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Games & Gamification: Lessons from Citizen Cyberlab @CharleneJennett Co-authors: Anna L. Cox, Laure Kloetzer, Daniel Schneider, Enhui Li, Emily Collins, Mattia Fritz, Raphael Goujet, Eleanor Rusack, Ioannis Charalampidis

Games & Gamification: Lessons from Citizen Cyberlab

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Page 1: Games & Gamification: Lessons from Citizen Cyberlab

Games & Gamification: Lessons from Citizen Cyberlab

@CharleneJennett

Co-authors: Anna L. Cox, Laure Kloetzer, Daniel Schneider, Enhui Li, Emily Collins, Mattia Fritz, Raphael Goujet, Eleanor Rusack, Ioannis Charalampidis

Page 2: Games & Gamification: Lessons from Citizen Cyberlab

http://citizencyberlab.eu

Page 3: Games & Gamification: Lessons from Citizen Cyberlab

Hero.Coli

Virtual Atom Smasher

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http://herocoli.com

Lead developer: Raphael Goujet

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http://test4theory.cern.ch

Lead developer: Ioannis Charalampidis

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http://geotagx.org

Lead developer: Eleanor Rusack

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1. Implicit learning2. Target audience3. Project feedback

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Thanks for listening!