1. The ability of a computer to scan, store, and recognize
human gestures as the mode of interaction with machines. A gesture
is a form of non-verbal communication in which visible bodily
actions communicate particular messages, either in place of speech
or together and in parallel with words. Gestures include movement
of the hands, face, or other parts of the body.
2. User Normal User Physically Challenged User Perform Action
Gesture Recognition System Check for Errors Conversion to Binary
Image Noise Removal Resizing Picture Conversion to Grayscale Image
Identify Gesture Zooming in Binary Picture Crop Image extend Update
Background Picture include Web Cam Capture Image Transmit Image to
System extend Locate Hand in Picture
3. Gesture Recognition System Hand motion Recognition System
Face Recognition System Iris Recognition System
4. In order to detect hand gesture, data about hand will have
to be collected. A decision has to be made as to the nature and
source of the data. Two possible technologies to provide this
information are: 1)A glove with sensor attached that measure the
position of finger joints. 2)An optical method (Hand)
6. Task of identify an already detected face as a known or
unknown face. In more advance case Telling exactly whos face it is?
Identify an object as a face and Decide if this face is locate it
in input image some one known or unknown
7. Anger Fear Disgust Happy Sad Surprise
8. Iris recognition is an automated method of biometric
identification that uses mathematical pattern-recognition
techniques on video images of the irises of an individual's eyes,
whose complex random patterns are unique and can be seen from some
distance.
9. 1. Sign language recognition 2. Directional indication
through pointing. 3. Control through facial gestures 4. Immersive
game technology 5. Affective computing. 6. Remote control. 7.
Alternative computer interfaces
10. The cost of implementation Such systems are difficult to
develop as each gesture is assigned a specific control command,
this system is not platform independent since certain control
commands vary as the operating system varies.
11. Control of consumer electronics Computer games Security
System Television In ATMs