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Aralanet On-line Learning Webboard Integration of Internet Tools and On-line Content in Instruction and Learning

Ict In Teaching Learning V11

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Page 1: Ict In Teaching Learning V11

Aralanet On-line

LearningWebboard

Integration of Internet Tools and On-line Content in

Instruction and Learning

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LICENSING STUFF

This is an open content presentation to promote an integrative and open source framework in using Infocommunications technology in support of instruction, learning and administration. There are information, documents and software introduced in this presentation that belong to the cited author(s) or company(s), and subject to the copyright and licensing terms of the original author/s.

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• Training Consultant, Commission on Information and Communications Technology, Republic of the Philippines

• Technical Consultant, Department of Education, Office of the Secretary, Republic of the Philippines

• Technical Consultant, DOST PCARRD• Project Consultant, Career Executive Service Board, CESO-CESB• ICT Services Consultant, Notre Dame of Greater Manila• Project Consultant, Intel Skoool PH Project• Project Consultant, USAID Last Mile Initiative• Project Consultant, eWizard School Administration System, SQL

Wizard Incorporated• Lead Author, Computer Literacy for Children, Rex Bookstore• Website: www.aralanet.org• eMail: [email protected] or [email protected]

PRESENTER: JOHN J. MACASIO

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Presentation Goals

1. To introduce the key concepts, processes and deliverables on planning and implementing the integration of ICT tools and ICT based content in teaching and learning.

2. To create on-line lessons plans to facilitate self-directed learning of students.

3. To find, evaluate and re-use learning objects to support instructional objectives

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Topics:

1. Learning and Instruction2. Instructional Tasks and Information and

Communications Technology3. Essential Knowledge and Skills on Digital Solutions4. Instructional Design Framework5. Defining Instructional Objectives6. Instructional Strategies7. Internet-based Instructional Events8. Open Content and Knowledge9. Defining Content Usability10. On-line Authoring of Lesson Plan11. E-Learning Assessment

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Herbert Simon, Nobel Laureate

“For the computer to bring about

a revolution in higher education,

its introduction must be accompanied by improvements

in our understanding of learning and teaching.”

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Instruction: Set of events that affects learners in their way to achieve learning.

INSTRUCTION & LEARNING

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Learning: The process that results in changes in the human behavior and in the human capabilities to function or perform –(competency).

INSTRUCTION & LEARNING

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CATEGORIES OF TEACHER KNOWLEDGE

• Knowledge of subject matter content• Knowledge of general pedagogical principles

and strategies• Knowledge of learners, their characteristics,

and how they learn• Knowledge of educational contexts • Knowledge of educational goals, purposes, and

values

Shulman, Lee S. 1987. "Knowledge and Teaching: Foundations of the New Reform." Harvard Educational Review 57 (1):1 - 22

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• 21st Century Skills (NCREL)INSTRUCTION & LEARNING

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DIGITAL AGE LITERACY

• Basic Literacy: Language proficiency (in English) and numeracy at levels necessary to function on the job and in society to achieve one's goals and to develop one's knowledge and potential in this Digital Age.

• Scientific Literacy: Knowledge and understanding of the scientific concepts and processes required for personal decision making, participation in civic and cultural affairs, and economic productivity.

enGauge® 21st Century Skills:Literacy in the Digital Age

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DIGITAL AGE LITERACY

• Economic Literacy: The ability to identify economic problems, alternatives, costs, and benefits; analyze the incentives at work in economic situations; examine the consequences of changes in economic conditions and public policies; collect and organize economic evidence; and weigh costs against benefits.

• Technological Literacy: Knowledge about what technology is, how it works, what purposes it can serve, and how it can be used efficiently and effectively to achieve specific goals.

enGauge® 21st Century Skills:Literacy in the Digital Age

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DIGITAL AGE LITERACY

• Visual Literacy: The ability to interpret, use, appreciate, and create images and video using both conventional and 21st century media in ways that advance thinking, decision making, communication, and learning.

• Information Literacy: The ability to evaluate information across a range of media; recognize when information is needed; locate, synthesize, and use information effectively; and accomplish these functions using technology, communication networks, and electronic resources.

enGauge® 21st Century Skills:Literacy in the Digital Age

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DIGITAL AGE LITERACY

• Multicultural Literacy: The ability to understand and appreciate the similarities and differences in the customs, values, and beliefs of one's own culture and the cultures of others.

• Global Awareness: The recognition and understanding of interrelationships among international organizations, nation-states, public and private economic entities, sociocultural groups, and individuals across the globe.

enGauge® 21st Century Skills:Literacy in the Digital Age

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TEACHER SPEAKING:Matthew NeedlemanLos Angeles Unified School District

“The goal of technology integration is not just for teachers to show off new toys but to put technology into the hands of students, and have them participate in higher level thinking, collaboration, and project based learning.”

ICT & INSTRUCTIONAL TASKS

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Technology & Instruction

2008 2010 2020

Preparatory Elementary High School College

Political, Economic, Socio-Cultural and Technological Environment

EVOLUTION OF ICT USE IN INSTRUCTION AND LEARNING

21st Century Skills Development

Instructional Platform with ICT ToolsPEOPLE-PROCESS-CONTENT-TECHNOLOGY

BASIC EDUCATION CURRICULUM

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The teacher must be enabled to become a critical player in creating and structuring the learning experiences of the students in the on-line space.

ICT & INSTRUCTION

CHALLENGE!:

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Lesson Wiki

Web Publishing Multimedia

Lesson Blogs

Quiz System

On-line Learning On-line Library

LEARNING GOALS

1. Knowledge2. Comprehension3. Application4. Analysis5. Synthesis6. Evaluation

4.Instructional Assessment

2.Instructional Activity

INSTRUCTIONAL EVENTS1. Gain attention 2. Inform objectives3. Stimulate recall 4. Present stimuli 5. Guide learning 6. Elicit performance 7. Provide feedback 8. Assess performance 9. Enhance retention

Search Engine

Videocasting

1.Instructional Presentation

3.Instructional Reference

COMPUTER APPLICATIONS/INTERNET TECHNOLOGIES

ICT & INSTRUCTIONAL TASKS

Simulation e-Books e-Forum

e-Mail

• Blended Learning• Self-Directed Learning• Active Learning• Outcome-Based Learning

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e-presentatione-activitiese-referencese-assessmente-class management

•Portable•Low Cost•Wireless

ACCESS IN EVERY CLASSROOM

BLENDED LEARNING

USAGE MODEL1. 1:12. 1:GROUP3. 1:ANYWHERE4. 1:LABORATORY

InstructionalStrategy

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Strategic Description of e-Learning

• E-Learning is a strategy that encompasses and utilizes today’s technologies to satisfy business drivers. It uses technology to move the acquisition of skills, knowledge and behaviors closer to the user, more quickly and with greater currency.

• E-Learning is only a delivery method; it is not the learning solution on its own

• E-Learning is only the medium – not the message –and the message needs to be relevant, meaningful and appropriate to the targeted audience.

– Dennis R. Quilter, CEO –ADVAL Group

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Technical Description of e-Learning

“It covers the wide set of applications and processes, such as Web-based learning,

computer-based learning, virtual classrooms, and digital collaboration. It includes the delivery of

content via Internet, intranet/extranet (LAN/WAN), audio- and videotape, satellite

broadcast, interactive TV, CD-ROM, and more.”

…Glossary of E-learning Circuit

…Glossary of E-learning Circuit

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EDUCATOR

USER

e-LEARNING

Information Management &Communication

Instructional &, Learning Delivery

Learning ContentManagement-access-maintenance-development

Learning/Instructional Objects•Presentation•Activities•Assessment•Reference

Data Element•Learner•Instructor•Location•Standard•Business•Partners

ApplicationSystems

EXTERNAL SERVICE PROVIDERS

EXPECTATION

Database

EducationKnowledge

Portal

EducationKnowledge

Portal

EducationKnowledge

Portal

EducationKnowledge

Portal

e-PROCESSESe-PROCESSES

APPLICATIONDEVELOPMENT

APPLICATIONDEVELOPMENT

BUSINESS & SERVICE REQUIREMENTS & STRATEGIES

BUSINESS & SERVICE REQUIREMENTS & STRATEGIES

Qualityof

Experience

Qualityof

Experience

SKILLS AND FUND RESOURCESSKILLS AND FUND RESOURCES

TECHNOLOGY INFRASTRUCTURE TECHNOLOGY INFRASTRUCTURE

Technology Infrastructure

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An On-Line Learning Application Model

KNOWINGINTERFACE

KNOWINGINTERFACE

ASSESSMENTINTERFACE

ASSESSMENTINTERFACE

RECORDINTERFACE

RECORDINTERFACE

REGISTRATIONPAYMENT

INTERFACE

REGISTRATIONPAYMENT

INTERFACE

COMMUNICATIONINTERFACE

COMMUNICATIONINTERFACE

PUBLICATIONINTERFACE

PUBLICATIONINTERFACE

Learning & ContentManagement

System

Learning & ContentManagement

System

Student & Payment

InformationSystem

Student & Payment

InformationSystem

Communication & Collaboration

System

Communication & Collaboration

System

Authentication &Security System

Authentication &Security System

USER SINGLE SIGN-ONUSER SINGLE SIGN-ON

LearningObjects

Database

LearningObjects

Database

TraineeInformationDatabase

TraineeInformationDatabase

AssessmentObjects

Database

AssessmentObjects

Database

TransactionAudit

Database

TransactionAudit

Database

Web Content& eMail

Database

Web Content& eMail

Database

outsourceoutsource

In-houseIn-house

PAYMENTGateway

PAYMENTGateway

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E-Learning Design Scenario

Real-TimeFace to Face

Interaction

Real-TimeFace to Face

Interaction

On-lineCanned

Interaction

On-lineCanned

Interaction

INSTRUCTOR-LEDLEARNING

INSTRUCTOR-LEDLEARNING

SELF-DIRECTEDLEARNING

SELF-DIRECTEDLEARNING

BLENDEDLEARNING

BLENDEDLEARNING

KNOWLEDGEDATABASE

KNOWLEDGEDATABASE

ASSESSMENT &CERTIFICATION

DATABASE

ASSESSMENT &CERTIFICATION

DATABASE

InteractiveStreaming Broadcast

InteractiveStreaming Broadcast

STREAMINGVIDEO FEEDDATABASE

STREAMINGVIDEO FEEDDATABASE

ChatVideo Conference

VOIP

ChatVideo Conference

VOIP

E-MailDiscussion Group

E-Forum

E-MailDiscussion Group

E-Forum

WikiWeblog

File Sharing Apps

WikiWeblog

File Sharing Apps

CMSLMSDLS

E-ASSSESSMENT

CMSLMSDLS

E-ASSSESSMENT

TEXTUAL, IMAGE, VIDEO, AUDIOTEXTUAL, IMAGE, VIDEO, AUDIO

INFORMATIONMANAGEMENT

DATABASE

INFORMATIONMANAGEMENT

DATABASE

TRANSACTIONAL IN/OUTPUTTRANSACTIONAL IN/OUTPUT

INSTRUCTION & LEARNING STANDARDSINSTRUCTION & LEARNING STANDARDS PROCESS & TECHNOLOGY STANDARDSPROCESS & TECHNOLOGY STANDARDS

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PROVIDERS:

•Teachers•Subject Matter Experts

Implementation View:

Presentation Modules

Assessment Modules

Internet based References

Collaboration Services

eLearning Applications

Subject MatterExperts

Internet BrowserService Plug-insWorkstationsInternet Bandwidth

Internet BrowserID TemplatesStandards/BenchmarkWeb Authoring ToolsWorkstationsInternet Bandwidth

Web Hosting ServiceDatabase Service

Application ServiceInternet Bandwidth

Users:• Student• Parents

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E-Learning Usage Scenario 1

VIRTUALCLASS

-with scheduledavailability

VIRTUALCLASS

-with scheduledavailability

LEARNERFROM ANYWHEREAND CONNECTEDON-LINE IN ANYDEVICE

LEARNERFROM ANYWHEREAND CONNECTEDON-LINE IN ANYDEVICE

Live Real Time Instruction –Subject Matter ExpertLive Real Time Instruction –Subject Matter Expert

On-line Interactivity Application1. Feed backing2. File Sharing3. Collaborative Activity4. E-Assessment5. E-Discussion

On-line Interactivity Application1. Feed backing2. File Sharing3. Collaborative Activity4. E-Assessment5. E-Discussion

Via the Internet or intranetVia the Internet or intranet PORTAL

PORTAL

PORTAL

PORTAL

Continuous and self-directedlearning is through the LMS account or Lesson Wiki or Weblog of the instructor

That Introduces information and activities available in the Knowledge Database

Continuous and self-directedlearning is through the LMS account or Lesson Wiki or Weblog of the instructor

That Introduces information and activities available in the Knowledge Database

KNOWLEDGEDATABASE

E-ASSESSMENTDATABASE

KNOWLEDGEDATABASE

E-ASSESSMENTDATABASE

Teacher Live viaVideo and AudioStreaming BroadcastVoice Over IPInstant MessagingVideo Conferencing

Teacher Live viaVideo and AudioStreaming BroadcastVoice Over IPInstant MessagingVideo Conferencing

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E-Learning Usage Scenario 2

TRAININGPROGRAMON-LINE

LEARNINGCONTENT

TRAININGPROGRAMON-LINE

LEARNINGCONTENT

On-line Communication and Collaboration1. Feed backing2. File Sharing3. Collaborative Activity4. E-Assessment5. E-Discussion6. E-Mail

On-line Communication and Collaboration1. Feed backing2. File Sharing3. Collaborative Activity4. E-Assessment5. E-Discussion6. E-Mail

Via the Internet or intranetVia the Internet or intranet PORTAL

PORTAL

PORTAL

PORTAL

Continuous and self-directedlearning is through the LMS account or

Lesson Wiki or Weblog of the instructor that Introduces information and activities

available in the Knowledge Database

Continuous and self-directedlearning is through the LMS account or

Lesson Wiki or Weblog of the instructor that Introduces information and activities

available in the Knowledge Database

LEARNERFROM ANYWHEREAND CONNECTEDON-LINE IN ANYDEVICE

LEARNERFROM ANYWHEREAND CONNECTEDON-LINE IN ANYDEVICE

KNOWLEDGEDATABASEVIDEO STREAMINGMEDIAE-LEARNINGAPPLICATIONPODCASTING

KNOWLEDGEDATABASEVIDEO STREAMINGMEDIAE-LEARNINGAPPLICATIONPODCASTING

On-Demand Access to e-Learning RepositoryOn-Demand Access to e-Learning Repository

Instructor orSubject-Matter

ExpertOn-demandProvision ofContent and

Activities

Instructor orSubject-Matter

ExpertOn-demandProvision ofContent and

Activities

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internetinternet

GovernmentCorporateCivil SocietyWorldCommunitiesChurch

IP Voice/Video Broadcast

Internet Data

•Live IP Broadcasting•Communication and Collaboration•Learning Content Management•Digital Content Repository•Video Streaming•e-Textbook•e-Assessment and Survey•Information and Service Management

Students Parents

TeachersVolunteersExecutives

1. Instructional Designers2. Master Teachers3. Subject Matter Experts4. Demo Teachers5. Technology Support

Remotest School

Communitye-Centers

E-ServicesProviders

DesktopLaptop

Intel CMPCAMD OX

Cell Phones

MS WindowsPCLinuxOSUbuntu Linux

InternetCafe

Homes

SatelliteBroadband

CableDial-UpWired

WirelessOpen LicensedPublic Domain LicensedCommercial Licensed rural

urban

UNIVERSAL ACCESS

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Digital TechnologyTools

ProductsOperational

Skill Sets

Integration in the Instructional

Activities

Integration in the Administrative

Tasks

Wordprocessing

MS Word OO WriteAbiWordGoogle DocumentZoho

-Use the Application Interface

-Manage the File-Create the Document-Format the Paragraph-Insert Images, etc-Compose Wordprocessing Product-Share the Wordprocessing

Product

-Writing Exercises-Report Composition-Journaling

Lesson PlanningPerformance Report

Calculation Spreadsheet

MS ExcelOO CalcGnumericGoogle Spreadsheet

-Use the Application Interface-Manage the File-Create the Spreadsheet-Format the Spreadsheet-Perform the Computation-Share the Calculation Spreadsheet

-Mathematic Problem Solving-Databasing and Data Analysis-Statistical Activities

Class RecordStatistical Report

Slide PresentationMS PowerPointOO ImpressZoho Present

-Use the Application Interface-Manage the File-Create the Slide-Format the Slide-Insert Text, Image, etc.-Compose the Presentation

-Storyboard -Presentation

DIGITAL SOLUTIONS FOR EDUCATION

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Digital TechnologyTools

ProductsOperational

Skill Sets

Integration in the Instructional

Activities

Integration in the Administrative

Tasks

Image EditorPhotoshopGIMP

-Use the Application Interface

-Manage the File-Open image file-Edit and manipulate

image file-Share image product

-photo exhibits-image documentation

Drawing ProgramOO DrawINKscape

-Use the Application Interface-Manage the File-Create a graphic-Edit and manipulate the graphics file-Share graphical image product

-cartooning -modeling

Video Editing and Presentation

Virtual DubMS Movie Maker

-Use the Application Interface-Manage the File-Open a video file-Edit and manipulate video images-Share video products

-video production -video production

DIGITAL SOLUTIONS FOR EDUCATION

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Digital TechnologyTools

ProductsOperational

Skill Sets

Integration in the Instructional

Activities

Integration in the

AdministrativeTasks

Desktop Publishing

MS Publisher Aldus PageMakerScribus

-Use the Application Interface

-Manage the File-Create a publication-Format the publication-Insert text Images, etc-Compose a publication product-Share the publication

product

-Newsletter, magazine, etc project-Marketing and promotion collateral project

School newsletter

Internet Browsing

Internet ExplorerMozilla FirefoxOperaSeaMonkeyNetscape

-Use the Application Interface-Get connected-Understand the URL-Bookmark the page-Install the plug-in-Define security settings

-information search-file sharing-communication-e-learning

Information

Webpage Publishing

MS FrontPageNVU Web PublishingDream weaver

-Use the Application Interface-Manage the File-Create the web page-Format the web page-Insert Text, Image, etc.-Compose and publish web page

-website project for all sort of service objectives

Information dissemination

DIGITAL SOLUTIONS FOR EDUCATION

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Digital TechnologyTools

ProductsOperational

Skill Sets

Integration in the Instructional

Activities

Integration in the Administrative

Tasks

Wiki

WikispacesPBWikiMediaWiki

--Select and enroll-in a wiki service-Use the application

interface-Compose, edit and publish -Upload and insert images

anddocuments-Manage the wiki service components

--collaborative writing -on-line

publication

WeblogBloggerEdublogsWordpress

-Select and enroll-in a Weblog Service-Use the application interface-Compose, edit and publish -Upload and insert images-Manage the Weblog service components

-collaborative writing

-on-line publication

WebMailGmailYahoo Mail

-Select and Enroll-in in a WebMail Service-Use the Application Interface-Perform the tasks of composing, sending, replying, file attaching-Creating and maintaining address book-observe email etiquette

-communication and on-line sharing

-communication and on-line

collaboration

DIGITAL SOLUTIONS FOR EDUCATION

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Digital TechnologyTools

ProductsOperational

Skill Sets

Integration in the Instructional

Activities

Integration in the Administrative

Tasks

Electronic Bulletin Board

PHPBB Amazing ForumGoogle e-GroupYahoo e-Group

-Find, select and enroll-in in a

forum service-Use the Application

Interface-Post, edit, and reply-to messages in the electronic bulletin board-Observe forum etiquette

-feedback and survey -feedback and

survey

SearchEngine

YahooGoogleAlltheWebWebCrawlerAnswer.com

-Find and select the proper search engine-Perform the search-Do conditional searching-Learn how to evaluate searched materials

-research -research

On-lineAssessment

Discovery QuizProngoRubistar

-Find, select and enroll-in in an Internet based assessment service-Use the application interface-Prepare the test creation requirement-Compose, edit and save the test-Share the on-line test

-evaluation -evaluation

DIGITAL SOLUTIONS FOR EDUCATION

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Digital TechnologyTools

ProductsOperational

Skill Sets

Integration in the Instructional

Activities

Integration in the Administrative

Tasks

Video Conferencing

Yahoo MessengerMSNet Conferencing

-Find, select, enroll-in a video

conferencing service-Use the Application

Interface-Perform the video

conference activities.-Observe the ethical use of

sharing content

-presentation -presentation

Instant MessagingYahoo MessengerGmail MessengerMSN Messenger

-Find and select the instant message service-Enroll in the instant messaging service-Use the application interface-Perform instant messaging activities-Observe the ethical norms in using instant messaging

-communication -communication

WebCastingYouTubeGoogle VideoYahoo VDO

-Find, select, enroll-in a web casting service-Use the application interface-Perform the web casting activities –viewing and sharing

-publication -publication

DIGITAL SOLUTIONS FOR EDUCATION

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Digital TechnologyTools

ProductsOperational

Skill Sets

Integration in the Instructional

Activities

Integration in the Administrative

Tasks

On-line Learning

*MS Encarta*Intel Skoool*AralaNET*ischool Webboard*ThinkQuest

-Find on-line learning materials

-Use the application interface

-Evaluate the usability of the on-line materials

-Perform the learning tasks on-line

-self-directed learning

-continuing education

On-line Library

*Ibibio Digital Library*Internet Public Library*Guttenberg e-Book Project

-Search for on-line library-Use the application interface-Evaluate the usability of the on-library collections-Perform the research task on-line

-learning reference-learning reference

On-line References

*OneLook Dictionary*Whatis.com*Howtostuff*Wikipedia

-Search for on-line references-Use the application interface-Evaluate the usability of the various types of on-line references-Perform the learning task using the on-line references

-learning reference-learning reference

DIGITAL SOLUTIONS FOR EDUCATION

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• The development of 4. instructional materials and instructional materials and activitiesactivities; and tryout and evaluation of all instruction and learner activities.

• The systematic development of 1. InstructionalInstructional specificationsspecifications

based on some learning and instructional theory to ensure the quality of instruction.

• The process of analysis of 2. learning needs and goalslearning needs and goals and the development of a 3. delivery delivery systemsystem to meet those needs.

INSTRUCTIONAL DESIGN

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GoalSetting

AnalysisDevelop

Objectives

DevelopAssessment

MetricsIdentify

InstructionalStrategy

DevelopMaterials

Implement

Essential Steps EvaluateRevise

INSTRUCTIONAL DESIGN

1. Curricular Standard2. Learner Profiles

ICT-BasedInstructional Events& Content

PerformanceCriterion

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ICT INSTRUCTIONAL EVENTS

Web Hosting Orgfree, Netfast

Discussion ForumPhPBB, Amazing

Web Mail Service Yahoo,Gmail

Web Log Edublog, Blogger

e-Learning SitesWikipedia

Quiz & SurveyDiscovery, Rubistar

Wiki PBwiki, Wikispaces

Download e-BooksGuttenberg

Multimedia Providerskoool.com

Digital LibrariesIbiblio, IPL

Search Engines Answers, Webcrawler

Course Management Atutor & Moodle Collab Applications

Google,YouTube

1.publishing 2.collaboration

3.content

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•Teachers•Subject Matter Experts

Implementation View:

Presentation Modules

Assessment Modules

Internet based References

Collaboration Services

eLearning Applications

Subject MatterExperts

Internet BrowserService Plug-insWorkstationsInternet Bandwidth

Internet BrowserID TemplatesStandards/BenchmarkWeb Authoring ToolsWorkstationsInternet Bandwidth

Web Hosting ServiceDatabase Service

Application ServiceInternet Bandwidth

WebboardUsers:• Student• Parents

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OPEN CONTENT DEVELOPMENT

CONTENT is KING!

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Knowledge is of two kinds:

• First, is knowledge that a person or community has created.

•Second, is knowledge of where to find knowledge.

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Open Content

Open Content

MEANING UNDERSTANDING DECISION

ACTIONRESULT

Improvement - Innovations – Discovery

•Framework•Directives•Program•Projects•Products

•FACTS•EXPLICIT KNOWLEDGE

OPEN CONTENT & KNOWLEDGE MANAGEMENT

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OPEN CONTENT USE & DEVELOPMENT

INSTRUCTIONALPLAN

STANDARDBENCHMARK

UTILIZATION& SUPPORT

CONTENTDEVELOPMENT

INSTRUCTIONALMATERIAL

REVIEWDEVELOPMENT& SHARINGPLATFORM

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e-Learning Usability Framework

• "The effectiveness of an elearners experience is greatly enhanced through student-centered (usability) design.

• For example, students remember more information from a text book that is well organized, with extensive visuals, reflection/interaction points, clear headings, etc.

• The same concepts exist for online courses—learners learn better through use of clear headings, limited distracters, visuals, screen-friendly fonts, appropriate white space, web safe colors, etc. Basically, usability is the process of testing (through observation) how students behave with a course—what works, what doesn't, what confuses.“

— elearnspace.org

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USABILITY OF DIGITAL CONTENT

1. The objectives are specified at the appropriate level

2. The content is relevant, accurate, trustworthy and authoritative

3. The learning activities are appropriate to curriculum goals

4. The assessment (where it is present) is appropriate to curriculum goals.

BECTA Principles

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CLARIFY THE EDUCATIONAL CONTEXT & OBJECTIVESCLARIFY THE EDUCATIONAL CONTEXT & OBJECTIVES

CONDUCT EDUCATIONAL GAPS AUDITCONDUCT EDUCATIONAL GAPS AUDIT

IDENTIFY AND SPECIFY COMPETENCIES AND STANDARDSIDENTIFY AND SPECIFY COMPETENCIES AND STANDARDS

LINK EDUCATIONAL OBJECTIVES + COMPETENCIES + ASSESSMENTLINK EDUCATIONAL OBJECTIVES + COMPETENCIES + ASSESSMENT

TRANSLATE COMPETENCIES TO LEARNING NEEDSTRANSLATE COMPETENCIES TO LEARNING NEEDS

IDENTIFY AND STRUCTURE CONTENT REQUIREMENTSIDENTIFY AND STRUCTURE CONTENT REQUIREMENTS

PROFILE THE TARGET LEARNERSPROFILE THE TARGET LEARNERS

EVALUATE AND SELECT LEARNING STRATEGIES, METHODS, MEDIAEVALUATE AND SELECT LEARNING STRATEGIES, METHODS, MEDIA

ADOPT COST-EFFECTIVE APPROACH/ DEFINE CONTENT PROVIDERSADOPT COST-EFFECTIVE APPROACH/ DEFINE CONTENT PROVIDERS

ESTABLISH MECHANISM TO SUPPORT CONTINUAL IMPROVEMENTESTABLISH MECHANISM TO SUPPORT CONTINUAL IMPROVEMENT

DEVELOPMENT

STAGES

DEVELOPMENT

STAGES

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Instructional Design System

A.D.D.I.E.1. Analysis

• Identify essential job tasks • Identify learning objectives• Information on learner population

2. Design• Selection of instructional method • Selection of content and media • Determine the instructional strategies

• Review the current instructional method

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Instructional Design System

A.D.D.I.E.3. Development

• Development of lesson materials, module practice interactions

• Formulation of assessment tools• Media production (digital video, 3d animation,

audio, digital photographs, etc.) 4. Implementation

• Validation activities of formative and summative evaluation

• Delivery

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Instructional Design System

A.D.D.I.E.5. Evaluation

• Development of feedback form or e-learning assessment tool

• Conduct and analysis of e-learning services

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Instructional Program

SUBJECT MATTER

AIM GOAL OBJECTIVES STUDENT

STANDARD CONTENT

MODULE 1 MODULE 2 MODULE 3 MODULE 4

DURATION CERTIFICATION

Topic 1 Topic 2 Topic 3

TerminalObjectives

LearningSummary

LearningPresentation

LearningActivity

DurationLearning Reference

LearningAssessment

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Instructional Objectives

• It identifies the end result of instruction

PERFORMANCE

CONDITIONS

CRITERION

Describes what the learner is expected to

do or able to demonstrate

Describes the circumstances under

which the performance of the learner is

expected to happen

Describes the level of competence to be measured on the

learner

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Instructional Objectives Statement

Performance: “A student will be able to calculate the atomic mass of a molecule.”

Condition: “Given a copy of the detailed periodic table, a student will be able to calculate the atomic mass of a molecule.

Criterion: “Given a periodic table a student will be able to calculate the atomic weight of a molecule to 2 significant digits within .01 atomic units.”

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Downloadable e-Guides

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Teacher Lesson Wiki

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Teacher Lesson Web Log

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e-Learning Assessment

Donald Kirkpatrick Model for Summative Evaluation

• Level One: Reaction• Level Two: Learning• Level Three: Behavior• Level Four: Results