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SEMINAR PRESENTATION PRESENTED BY: PABITRA MOHAN PADHY CSE , 6 TH SEM REGD.NO. 1001306005 GUIDED BY: MR.SAMEER KUMAR DAS COMPUTER SCIENCE GANDHI INSTITUTE OF INDUSTRIAL TECHNOLOGY DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY 3D INTERNET ON

3D INTERNET

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Page 1: 3D INTERNET

SEMINAR PRESENTATION

PRESENTED BY:

PABITRA MOHAN PADHYCSE , 6TH SEMREGD.NO. 1001306005

GUIDED BY:

MR.SAMEER KUMAR DASCOMPUTER SCIENCE

GANDHI INSTITUTE OF INDUSTRIAL TECHNOLOGY

DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

3 D I N T E R N E T

ON

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

A brief introduction to web versions. Introduction to 3D internet. Power of 3D internet. Knowing intelligent environments. Technical implications and solutions. Understanding obstacles to commercial success. Applications of 3D internet.

OBJECTIVES:

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

PROBLEM STATEMENT:

Getting a glimpse of the next generation internet andknowing its seamless power.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

WEB 1.0:

First face of the World Wide Web. Edited only by webmasters. Similar to a hand-written notebook. Threatened to paranoid perception.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

WEB 2.0:

Everyone can contribute to the web. Rich user interface and best in class graphics. 85% majority websites in web 2.0. Change is inevitable.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

WEB 3.0:

Use of metaverse in web technology. The rise of intelligent systems. Birth of the most awaited future internet. Webpages and Webplaces.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

3D INTERNET

3D internet otherwise known as virtual world. It is a blend of television, social networking and web. Second life and it’s “in-world” residents. Interesting and fascinating. Integration of every electronic device OTA.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

3D INTERNET! WHY ?

To converge physical world and virtual world. Ease of use. To get rid of flat and messy documents, surfing a natural way. Get everything at your finger tip.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

Natural organization of objects and data.

Try before buy to Interactive shopping.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

3D INTERNET. WHAT ?

Successor of all web technologies. Flexible architecture, open protocols, intelligent and distributed systems. Virtual universe within physical universe. Use of avatars as virtual identity. Provides 3d map of every internet hub in world.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

Try products in a digital wireframe at your home.

Simulation of webplaces in true to life graphics.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

INTELLIGENT SYSTEMS

Provides realistic 3D experience. Artificial intelligence and intelligent algorithms. Intelligent routing depending on network topology. Speech and gesture recognition. A new benchmark to the gaming platform.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

TECHNICAL GLITCHES

• It requires high bandwidth speed, not possible for most countries.

• Hardware required for 3D internet is partially available.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

( Average broadband speed in different countries of the world)

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

SOLUTIONS

Use of 3G internet, which provides a max. speed of 14.4 Mbps for stationary and 384 Kbps for a moving vehicle.

Use of Google Glasses and vision station for preliminary hardware requirements.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

A user interacting with pc usingGoogle Glass.

A user interacting with pcusing Vision station.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

OBSTACLES TO COMMERCIAL SUCCESS

Requires a transformation from 2D to 3D completely. Lack of virtual experience and hardware. Inconsistency in internet speed.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

APPLICATIONS

Virtual classes over internet from universities. Preaching spirituality of different religions. Embassies for tourist and virtual guide. Live sport stadium experience.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

CONCLUSION

3D internet is a step ahead to future which could servefor not only as metaverse but will change the way weperceive internet of today.

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

REFERENCES

Websites: http://www.computer.howstuffworks.comhttp://en.wikipedia.orghttp://secondlife.comhttp://google.com

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

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DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING & INFORMATION TECHNOLOGY

Any Queries ?