1. What have you learnt about technologies from the process of
constructing this product?
2. As the majority of the film was going to be of sports action
we would need a suitable camera. Mountain bikers film their rides
all the time and most of them use GoPro which is arguably the best
sports camera as it is used by professionals. The camera is the
best option as it is both durable and high quality filming. The
camera can film up to 1440 and has a wide high quality lenses which
means you can capture everything you are passing. The GoPro also
has a wide variety of mount which enabled us to attach the camera
to the bike and get the unique shots. Although this is the best
Camera for the task at hand it does not provide the best sound
quality as it is not the main function of the camera. This was not
too big of an issue because there was no dialog in the film.
3. On the GoPro that we were using their was no screen that we
could use to see what the GoPro was shooting (viewfinder) so we
decided to work around this problem by using the GoPro Wi-Fi to our
phone and used the GoPro app which would relay the picture it was
shooting and then we could adjust the shot if it was wrong. Also by
using this feature it allowed us to see the camera status, so the
battery life and the library for example. It also gave us control
to start the GoPro. This gave us the freedom to go on long trails
and stop the footage when appropriate on the trail rather then
waiting till the end and then stopping it manually and being left
with a larger amount of unwanted footage and taking up the storage
space.
4. We found that we would have to be doing a lot of filming
which the GoPro would not be suitable for. We had to film things
like interviews and evaluations, so we decided to use a mobile
phone camera. Over the past few years technology has developed
drastically so much so it allows us to do some quality HD filming
on a phone which makes the film more accessible and easier to
upload to the internet. It also meant that we could share the film
easily within the group which made the film easy to edit the film
and we could manage our time much more efficiently.
5. I have learnt to use blogger so that I can display all of my
media texts. It is an easy and more robust way of displaying work
as it can be seen by anyone at any time. Slideshare is a site where
you have to make an account. What allows you to do is share your
PowerPoints with the internet. It makes your work accessible as you
can access it from almost anywhere. Social media allowed us as a
team to stay connected when working in separate locations this made
our production process much more efficient as we could share the
work. furthermore social media allowed us to share our work with
the world and promote it and get feedback. Prezi was a more diverse
way of composing some of our evaluation work. It is like PowerPoint
but a modern and inventive take on it. it allows you to present
your work in a more creative way. It also allows you to share your
work with more ease as it is internet based.
6. As our title sequence was essentially a biking montage with
no dialog it was vital that we selected the right music as it would
be the only thing you would hear. Sound cloud provided us with a
huge library of non copyrighted music. Art of the title is an
excellent website which has a vast library of title sequence which
would could use to conduct our research. It has loads of different
genres and inventive ways on title sequence construction. You could
find both old and new titles. This site was a big influence on our
work because we took a lot of our inspiration from the titles we
saw on the art of the title. This is a site that helped us with our
audience research and how our film compared with others. We used it
to establish our target audience. YouTube aloud us to perform a
multitude of tasks such as research and displaying our title
sequence. It is also useful to annotate the title sequence because
it has features which allow you to edit your videos and add
text.
7. Screen for media Tools Time line for film Time line for
sound Text (titles) Editing for media, text and effects
effects