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1 Disco: Running Commodity Operating Systems on Scalable Multiprocessors Edouard Bugnion, Scott Devine, Mendel Rosenblum, Stanford University, 1997 Presented by Divya Parekh

Disco: Running Commodity Operating Systems on Scalable Multiprocessors Disco

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Disco: Running Commodity Operating Systems on Scalable MultiprocessorsVMware started as a grad school project out of Stansford university. Many servers were under utilized so Project Disco was born. Yes, VMware was originally called Project Disco. In fact both GOOGLE and Project Disco started out together as grad projects.

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Page 1: Disco: Running Commodity Operating Systems on Scalable Multiprocessors Disco

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Disco: Running Commodity

Operating Systems on Scalable

Multiprocessors

Edouard Bugnion, Scott Devine, Mendel Rosenblum,

Stanford University, 1997

Presented by Divya Parekh

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Outline

Virtualization

Disco description

Disco performance

Discussion

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Virtualization

“a technique for hiding the physical characteristics of computing resources from the way in which other systems, applications, or end users interact with those resources. This includes making a single physical resource appear to function as multiple logical resources; or it can include making multiple physical resources appear as a single logical resource”

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Old idea from the 1960s

IBM VM/370 – A VMM for IBM mainframe Multiple OS environments on expensive hardware

Desirable when few machine around

Popular research idea in 1960s and 1970s Entire conferences on virtual machine monitors

Hardware/VMM/OS designed together

Interest died out in the 1980s and 1990s Hardware got more cheaper

Operating systems got more powerful (e.g. multi-user)

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A Return to Virtual Machines

Disco: Stanford research project (SOSP ’97)

Run commodity OSes on scalable multiprocessors

Focus on high-end: NUMA, MIPS, IRIX

Commercial virtual machines for x86 architecture

VMware Workstation (now EMC) (1999-)

Connectix VirtualPC (now Microsoft)

Research virtual machines for x86 architecture

Xen (SOSP ’03)

plex86

OS-level virtualization

FreeBSD Jails, User-mode-linux, UMLinux

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Overview

Virtual Machine

A fully protected and isolated copy of the underlying

physical machine’s hardware. (definition by IBM)”

Virtual Machine Monitor

A thin layer of software that's between the hardware

and the Operating system, virtualizing and managing

all hardware resources.

Also known as “Hypervisor”

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Classification of Virtual Machines

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Classification of Virtual Machines

Type I VMM is implemented directly on the physical hardware.

VMM performs the scheduling and allocation of the system’s resources.

IBM VM/370, Disco, VMware’s ESX Server, Xen

Type II VMMs are built completely on top of a host OS.

The host OS provides resource allocation and standard execution environment to each “guest OS.”

User-mode Linux (UML), UMLinux

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Non-Virtualizable Architectures

According to Popek and Goldberg,” an architecture is virtualizable if the set of

sensitive instructions is a subset of the set of privileged instructions.”

x86 Several instructions can read system state in

register CPL 3 without trapping

MIPS KSEG0 bypasses TLB, reads physical memory

directly

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Type I contd..

Hardware Support for Virtualization

Figure: The hardware support approach to x86 VirtualizationE.g. Intel Vanderpool/VT and AMD-V/SVM

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Type I contd..

Full Virtualization

Figure : The binary translation approach to x86 Virtualization

E.g. VMware ESX server

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Type I contd..

Paravirtualization

Figure: The Paravirtualization approach to x86 Virtualization E.g. Xen

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Type II

Hosted VM Architecture

E.g. VMware Workstation, Connectix VirtualPC

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Disco : VMM Prototype

Goals

Extend modern OS to run efficiently on shared memory multiprocessors without large changes to the OS.

A VMM built to run multiple copies of Silicon Graphics IRIX operating system on a Stanford Flash shared memory multiprocessor.

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Problem Description

Multiprocessor in the market (1990s)

Innovative Hardware

Hardware faster than System Software

Customized OS are late, incompatible, and possibly bug

Commodity OS not suited for multiprocessors

Do not scale cause of lock contention, memory architecture

Do not isolate/contain faults

More Processors More failures

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Solution to the problems

Resource-intensive Modification of OS (hard and time consuming, increase in size, etc)

Make a Virtual Machine Monitor (software) between OS and Hardware to resolve the problem

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Two opposite Way for System Software

Address these challenges in the operating system: OS-Intensive Hive , Hurricane, Cellular-IRIX, etc innovative, single system image But large effort.

Hard-partition machine into independent failure units: OS-light Sun Enterprise10000 machine Partial single system image Cannot dynamically adapt the partitioning

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Return to Virtual Machine Monitors

One Compromise Way between OS-intensive & OS-light – VMM

Virtual machine monitors, in combination with commodity and specialized operating systems, form a flexible system software solution for these machines

Disco was introduced to allow trading off between the costs of performance and development cost.

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Architecture of Disco

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Advantages of this approach

Scalability

Flexibility

Hide NUMA effect

Fault Containment

Compatibility with legacy applications

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Challenges Facing Virtual Machines

Overheads

Trap and emulate privileged instructions of guest OS

Access to I/O devices

Replication of memory in each VM

Resource Management

Lack of information to make good policy decisions

Communication and Sharing

Stand alone VM’s cannot communicate

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Disco’s Interface

Processors MIPS R10000 processor Emulates all instructions, the MMU, trap architecture Extension to support common processor operations

Enabling/disabling interrupts, accessing privileged registers

Physical memory Contiguous, starting at address 0

I/O devices Virtualize devices like I/O, disks, n/w interface exclusive to VM Physical devices multiplexed by Disco Special abstractions for SCSI disks and network interfaces

Virtual disks for VMs Virtual subnet across all virtual machines

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Disco Implementation

Multi threaded shared memory program

Attention to NUMA memory placement, cache aware data structures and IPC patterns

Code segment of DISCO copied to each flash processor – data locality

Communicate using shared memory

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Virtual CPUs

Direct Execution execution of virtual CPU on real CPU Sets the real machine’s registers to the virtual CPU’s

Jumps to the current PC of the virtual CPU, Direct execution on the real CPU

Challenges Detection and fast emulation of operations that cannot be

safely exported to the virtual machine privileged instructions such as TLB modification and Direct access to physical memory and I/O devices.

Maintains data structure for each virtual CPU for trap emulation

Scheduler multiplexes virtual CPU on real processor

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Virtual Physical Memory

Address translation & maintains a physical-to-machine address (40 bit) mapping.

Virtual machines use physical addresses

Software reloaded translation-lookaside buffer (TLB) of the MIPS processor

Maintains pmap data structure for each VM –contains one entry for each physical to virtual mapping

pmap also has a back pointer to its virtual address to help invalidate mappings in the TLB

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Contd..

Kernel mode references on MIPS processors access memory and I/O directly - need to re-link OS code and data to a mapped address space

MIPS tags each TLB entry with Address space identifiers (ASID)

ASIDs are not virtualized - TLB need to be flushed on VM context switches

Increased TLB misses in workloads Additional Operating system references VM context switches

TLB misses expensive - create 2nd level software -TLB . Idea similar to cache?

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NUMA Memory management

Cache misses should be satisfied from local memory (fast) rather than remote memory (slow)

Dynamic Page Migration and Replication

Pages frequently accessed by one node are migrated

Read-shared pages are replicated among all nodes

Write-shared are not moved, since maintaining consistency requires remote access anyway

Migration and replacement policy is driven by cache-miss-counting facility provided by the FLASH hardware

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Transparent Page Replication

1. Two different virtual processors of the same virtual machine logically read-share the same physical page, but each virtual processor accessesa local copy.

2. memmap tracks which virtual page references each physical page. Used during TLB shootdown

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Disco Memory Management

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Virtual I/O Devices

Disco intercepts all device accesses from the virtual machine and forwards them to the physical devices

Special device drivers are added to the guest OS Disco device provide monitor call interface to pass all

the arguments in single trap Single VM accessing a device does not require

virtualizing the I/O – only needs to assure exclusivity

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Copy-on-write Disks

Intercept DMA requests to translate the physical addresses into machine addresses.

Maps machine page as read only to destination address page of DMA Sharing machine memory

Attempts to modify a shared page will result in a copy-on-write fault handled internally by the monitor. Logs are maintained for each VM Modification

Modification made in main memory

Non-persistent disks are copy on write shared E.g. Kernel text and buffer cache

E.g. File systems root disks

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Transparent Sharing of Pages

Creates a global buffer cache shared across VM's and reduces memory foot print of the system

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Virtual Network Interface

Virtual subnet and network interface use copy on write mapping to share the read only pages

Persistent disks can be accessed using standard system protocol NFS

Provides a global buffer cache that is transparently shared by independent VMs

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Transparent sharing of pages over NFS

1. The monitor’s networking device remaps the data page from the source’s machine address space to the destination’s.

2. The monitor remaps the data page from the driver’s mbuf to the clients

buffer cache.

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Modifications to the IRIX 5.3 OS

Minor changes to kernel code and data segment – specific to MIPS

Relocate the unmapped segment of the virtual machine into the mapped supervisor segment of the processor– Kernel relocation

Disco drivers are same as original device drivers of IRIX

Patched HAL to use memory loads/stores instead of privileged instructions

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Modifications to the IRIX 5.3 OS

Added code to HAL to pass hints to monitor for resource management

New Monitor calls to MMU to request zeroed page, unused memory reclamation

Changed mbuf management to be page-aligned

Changed bcopy to use remap (with copy-on-write)

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SPLASHOS: A specialized OS

Thin specialized library OS, supported directly by Disco

No need for virtual memory subsystem since they share address space

Used for the parallel scientific applications that can span the entire machine

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Disco: Performance

Experimental Setup

Disco targets the FLASH machine not available that time

Used SimOS, a machine simulator that models the hardware of MIPS-based multiprocessors for the Disco monitor.

Simulator was too slow to allow long work loads to be studied

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Disco: Performance

Workloads

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Disco: Performance

Execution Overhead

Pmake overhead due to I/O virtualization, others due to TLB mappingReduction of kernel timeOn average virtualization overhead of 3% to 16%

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Disco: Performance

Memory Overheads

V: Pmake memory used if there is no sharingM: Pmake memory used if there is sharing

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Disco: Performance

Scalability

Partitioning of problem into different VM’s increases scalability.

Kernel synchronization time becomes smaller.

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Disco: Performance

Dynamic Page Migration and replication

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Conclusion

Disco VMM hides NUMA-ness from non-NUMA aware OS

Disco VMM is low(er) effort

Moderate overhead due to virtualization

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Discussion

Was Disco- VMM done rightly? Virtual Physical Memory on architectures other

than MIPS MIPS TLB is software managed

Not sure of how well other OS perform on Disco since IRIX was designed for MIPS

Not sure how HIVE, Hurricane performs comparatively

Performance of long workloads on the system Performance of heterogeneous VMs e.g. Pmake

case

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Discussion

Are VMM Microkernels done right?