85
Improving the Design of Existing Software Steve Smith Founder, DevIQ @ardalis | DevIQ.com

Improving the Design of Existing Software

Embed Size (px)

Citation preview

Page 1: Improving the Design of Existing Software

Improving the Design of Existing Software

Steve Smith

Founder, DevIQ

@ardalis | DevIQ.com

Page 2: Improving the Design of Existing Software

My Pluralsight Courses

Page 3: Improving the Design of Existing Software

Weekly Dev TipsPodcast and Newsletter

• Ardalis.com/tips

• WeeklyDevTips.com

Page 4: Improving the Design of Existing Software

Software Rots

Page 5: Improving the Design of Existing Software
Page 6: Improving the Design of Existing Software
Page 7: Improving the Design of Existing Software

Technical Debt

• Low quality code and shortcuts in our applications

• Financial Debt

• Principal – Amount borrowed

• Interest – Additional cost of the debt

• Technical debt

• Principal – Amount of time required to code solution “properly”

• Interest – Additional time needed to work around improper code

http://deviq.com/technical-debt/

Page 8: Improving the Design of Existing Software

http://www.jimhighsmith.com/

Page 9: Improving the Design of Existing Software
Page 10: Improving the Design of Existing Software

A Well-Designed Application is

Simpleto

Maintain and Extend

Page 11: Improving the Design of Existing Software

Technical Debtis a

Design Decision

(or series of decisions)

Page 12: Improving the Design of Existing Software

Paying Down Technical DebtImproves

Application Design and Quality

Page 13: Improving the Design of Existing Software
Page 14: Improving the Design of Existing Software

Preventive Maintenance

• Refactoring

• Eliminate Duplication

• Simplify Design

• Automated Tests

• Verify correctness

• Avoid regressions

• Increase Confidence

Page 15: Improving the Design of Existing Software

When should you refactor?

• While delivering value

Page 16: Improving the Design of Existing Software

You don’t need permission to practice basic hygiene when you write software.

http://ardalis.com/when-should-you-refactor/

Make cleaning up your code something you do as part of writing code.

Page 17: Improving the Design of Existing Software
Page 18: Improving the Design of Existing Software

Refactoring Should Not Change System Behavior

Page 19: Improving the Design of Existing Software

The Refactoring Process

• Verify existing behavior

• Write Characterization Tests if none exist

• Find test points

• Break dependencies

• Apply Refactoring

• Confirm existing behavior is preserved

Commit the working code!

Commit the working code!

Page 20: Improving the Design of Existing Software

Characterization Tests

Process

1. Write a test you know will fail

2. Use the output of the failing test to determine the existing behavior to assert

3. Update the test with the new value/behavior

4. Run the test again – it should now pass

Page 21: Improving the Design of Existing Software
Page 22: Improving the Design of Existing Software

Brownfield / Legacy Development

Page 23: Improving the Design of Existing Software

Maximize Code Changes Made to

New Classes

Page 24: Improving the Design of Existing Software

Why new classes?

• Nothing depends on them (yet)

• You can write them to be testable

• Even in an otherwise hard-to-test application

Page 25: Improving the Design of Existing Software

Add High-Value Tests to Legacy Apps

• Probably not written Test-First

• Trying to Unit Test Everything is likely cost-prohibitive

• Start by writing tests for bugs

• Verify the bug behavior with a test

• Make the test pass by fixing the bug

Page 26: Improving the Design of Existing Software

S O L I DPrinciples

http://flickr.com/photos/kevinkemmerer/2772526725/

Page 27: Improving the Design of Existing Software

Principles of OO Design

0. Don’t Repeat Yourself (DRY)

1. Single Responsibility

2. Open/Closed

3. Liskov Substitution

4. Interface Segregation

5. Dependency Inversion

Pluralsight Course:

http://bit.ly/SOLID-OOP

Page 28: Improving the Design of Existing Software
Page 29: Improving the Design of Existing Software
Page 30: Improving the Design of Existing Software

Don’t RepeatRepeat Yourself

•Duplication in logic calls for abstraction

•Duplication in process calls for automation

Page 31: Improving the Design of Existing Software

Common Refactorings

• Replace Magic Number/String

• Parameterize Method

• Pull Up Field

• Pull Up Method

• Replace Conditional With Polymorphism

• Introduce Method

Page 32: Improving the Design of Existing Software

Common Source of Repetition: Role Checksif(user.IsInRole(“Admins”)

{

// allow access to resource

}

// favor privileges over role checks

// ardalis.com/Favor-Privileges-over-Role-Checks

var priv = new ContentPrivilege(user, article);

if(priv.CanEdit())

{

// allow access

}

Page 33: Improving the Design of Existing Software

Visual Studio Code Clones

• Find similar blocks of code in your projects/solution

• Can detect matches that are similar but vary in small ways (like variable names)

• Available in VS2015 Premium and Ultimate

Page 34: Improving the Design of Existing Software
Page 35: Improving the Design of Existing Software

Single Responsibility Principle

The Single Responsibility Principle states that every object should have a single responsibility, and that responsibility should be entirely encapsulated by the class.

Wikipedia

There should never be more than one reason for a class to change.

Robert C. “Uncle Bob” Martin

Page 36: Improving the Design of Existing Software

What is a responsibility?

“My CustomerManager class is only responsible for anything to do with a Customer. That follows SRP, right?”

Page 37: Improving the Design of Existing Software

Examples of Responsibilities

• Persistence

• Validation

• Notification

• Error Handling

• Logging

• Class Selection / Construction

• Formatting

• Parsing

• Mapping

Page 38: Improving the Design of Existing Software

Dependency and Coupling

• Excessive coupling makes changing legacy software difficult

• Breaking apart responsibilities and dependencies is a large part of working with existing code

Page 39: Improving the Design of Existing Software

Common Refactorings

• Extract Class

• Extract Method

• Move Method

Page 40: Improving the Design of Existing Software

Heuristics and Code Smells

• Visual Studio Metrics

Page 41: Improving the Design of Existing Software

Cyclomatic Complexity

https://en.wikipedia.org/wiki/Cyclomatic_complexity

Page 42: Improving the Design of Existing Software

Keep

Cyclomatic Complexity

under 10

for every method

Page 43: Improving the Design of Existing Software
Page 44: Improving the Design of Existing Software

Code Smell: Regions

More on Regions: http://ardalis.com/regional-differences

Page 45: Improving the Design of Existing Software
Page 46: Improving the Design of Existing Software

Open / Closed Principle

The Open / Closed Principle states that software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification.

Wikipedia

Page 47: Improving the Design of Existing Software

Open / Closed Principle

Open to Extension

New behavior can be added in the future

Closed to Modification

Changes to source or binary code are not required

Dr. Bertrand Meyer originated the OCP term in his 1988 book, Object Oriented Software Construction

Page 48: Improving the Design of Existing Software

Common Refactorings

• Extract Interface / Apply Strategy Pattern

• Parameterize Method

• Form Template Method

Page 49: Improving the Design of Existing Software

OCP Fail

Page 50: Improving the Design of Existing Software

OCP OK

Page 51: Improving the Design of Existing Software

OCP Fail

public bool IsSpecialCustomer(Customer c)

{

if(c.Country == “US” && c.Balance < 50) return false;

if(c.Country == “DE” && c.Balance < 25) return false;

if(c.Country == “UK” && c.Balance < 35) return false;

if(c.Country == “FR” && c.Balance < 27) return false;

if(c.Country == “BG” && c.Balance < 29) return false;

if(c.Age < 18 || c.Age > 65) return false;

if(c.Income < 50000 && c.Age < 30) return false;

return true;

}

Page 52: Improving the Design of Existing Software

OCP OK

private IEnumerable<ICustomerRule> _rules;

public bool IsSpecialCustomer(Customer customer)

{

foreach(var rule in _rules)

{

if(rule.Evaluate(customer) == false) return false;

}

return true;

}

Page 53: Improving the Design of Existing Software
Page 54: Improving the Design of Existing Software

Liskov Substitution Principle

The Liskov Substitution Principle states that Subtypes must be substitutable for their base types.

Agile Principles, Patterns, and Practices in C#

Named for Barbara Liskov, who first described the principle in 1988.

Page 55: Improving the Design of Existing Software

Common Refactorings

• Collapse Hierarchy

• Pull Up / Push Down Field

• Pull Up / Push Down Method

Page 56: Improving the Design of Existing Software

Liskov Substitution Fail

foreach(var employee in employees)

{

if(employee is Manager)

{

Helpers.PrintManager(employee as Manager);

break;

}

Helpers.PrintEmployee(employee);

}

Page 57: Improving the Design of Existing Software

Liskov Substitution OK

foreach(var employee in employees)

{

employee.Print();

// or

Helpers.PrintEmployee(employee);

}

Page 58: Improving the Design of Existing Software

Nulls Break Polymorphism

foreach(var employee in employees)

{

if(employee == null)

{

// print not found message

break;

}

Helpers.PrintEmployee(employee);

} http://ardalis.com/nulls-break-polymorphism

Page 59: Improving the Design of Existing Software
Page 60: Improving the Design of Existing Software

Interface Segregation Principle

The Interface Segregation Principle states that Clients should not be forced to depend on methods they do not use.

Agile Principles, Patterns, and Practices in C#

Corollary:

Prefer small, cohesive interfaces to “fat” interfaces

Page 61: Improving the Design of Existing Software

Common Refactorings

• Extract Interface

Page 62: Improving the Design of Existing Software

Keep Interfaces Small and Focused

Page 63: Improving the Design of Existing Software

Membership Provider

Page 64: Improving the Design of Existing Software

ISP Fail (sometimes)

public IRepository<T>

{

T GetById(int id);

IEnumerable<T> List();

void Create(T item);

void Update(T item);

void Delete(T item);

}

Page 65: Improving the Design of Existing Software

ISP OK (i.e. to support CQRS)

public IRepository<T> : IReadRepository<T>,

IWriteRepository<T>

{ }

public IReadRepository<T>

{

T GetById(int id);

IEnumerable<T> List();

}

public IWriteRepository<T>

void Create(T item);

void Update(T item);

void Delete(T item);

}

Existing implementations of IRepository<T> are unaffected by pulling out smaller interfaces!No existing code breaks!

Page 66: Improving the Design of Existing Software
Page 67: Improving the Design of Existing Software

Dependency Inversion Principle

High-level modules should not depend on low-level modules. Both should depend on abstractions.

Abstractions should not depend on details. Details should depend on abstractions.

Agile Principles, Patterns, and Practices in C#

Page 68: Improving the Design of Existing Software

Dependency Inversion Principle

• Depend on Abstractions

• Interfaces, not concrete types

• Inject Dependencies into Classes

• Structure Solution so Dependencies Flow Toward Core

• Onion Architecture (a.k.a. Ports and Adapters, a.k.a. Hexagonal Architecture)

Page 69: Improving the Design of Existing Software

DIP Architecture (aka Ports and Adapters)

Page 70: Improving the Design of Existing Software

Common Dependencies

• Framework

• Third Party Libraries

• Database

• File System

• Email

• Web Services

• System Resources (Clock)

• Configuration

• The new Keyword

• Static methods

• Thread.Sleep

• Random

See also responsibilities:• Persistence• Validation• Notification• Error Handling• Logging• Class Selection /

Construction• Formatting• Parsing• Mapping

Page 71: Improving the Design of Existing Software

Common Refactorings

• Extract Class

• Extract Interface / Apply Strategy Pattern

• Extract Method

• Introduce Service Locator / Container

Page 72: Improving the Design of Existing Software

DIP Fail

Page 73: Improving the Design of Existing Software

Hidden Dependencies

• Checkout Depends on an available SMTP server, but the class doesn’t reflect this

• Follow the Explicit Dependencies Principle

• http://deviq.com/explicit-dependencies-principle/

Page 74: Improving the Design of Existing Software

Some Improvement (Façade)

Page 75: Improving the Design of Existing Software

DIP OK (Strategy Pattern / DI)

Page 76: Improving the Design of Existing Software

DIP OK (Strategy Pattern / DI)

Page 77: Improving the Design of Existing Software

Improving Quality Across the Industry

Page 78: Improving the Design of Existing Software
Page 79: Improving the Design of Existing Software

Self-Improvement and Quality

• How fast can you produce:

• Code you believe to be of high quality

• Code that maybe gets the job done, but you believe to be of low quality

• Which one can you produce more quickly?

• Why?

• How can we develop our skills and our tools so that building quality is natural and easier than not doing so?

Page 80: Improving the Design of Existing Software

0

2

4

6

8

10

12

14

16

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9

User Stories Completed

High Quality Low Quality

Page 81: Improving the Design of Existing Software

0

2

4

6

8

10

12

14

16

18

20

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9

User Stories Completed

High Quality Low Quality

Page 82: Improving the Design of Existing Software

Summary

•Maintain / Improve Application Code

•Follow DRY/SOLID Principles

•Use Characterization Tests to “fix” behavior

•Apply Common Refactorings

•Re-run Tests After (and during) Refactorings

•Be Explicit About Class Dependencies

•Train and Practice to Write Better Code Faster

Page 83: Improving the Design of Existing Software

Learn More

• DevIQ.com

• Ardalis.com

• WeeklyDevTips.com

• Twitter: @ardalis

• Pluralsight:

• SOLID Principles of OO Design http://bit.ly/SOLID-OOP

• N-Tier Architecture in C# http://bit.ly/PS-NTier1

• Refactoring Fundamentals http://bit.ly/PS-Refactoring

• Domain-Driven Design Fundamentals http://bit.ly/ddd-fundamentals

• Design Pattern Library http://bit.ly/PS-design-patterns

• Pair Programming http://bit.ly/PS-PairProgramming

Page 84: Improving the Design of Existing Software

• New Coworking Space in Hudson, Ohio

• Private offices / Flex desk spaces

• Fiber internet

• Complimentary coffee / tea / water

• Great development community

• @techhubhudson

• Website online soon

Tech Hub Hudson

Page 85: Improving the Design of Existing Software

Books

Refactoring http://amzn.to/110tscA

Refactoring to Patterns http://amzn.to/Vq5Rj2

Working Effectively with Legacy Code http://amzn.to/VFFYbn

Code Complete http://amzn.to/Vq5YLv

Clean Code http://amzn.to/YjUDI0