1. VIRTUAL REALITY: THE DESTRUCTION OR IMPROVEMENT OF SOCIETY?
BY JOHN LE ENGLISH 102-59 3/25/2015
2. INTRODUCTION VR (virtual reality) technology is rapidly
growing Improvements may lead to societal usage Can also result in
negative consequences Can benefit in important fields, such as:
Military Medical Entertainment Oculus rift.
www.allgamesbeta.com
3. ORIGINS & BACKGROUND INFORMATION Traced back to 1860s
(with 360 degree art) VR defined as: technology that enables users
to enter computer generated worlds and interface with them three
dimensionally through sight, sound, and touch" (Newquist 93). VR
can recreate sensory experiences Also known as immersive multimedia
and is very versatile.
4. VR IN THE MILITARY Used as a training mechanism Allows for
training without consequences Reduces reset time and the resources
needed to train Results in more adaptable and better armed forces
Training simulation with soldier. Ispr.info
5. MEDICAL USES FOR VR Patient treatment (therapeutic) Used to
treat phobias, PTSD, and other disorders Results in reduction in
symptoms Rehabilitation & Training Patients with injuries or no
motor abilities Faster and more effective staff Doctors being
taught with VR. www.washingtonpost.com
6. ENTERTAINMENT WITH VR Gaming, film, and much more More
realistic environments, immersion, and interactive New dimension to
entertainment field PlayStation 4 VR headset. www.gamespot.com
8. CONCLUSION Still at infant stage, but improving Huge
potential Can alter our society in massive ways Bright future for
the technology
9. WORKS CITED "Essay on Benefits and Dangers of Virtual
Reality." 123HelpMe.com. 05 Mar 2015 . Finley, Klint. "Virtual
Reality Won't Just AmuseIt Will Heal Millions | WIRED." Wired.com.
Conde Nast Digital, n.d. Web. 05 Mar. 2015. . Newton, Casey, and
Bryan Bishop. "How Virtual Reality Ate the Sundance Film Festival."
The Verge. The Verge, 24 Jan. 2015. Web. 05 Mar. 2015. . Rothbaum,
Barbara O., Albert Skip Rizzo, and Joann Difede. "Virtual Reality
Exposure Therapy for Combat-related Posttraumatic Stress Disorder."
Annals of the New York Academy of Sciences 1208.1 (2010): 126-32.
Web. Schijven, M. P., J. J. Jakimowicz, I. A. M. J. Broeders, and
L. N. L. Tseng. "The Eindhoven Laparoscopic Cholecystectomy
Training Courseimproving Operating Room Performance Using Virtual
Reality Training: Results from the First E.A.E.S. Accredited
Virtual Reality Trainings Curriculum."Surgical Endoscopy 19.9
(2005): 1220-226. Web. Stevens, Jane Ellen. "The Growing Reality of
Virtual Reality." BioScience 45.7 (1995): 435. Web. "Virtual
Reality and the Air Force." Virtual Reality and the Air Force
Virtual Reality. N.p., n.d. Web. 05 Mar. 2015. Yarm, Mark. "7 Ways
the Oculus Rift Could Change Entertainment as We Know It." Rolling
Stone. Rolling Stone, 15 Apr. 2014. Web. 05 Mar. 2015. .
http://ispr.info/2012/01/18/u-s-armys-virtual-reality-plan-a-digital-doppelganger-for-every-soldier/
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http://www.washingtonpost.com/wp-dyn/content/gallery/2010/11/04/GA2010110403687.html
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http://www.gamespot.com/articles/85-of-ps4-vr-headset-work-is-done-sony-says/1100-6422436/
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