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The top documents tagged [current games]
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5Guesses
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How Industry and/or People in Industry Present & Market There Brand and Products
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Level Design Workshop
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Evolving Neural Network Agents in the NERO Video Game Author : Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen Presented by Yi Cheng Lin
213 views
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1 Path Planning Introduction. 2 Who am I? Roland Geraerts Robotics background Research on path planning and crowd simulation Assistant professor
224 views
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Brothers - Artbook UK
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Introducing children to rugby: Shaping the game, retaining players and developing talent
35 views
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