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Re.Invent Media
sterreichischen Medientage | 2014
Mark A.M.Kramer | @MAMK
in a World of Pervasive Media
Rethinking Mobile Experiences
A Personal Perspective
Observations
Mobile: Capable of being moved. Characterized by an extreme degree of fluidity; moving or flowing with great freedom.
Context: The surroundings, circumstances, environment that determine, specify, or clarify the meaning of an event or other occurrence.
Experience: Event(s) of which one is cognizant
Mobile
Context
Experience
Social Shaping
Technology Determinism
Co-experience
Velocity
Connectivity
Mobile: Capable of being moved. Characterized by an extreme degree of fluidity; moving or flowing with great freedom.
Context: The surroundings, circumstances, environment that determine, specify, or clarify the meaning of an event or other occurrence.
Experience: Event(s) of which one is cognizant
In order to fully comprehend these changes we need to discover ways and methods in which to define and measure these mobile experiences in real-life situations.
Mobile devices and services have helped re-shape how human-beings communicate and interact within different contexts and situations
What is Mobile ?
Mobile: Capable of being moved. Characterized by an extreme degree of fluidity; moving or flowing with great freedom.
Context: The surroundings, circumstances, environment that determine, specify, or clarify the meaning of an event or other occurrence.
Experience: Event(s) of which one is cognizant
https://i.stack.imgur.com/3HSQQ.jpg
SOURCE: http://motionislotion.files.wordpress.com/2012/01/bodies_in_motion_backflip.jpg
Mobile: Capable of being moved. Characterized by an extreme degree of fluidity; moving or flowing with great freedom.
Context: The surroundings, circumstances, environment that determine, specify, or clarify the meaning of an event or other occurrence.
Experience: Event(s) of which one is cognizant
http://www.jasonernst.com/wp-content/uploads/2011/02/connection-map.png
TRENDS
Curation / Filters
MMO + Massive Multiplayer Online Games
http://www.gamasutra.com/db_area/images/blog/224114/Games%20M%2BA%202014%20after%20Twitch%20deal.png
MMO + Massive Multiplayer Online Games
http://www.gamasutra.com/db_area/images/blog/224114/Games%20M%2BA%202014%20after%20Twitch%20deal.png
Content Production
https://farm9.staticflickr.com/8312/8001872769_043ea9e8ef_b.jpg
http://thedeepwaterbreaks.files.wordpress.com/2014/02/drone1.jpg
Wearable Technology
SOURCE: https://2.bp.blogspot.com/-zCeI8crM9Do/Uzf7YkT9K8I/AAAAAAAAbvA/62BnrarVcbg/s1600/weareable+tech.png
NEAR FUTURE
16 June 2002
The Internet is watching us now. If they want to. they can see what sites you visit. In the future, television will be watching us, and customizing itself to what it knows about us. The thrilling thing is, that will make us feel we're part of the medium. The scary thing is, we'll lose our right to privacy. An ad will appear in the air around us, talking directly to us.
- Steven Spielberg
SOURCE: http://www.rogerebert.com/interviews/spielberg-and-cruise-and-the-movies
I wanted all the toys to come true someday. I want there to be a transportation system that doesn't emit toxins into the atmosphere. And the newspaper that updates itself..
Amazon Announces The $199 Fire Phone, The First Smartphone With Head-Tracking Technology
http://techcrunch.com/2014/06/18/amazon-announces-the-fire-phone/
Emotion Aware Media
Smart TV Interaction
http://www.flatpanelshd.com/pictures/samsungsmarttv2013-1l.jpgAIR Research Project Ambient
UBIQUITOUS EMOTION-AWARE COMPUTING
Danke | Thank you
http://media1.s-nbcnews.com/i/newscms/2014_26/533671/140626-gopro-videos-jms-1654_9ba44f0141ecaf44fba1630ea6aba624.jpg