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A simulation of agile team working, based on Jon Jagger's "Kanban 1's game"
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Agile 1’s Game
We work in teams, in a pipeline
Each team has a ‘Backlog’ of story cards
The aim is to get story cards from
‘Backlog’ to ‘Done’
Each story card has a size
Each story has to be worked on by every
team member in turn
You can only work on a story that is in front of
you
Each team member has six dice
Every day we all throw all our dice TOGETHER
Every ‘1’ you throw is one unit of work done
Record the amount of work done on the
story in front of you
When you have finished a story, pass it to the next team member
Each story takes the same amount of work from every team member
Questions?
Form into teams - choose a name
Create your pipeline
Create a backlog of 5 stories
Questions?
Iteration 1
Retrospective
BacklogYou can use a unit of work to create a new
story for the backlog:
Iteration 2
Retrospective
Story Splitting
You can use a unit of work to split any story:
Iteration 3
Retrospective
SwarmingBefore your team rolls, you can decide to lend some of your dice to another team
member
For each die that you lend, you must put another die aside:
Lend Put aside Roll1 1 42 2 23 3 0
Iteration 4
Retrospective
DefectsAfter each ‘day’, roll 2 dice for each card that
is still ‘in progress’
Total Outcome
10 Lose all work done
11Lose all work done AND move card
back one
12 Lose all work done AND move card to backlog
Iteration 5
Retrospective
WIP
Implement a work in progress limit of 2.
So, no story can move to the next stage in the pipeline if there is a story being worked
on in that stage.
Iteration 6
Retrospective
WIP and Buffers
Vary the WIP limit.
Create buffers.
Iteration 7
Retrospective