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The top documents tagged [simulated game worlds]
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Chapter 4.3 Real-time Game Physics. Outline Introduction Motivation for including physics in games Practical development team decisions Particle Physics
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CSCE 590E Spring 2007 Basic Physics By Jijun Tang
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1 Computer Game Physics CIS 487/587 Bruce R. Maxim UM-Dearborn
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Chapter 4.3 Real-time Game Physics
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