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cc by Karsten D. Wolf 2008 Implementing Learning Infrastructures for SME with Social Software Karsten D. Wolf Didactical Design of Interactive Learning Environments SMEs Implementing E-Learning (SIMPEL) conference Brussels, Monday, 14.04.2008

Implementing Learning Infrastructures For Sme With Social Software

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Ideas about e-learning in SME

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Page 1: Implementing Learning Infrastructures For Sme With Social Software

cc by Karsten D. Wolf 2008

Implementing Learning Infrastructures for SME with Social Software

Karsten D. WolfDidactical Design of Interactive Learning Environments

SMEs Implementing E-Learning (SIMPEL) conferenceBrussels, Monday, 14.04.2008

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attribution: Move Lachine on flickr

Why Learning in SMEs?

quality, processes, technology-> employees are key-> learning at work

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How to support learning at work?

• Autonomy• Participation• Variability• Complexity• Communication & Cooperation• Feedback & Information• Time Pressure

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Learning culture!

leadership style and support of/by supervisorsmost important factor!

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1.0 blueprint

„classic“ E-Learning: distribution + control„Blended Learning“ / hybrid courses: tutoring„Microlearning“: self-service

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2.0 blueprint

user generated contentnurturing communitiescollaborationfilteringsocial software

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1000s of tools available…

Support for Learning at Work• Autonomy• Participation• Variability• Complexity• Communication & Cooperation• Feedback & Information• Time Pressure

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especially great for SMEs…

• smaller, more flexible, more agile• less hierarchies, easier to change things• less people to convince • people know each other in real space

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Learning infrastructures

organizational: Communities of Practice

individualistic: Personal Learning Environments Personal KM Tools

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communities of practice

“…is a group of people who share an interest in a domain of human endeavor and engage in a process of collective learning that creates bonds between

them: a tribe, a garage band, a group of engineers working on similar problems.”

(Etienne Wenger 2001)

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departments & teams

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CoPs across…

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CoPs across…

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…and above

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Ongoing integration of work & learning

Fleeting interactions

Collaboration &problem solving

Social structures

ConversationFormal Learning

Documents & Practice

Knowledge filtering

collaborative &individualized

search

Online communities

Email & Discussion

groups

Synchronousinteractions

E-Learningspaces

Social bookmarking

Projectspaces

Knowledge repositories

Collaborative news-filtering & aggregation

N2N-Publishing &Content Sharing

FOAF- and networking platforms

Tools for supporting CoP

Wolf 2006

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Ongoing integration of work & learning

Fleeting interactions

Collaboration &problem solving

Social structures

ConversationFormal Learning

Documents & Practice

Knowledge filtering

collaborative &individualized

search

Online communities

Email & Discussion

groups

Synchronousinteractions

E-Learningspaces

Social bookmarking

Projectspaces

Knowledge repositories

Collaborative news-filtering & aggregation

N2N-Publishing &Content Sharing

FOAF- and networking platforms

N2N-Publishing - Blogging- Wikis- Twittering- CMS- Google DocsContent Sharing- Flickr- Odeo- YouTube

Knowledgerepositories- Wikipedia- Google Scholar- Google Print- Amazon Search inside the book- O-Reilly Safari

Social book-marking - del.icio.us- Furl- CiteULike- Connotea- Collabrank- Google & Y!

Collaborativenewsfiltering &aggregation - Digg- Technorati- Blogniscient- Google Alerts- SuprGlu- Bloglines- Google Reader- Feedster

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http://www.techcrunch.com

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© P

rof.

Dr. K

arst

en D

. Wol

f 200

6

World of Warcraft - The Burning Crusades

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Playtime and being an expert

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Ongoing integration of work & learning

Fleeting interactions

Collaboration &problem solving

Social structures

ConversationFormal Learning

Documents & Practice

Knowledge filtering

Guild screen

Ingame post offices&

discussion boards

In-game chat channels& external chat tools such as Teamspeak

Actual Gameplayin WoW

Guild websites

Tools for supporting CoP

in World of WarcraftWoW In-Game

Knowledgebase

WoW Manual

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CoP support in WoW - how?

Small set of tightly integrated tools

Support of the collaborative work (specialized interface)

Setup of worthwhile challenges and rewards

Problems to be solved need to be tackled by groups

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cc by Karsten D. Wolf 2007

Virtual Worlds,Real Leaders

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3.0 blueprint

„mashups“„piping“customizing views & functions („modding“)immersion & reprogrammable web

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http://pipes.yahoo.com

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holy grail: ple

Personal Learning Environment

connects to all the tools, feeds and resourcesone interface to learncombines publishing, networking, learning

Custom made or customizable software?Preconfigured Personal Learning Environments?Convention over Configuration?

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learning at work

- solving problems- practicing the solutions (problems -> tasks)- reflecting & documenting

knowledge -> linking to documentation -> know where to look up what details -> networking people and details

ubiquitous access to detailsmore orientation know how & less details makes people smarter and know more

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SMEs are at an advantage…

attribution: Stuck in Customs on flickr

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some extra slides for discussion

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1 yearGrassroots videoCollaboration webs

2-3 yearsMobile broadbandData mashups

4-5 yearsCollective intelligenceSocial operating systems

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How to support learning?

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Learning

Getting to know people

Curricular

Learning

Community

Communities

of Practice

FOAF-

Communities

Learning goals

defined by

curriculum

and interest

Complex

problems at

workplace

Recommen-

dations and

acquaintances

Reasons

for

learning

Reasons

for

contacts

Joint work on

contents and

tasks

Becoming a

member of

the community

Active search,

networking,

exchange

Wolf 2006

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Theoretical background

Self-Determination

ComplexProblemSolving

Communitiesof Practice

Multitasking

Support for Learning at Work• Autonomy• Participation• Variability• Complexity• Communication & Cooperation• Feedback & Information• Time Pressure

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immersive learning

example: ressources

1.0 find ressources (lack of)2.0 find right ressources (lots of)3.0 find right ressources for person (abbundance)4.0 find right ressources for person & context - mobile usage - formal learning / certification - ad hoc learning