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The top documents tagged [parallel primitives]
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Ryuji Morishima (UCLA/JPL). N-body code: Gravity solver + Integrator Gravity solver must be fast and handle close encounters Special hardware (N 2 ):
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Weekly Report Start learning GPU Ph.D. Student: Leo Lee date: Sep. 18, 2009
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Derek C. Richardson (U Maryland) PKDGRAV : A Parallel k-D Tree Gravity Solver for N-Body Problems FMM 2004
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Implementation of MVS integrators to cosmological N-body codes
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GPU Computing with CUDA © Dan Negrut, 2012 UW-Madison Dan Negrut Simulation-Based Engineering Lab Wisconsin Applied Computing Center Department of Mechanical
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High Level Triggering Fred Wickens. 2 High Level Triggering (HLT) Introduction to triggering and HLT systems –Why do we Trigger –Why do we use Multi-Level
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