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Does Your App Really Solve a Problem? @ArtfulGeek | FITC SCREENS | Oct 2013

Does Your App Really Solve a Problem?

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Does Your App Really Solve a Problem? with Anthony Ilukwe So you have an app idea. Or several of them, for that matter. How do you decide on which one to pursue? A lot of innovators and developers spend time working on ideas, but are we fully considering whether the idea is worth hours of our time? Does it check all the right boxes? Is it enough to establish that it merely “solves a problem”? This presentation challenges the conventional wisdom, and offers a logical model to help decide what app to build (first), to ensure that our limited time and energy are spent on the very best ideas that we have; plus how to design your app to maximize its chance of success. There will be real life examples, case studies, and anecdotes from some of the top minds in the web and mobile space.

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Page 1: Does Your App Really Solve a Problem?

Does Your App Really Solve a

Problem?!

@ArtfulGeek | FITC SCREENS | Oct 2013

Page 2: Does Your App Really Solve a Problem?

Hello!!I’m @ArtfulGeek!

@ArtfulGeek | FITC SCREENS | Oct 2013

Page 3: Does Your App Really Solve a Problem?

Apps in Perspective!•  June 29, 2007 – iPhone release.!•  July 10, 2008 - App Store launched by

Apple.!•  January 22, 2011 – 10 billionth app

download.!•  May 2013 – 50 billion apps

downloaded*!* Wired.com: “Someone out there just won a $10,000 iTunes gift card, Apple’s way of saying “Thanks” for downloading its 50 billionth iOS app.”

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 4: Does Your App Really Solve a Problem?

Big Sea of Change!

• 147% increase in smartphone owners from 2008.!

• Today, almost a billion people own smartphones.!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 5: Does Your App Really Solve a Problem?

The Future…!

•  IDC forecasts 1.5 billion smartphones by 2017.!• Expected steady 10% annual

growth rate.!• Estimated 260% growth in

application store revenues.!http://www.fiercemobileit.com/story/global-smartphone-market-growth-estimates-vary-among-research-firms/2013-06-03! @Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 6: Does Your App Really Solve a Problem?

Problems. Ideas.Apps.!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 7: Does Your App Really Solve a Problem?

Idea Mockup Prototype !!à Program Product Business!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 8: Does Your App Really Solve a Problem?

Idea Mockup Prototype !!à Program Product Business!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 9: Does Your App Really Solve a Problem?

The Old!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 10: Does Your App Really Solve a Problem?

   The New!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 11: Does Your App Really Solve a Problem?

“I found spam intolerable ... And it turns out that was all you needed to solve the problem. The algorithm I used was ridiculously simple. Anyone who'd really tried to solve the problem would have found it. It was just that no one had really tried to solve the problem.”

- Paul Graham

h"p://paulgraham.com/ideas.html   @Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 12: Does Your App Really Solve a Problem?

What Makes an App Successful?

"The equation for success is pretty simple... find a problem to solve (or a solution to improve) that's relevant to a massive amount of people. Then remember that the problem your solving is for these people and make it easy for them to use."

http://www.quora.com/How-did-Mint-acquire-1-0m+-users-without-a-high-viral-coefficient-scalable-SEO-strategy-or-paid-customer-acquisition-channel @Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 13: Does Your App Really Solve a Problem?

Ideas: The Good!

Credit:    Grilled  Cheese  Social  @Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 14: Does Your App Really Solve a Problem?

Credit:  Discovery  Health  

Ideas: The Good!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 15: Does Your App Really Solve a Problem?

Cheetos lip balm!

Credit:  BookOfJoe  

Ideas: The Bad!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 16: Does Your App Really Solve a Problem?

Whole chicken in a can!

Credit:  FlickR  

Ideas: The Ugly!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 17: Does Your App Really Solve a Problem?

•  Inadequate market estimation and research.!• Swallowed by competition or

entry by giants.!•  Ineffective distribution

model.!•  Inability to scale.!

• Missed a stroke of luck…!

Why Do Good App Ideas Fail?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 18: Does Your App Really Solve a Problem?

Spoiler Alert: It’s Competitive.!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 19: Does Your App Really Solve a Problem?

Evaluating Your Ideas.!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 20: Does Your App Really Solve a Problem?

• What problem does it solve?!•  Is there a market? What is its

size?!•  Is there sufficient demand?!•  Is there a secret weapon

against the competition?!

Is My Idea Worth Pursuing?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 21: Does Your App Really Solve a Problem?

•  Is there an economy of scale?!• Do you have sufficient time to

market advantage? Will you get eaten by a giant?!• Distribution model and

marketing strategy.!

Is My Idea Worth Pursuing?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 22: Does Your App Really Solve a Problem?

“It suddenly occurred to me that the hottest tech start-ups are solving all the problems of being twenty years old, with cash on hand, because that's who thinks them up.”

-  George Packer, The New Yorker, May 2013.

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 23: Does Your App Really Solve a Problem?

   Value vs Problem!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 24: Does Your App Really Solve a Problem?

!Problem solving is important, but so is opportunity and value.!

Is It Always About SolvingA Problem?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 25: Does Your App Really Solve a Problem?

!Wrong problems and right problems.!

Is It Always About SolvingA Problem?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 26: Does Your App Really Solve a Problem?

Wander App!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 27: Does Your App Really Solve a Problem?

Is There a Market?!

Credit:  MarkeDng  Technology  Landscape,  via  ChiefMartec.com  @Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 28: Does Your App Really Solve a Problem?

Simple equation!

Market Size =!Price Point x !Number of Buyers!

What Is The Market Size?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 29: Does Your App Really Solve a Problem?

Angry Birds!2 billion downloads x $0.99!!Minecraft!10 million downloads x $6.99!

Market Size Estimation!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 30: Does Your App Really Solve a Problem?

Market Size!

Adapted  from  B.  Srinivasan  and  V.  Pande  @Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 31: Does Your App Really Solve a Problem?

• Fermi estimates (top-down market sizing)!!“How many piano tuners are there in !Chicago?”

!• Sum up empirical revenue

figures for competitors !!(SEC filings)!

Market Size Estimation!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 32: Does Your App Really Solve a Problem?

Facebook Advertiser Tools!Real time census for demographical estimates.!

Market Research!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 33: Does Your App Really Solve a Problem?

Google Adwords Keyword Planner!Search volumes for keywords.!

Market Research!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 34: Does Your App Really Solve a Problem?

Is There Demand?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 35: Does Your App Really Solve a Problem?

“A game-changer in the world of social networking”!!AppAdvice, NYT,!Mashable.!

Foreca.st!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 36: Does Your App Really Solve a Problem?

If the concept is novel, can demand be created and fostered?!

Demand!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 37: Does Your App Really Solve a Problem?

Illusions of Demand!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 38: Does Your App Really Solve a Problem?

Is There Room For Your Idea?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 39: Does Your App Really Solve a Problem?

Is There Room For Your Idea?!

Spork!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 40: Does Your App Really Solve a Problem?

Do you have sufficient time to market advantage?!

Spork!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 41: Does Your App Really Solve a Problem?

Could It Get !Eaten By !A Giant?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 42: Does Your App Really Solve a Problem?

• How do you get your app in the hands of The Market?!• Can you leverage virality?!• Can your marketing budget

help achieve this?!

Distribution Model.!Marketing Strategy.!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 43: Does Your App Really Solve a Problem?

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Credit:  h"p://www.viralblog.com/research-­‐cases/how-­‐hotmail-­‐became-­‐a-­‐viral-­‐hit-­‐once/  

Page 44: Does Your App Really Solve a Problem?

•  In the 90s, people paid for Internet + one ISP based e-mail address. !

•  Enter Hotmail. People could now access their account from any computer in the world.!

•  With no extra cost per email address! !

= Thousands of sign-ups every day.!

The Hotmail Model!Virality + Shrewd Marketing!

Page 45: Does Your App Really Solve a Problem?

Hotmail spent only $500,000 to gain 12 million users in 2 years, while its early competitors spent $20 million to attract less than half of that.!!

The Hotmail Model!Virality + Shrewd Marketing!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 46: Does Your App Really Solve a Problem?

The Virality Equation  

U(t) = (Np)t/τ

  N = Number of people shared with p = probability that people decide to share τ= Time interval between shares

•  Np must be > 1!•  It’s a lot easier to increase N than p!•  Decreasing τresults in non-linear

growth, due to exponential factor.!@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 47: Does Your App Really Solve a Problem?

Potential Economy of Scale?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 48: Does Your App Really Solve a Problem?

An Idea Evaluation Model!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 49: Does Your App Really Solve a Problem?

“The way to get good ideas is to get lots of ideas and throw the bad ones away.”

– Linus Pauling

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013  

Page 50: Does Your App Really Solve a Problem?

Questions?!

@Ar$ulGeek  |  FITC  SCREENS  |  Oct  2013