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Description
• Service: K-12 category of a famous online podcasts platform–Audio and video in periodically updated
feeds–Crowdsourced podcasts creation–Distribution via freeware proprietary
program
• Users: teacher and students• Main actors: content creators and Apple
Description
• Didactive objective–Provide a categorization of content to
help navigation– In order to add value to the iTunes
platform
• Business model
Business model
• iTunes is free to download• Podcasts cannot be sold according to
Terms of Service• Where is the money?–Selling DRM-free music (low margin)• Profits go to Apple and record labels
–Selling iOS devices• Profits go to Apple
–Selling a service/product where podcasts are a complementary good• Profits are retained
Browsing the website: homepage
• Provides navigation–Of categories–Of appropriate podcasts
• Other filters–Popularity–Alphabetic
Browsing the website: example of podcast
• Description
• List of episodes–Number–Description–Date–Price, which must always be free
• Customer ratings
• Related content–From the same publisher
Browsing the website: no web fruition
• Proprietary, free of charge software–No HTTP link to the podcasts
• Gives access to the iOS (iPod/iPhone/iPad) market
• Platforms–Windows 32/64 bit–Mac OS X
Browsing the website: software
• Features– Library management–Music purchasing–Playlist–Device loading
• Only way to–Access podcasts content– Load content on iOS devices
Browsing the website: marketing
• Downloading the software is an additional step and must provide value–Single platform to access all multimedia content
–Mandatory integration with iOS devices• iTunes can load content on an iPod
– In-application purchase (of songs and movies)
• The only web-based component is the directory for discovering podcasts– It is replicated inside the application
–Continuously links to the software
Strengths & weaknesses
• Network effects from the diffusion of iTunes
• Integration with iOS devices• Content cannot be sold–Not that the market for digital content
allows for a good price margin
Conclusions & take-aways
• The platform itself does not allow third parties to make a profit directly, unlike for iOS applications
• Categorization of content is necessary and can be performed by humans
• Selling a complementary good (devices) is a profitable strategy if you commoditize the primary one (iTunes)–Paid services or products that exploit free podcasts