participants

15 min Classification Framework Christine Perey

Discussion Participants

15 min Obstacles Christine Perey

Discussion Participants

15 min Recommended Best Practices Christine Perey

Discussion Participants

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Case Studies of Urban AR Projects

October 10, 2013 3 PEREY Research & Consulting

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My Favorite Urban AR Experiences

•  UAR Underground – See what’s under the city street

•  DigiSpaces – BIM model integration

•  CityView AR – My City Before (Ma Ville Avant) Apps

•  Guides

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•  Citizens, professionals, government agencies •  To make accessible and use information about

–  Underground transport networks –  Parking facilities –  Archaeological remains in Rotterdam, Amsterdam

and The Hague

•  Now in use by over 30 cities in the Netherlands

5 h"p://en.nai.nl/content/1322207/uar_underground    October 10, 2013

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Highlights

•  Diversity of content about built environment –  3D models – Photos – Video – Voice narration

•  Diversity of projects – Amfora Amstel: a six-story sustainable urban

expansion project below Amsterdam’s canals – Hundreds of small unique buildings

October 10, 2013 6

Harmke Pijpers, a popular Dutch journalist, talks users through the structures hidden beneath city streets

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Project Time Line

7

2009   2010-­‐11   2012   2013   2014  

Conception!Make public data in NAI repositories available to citizens on mobile, and intuitively "

Development/Testing!1st UAR was released May 2010 without underground views."Underground models were gathered, simplified and enriched first half 2012. The API was shared with Dutch partners and architects. "!

Current Status!Jan 1 NAI merged with other non-profit orgs and re-org prevents any further investment "

Future Plans None! !

Launch!Sept 2012 event "

October 10, 2013

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2012 Project Partnership •  Leadership and execution

–  Centrum voor Geocommunicatie and the New Institute (NAI)

•  Content and financial support –  Stimuleringsfonds voor de Architectuur –  Surfnet –  the Ministry of Infrastructure and Environment –  the Cities of The Hague, Amsterdam and Rotterdam –  Alliander –  Strukton –  RET –  Kadaster –  RIONED –  Deltares –  Ingenieursbureau Amsterdam

October 10, 2013 8

Developers Triangle Studios and IN10 Communications

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DigiSpaces •  Building operations and

maintenance personnel

•  Tracking combines accurate indoor positioning and vision (point clouds)

•  Provides access to various BIM information serving building’s life-cycle applications

October 10, 2013 9

Partnership •  Nokia •  Skanska (construction) •  Granlund (building services) •  Pöyry (AEC engineering) •  Tekla (BIM design) •  Solibri (BIM verification) •  VTT (research, development) •  Aalto University (research support)

h"p://virtual.v".fi/virtual/proj2/mulAmedia/media/publicaAons/CONVR2012-­‐ARandBIMrequirements.pdf  

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An Entire Tool Silo •  DSStudio

–  Model handling, model’s data manipulation, visualizations

•  DSTAuthoring –  Registering model to

the point cloud, model scale, map layout

•  DSBrowser –  End user application

October 10, 2013 10

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Project Time Line

11

2011   2012   2013   2014  Conception!After having worked on use of 3D models outdoor, this project was designed to focus on building operations"

Development!1st Project testing and user assisted design studies reveal the highest priority user cases"!

Current Status!One room (VTT Digitalo) fully implemented."User testing has begun"

Future Plans More fluent content creation process"Automating the point cloud generation process with robot!

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•  Citizens, tourists, planners, historians

•  “Then and now” may be the most popular use case for general public experiences

October 10, 2013 12

h"p://www.hitlabnz.org/index.php/products/cityviewar  

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Highlights

•  Permits (encourages!) engagement – Survivor stories have high emotional impact – Citizens can comment and interact

•  Flexible use modes

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Project Time Line

14

2010   2011   2012   2013   2014  

Conception!Christchurch Earthquakesrequire the demolition of most of the center city"

Development/Testing!3D models obtained from the city council, historic photos and narrative collected and geolocated"!

Current Status!How many people have used? What has been feedback? "Are new buildings being introduced?"

Future Plans What will the project future feature?!

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Dozens (hundreds?) More…

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15 h"p://www.cronovizor.ro/  

h"p://www.igd.fraunhofer.de/en/InsAtut/Abteilungen/Virtuelle-­‐und-­‐Erweiterte-­‐Realit%C3%A4t/AktuellesNews/Augmented-­‐Reality-­‐Time-­‐travel-­‐a  

dARsein  

Berlin  Wall  h"p://www.hoppala-­‐agency.com/arAcle/berlin-­‐wall-­‐3d/#more-­‐1  

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Key Take-Aways

•  Buildings should not shake!

•  Citizen participation adds great value

October 10, 2013 16

•  Public mandate and funding… but no ROI

•  4 year evolutionary process

•  High diversity

•  Data-centric system leverages existing data in Building Information Models

•  Practical, user-focused use cases

UAR Underground DigiSpaces

CityView AR      Past                          Future  

3D  recogni1on  3D  digital  assets  

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Guides Venue  Type   Projects   Features  

Indoors   •  Mobile  Asia  Expo  2013    by  CandyLab  &  Catchoom  

•  AR  Audio  NavigaAon  for  the  blind  by  INRIA/VENTURI  

•  ExposiAon  guide  +  game  

•  Works  both  indoor  and  outdoor  

Outdoors   •  Re+Public            by  Heavy  Bierman    •  Street  Museum              by  Museum  of  London  •  Vistory    

 by  Glimworm  IT  BV  

•  AnimaAon  over  street  art    •  Deep  photo  archive    •  Open  cultural  archive  •  “Reverse  AR”  

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What’s your favorite?

October 10, 2013 18

When?  Who?  

Where?  

Why?  

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October 10, 2013

Classification Framework for Urban AR Projects

19 PEREY Research & Consulting

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Benefits of a Framework

•  Communication – Buyer and developer – Data sources and AR experience stakeholders – Provider/publisher and user

•  Establish best practices – Design – Development – Deployment

•  Business models

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Framework Parameters

October 10, 2013 21

Target  users  

Technology  choices  Data  

Other  

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Target Users Category     Mobile  AR  Pla>orms   Usage  PaAern  

CiAzens   •  Highly  (highest)  diverse    •  Access  applicaAon  stores  

•  Highly  diverse  

Tourists   •  Diverse  but  can  be  constrained  by  experience  developer  

•  “Venue  provided”  is  an  opAon  

•  Restricted  by  comparison  with  ciAzen  

•  GeospaAally    •  Temporally  

•  NavigaAon  •  Roaming  

Professionals   •  High(er)  performance  •  “Business  provided”  offers  

many  benefits  •  Rugged  •  Secure  •  Trackable    

•  Within  the  context  of  professional  workflow  

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Technologies Category     Op1ons  

User  Context  AcquisiAon/Focus  of  A"enAon  

•  GeospaAal  •  Vision  •  CombinaAons    

Consider  issues  with  urban  canyons,  indoor  use  cases,  etc.    

Tracking     •  MoAon  sensing  •  SLAM  

Display/presentaAon   •  Hold  at  eye  level  •  Eyewear/Heads-­‐up  displays  •  Built-­‐in  displays  

InteracAvity   •  Touch/tacAle  •  Speech  •  Gestures  

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Data Category     Op1ons  

Source   •  Internally  generated  and  maintained  •  Third  party  •  User  Generated  media  and  social  media  

Publisher   •  Public  •  Venue  •  Corporate    •  Non-­‐profit  

Storage   •  Local  •  Remote  •  ReplicaAon  

Usage   •  InteracAon  records  •  VoAng/raAng  feedback  

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Other Parameters Category     Op1ons  

Venue  Type   •  Indoor,  Outdoor  or  both  

Time   •  Dates  introduced/published  •  Data  freshness    •  When  available    

CollaboraAon   •  Private/public  •  Diversity  of  partners  

Funding   •  Development  •  Licenses  •  SpeculaAon  

Business  Models   •  Part  of  a  product  or  service  •  Contract  •  AdverAsing  sponsored  or  supported  •  Fee  for  subscripAon  or  per  use  

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Framework Parameters

October 10, 2013 26

Target  users  

Technology  choices  Data  

Other  

•  Venue  Type  •  Time  •  CollaboraAon  •  Funding  •  Business  Model  

•  CiAzens  •  Tourists  •  Professionals  

•  User  Context  •  Tracking  •  Display/PresentaAon  •  InteracAvity  

•  Source    •  Publisher  •  Storage  •  Usage  

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October 10, 2013

Obstacles Facing Urban AR Projects

27 PEREY Research & Consulting

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Obstacles

October 10, 2013 28

Target  users  

Technology  choices  Data  

Other  

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Users Category     Obstacles  

CiAzens   •  Low  awareness  or  need  •  AR  is  not  part  of  a  daily  service  

Tourists   •  Roaming  data  costs  (or  fears)  •  Policies  of  faciliAes  do  not  disAnguish  AR  from  

photography  

Professionals   •  Unclear  value  proposiAon  and  ROI  •  Insufficient  accuracy  •  AR  is  not  part  of  the  established  workflow  

All  Users   •  High  power  consumpAon  •  Lack  of  interoperability  •  Low  data  quality  and  quanAty  (AR  not  ubiquitous)  •  Low  experience  quality  

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Technologies Category     Obstacles  

User  Context  AcquisiAon/Focus  of  A"enAon  

•  Many  sources  of  interference    •  Urban  canyons  •  ReflecAve  surfaces  

•  Focus  of  user  a"enAon  is  not  part  of  the  experience  

Tracking     •  Intermi"ent  especially  in  highly  dynamic  environment  •  High  power  consumpAon  

Display/presentaAon  

•  Hold  at  eye  level    •  Rendered  assets  do  not  appear  realisAc  

•  Textures  •  Occlusions  •  Shadows  

InteracAvity   •  No  support  for  “peripheral”  vision  •  No  convenAons  for  gestures  

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Data Category     Obstacles  

Source   •  Low  volume:  creaAng  high  quality  digital  assets  and  developing  experiences  is  Ame  consuming  and  expensive  

•  Low  perceived  need  •  No  portability/interoperability  

Publisher   •  Security/Risk  around  proprietary  data  •  LiabiliAes    

•  Injuries  •  UnintenAonal  capture  of  idenAAes  

Storage   •  Requires  memory  and  space  •  Management  of  updates  •  Network  service  interrupAon  may  prevent  access    

Usage   •  Lack  of  policies  with  respect  to  interacAon  (use)  records  •  VoAng/raAng  feedback  

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Other Parameters Category     Obstacles  

Venue  Type   •  Experiences  bounded  by  venue  •  Different  technology  for  indoor  and  outdoor  

Time   •  Sensor  data  streams  unsynchronized    

CollaboraAon   •  Many  see  the  opportuniAes  but  too  few  organizaAons  have  experAse  or  budget  

Funding   •  Return  on  Investment  not  proven  

Business  Models   •  Many  available  •  None  are  proven    

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Biggest obstacles?

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Others  Data  

Technology  

Users  

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October 10, 2013

Recommended Practices for Urban AR Projects

34 PEREY Research & Consulting

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User, user, user

October 10, 2013 35

•  Segment users

•  Involve users in experience design

•  Test experiences with real users

•  Request, collect and study user behavior reports

•  Support user engagement wherever possible

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Phased approach

•  Begin with proven technology

•  Maintain support for technologies that may be less accurate but permit larger reach

October 10, 2013 36

Proven  Technology  

Proven  Technology  

Proven  Technology  

Proven  Technology  

Emerging  Technology  

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Professional Requirements

•  More –  Integration into existing and new workflows –  3D recognition and tracking –  Quality and real time data –  Performance –  Accuracy –  Security

•  They also have more resources to spend! –  High performance devices and networks

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Ask  for  a  copy  of  White  Paper:  AR-­‐assisted  3D  Visualiza1on  for  Urban  Professional  Users  

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Data Preparation

•  Optimize everything for mobile –  Lower model complexity

•  Don’t ask content curator (or creator) to work in new ways – Automate the ingestion of new assets – Automate the capture of ground truth

•  Use industry standards – Building Information Models (BIM) – OGC Web Feature and Web Map Services

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Distribution and Delivery

•  Help the user access WiFi where possible

•  Compress and cache assets

•  Diversify media formats offered (audio, video, animations) –  User preferences –  Resembles entertainment

•  Execute a high quality communications plan –  Social media as an “awareness raiser”

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Share Your Best Practices

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Others  Data  

Technology  

Users  

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Christine Perey [email protected] +41 79 436 6869

@cperey