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The Game Accelerator Experience – Making the Most of It
Andrew WalkerCreative Mobile GameDev Day 2014
Quick Background on Me
• 1993 – Joined game studio startup • Microsoft – DirectX, Xbox and Xbox Live
launch team member• THQ Publishing – Business Development• Left in 2010 – did the startup thing again• Jan 2014 – Joined GameFounders as Partner
GF Facts and FiguresГеография
400+ applications67 countries
4th Program Underway28 Total Teams in Portfolio
Studios operating 100%Making revenue 67% (14/21)
No of people involved 81 (3.9 per studio)
Studios with original IP launched 62% (13/21)
Studios with publisher/ investor 29% (6/21)
Why go to an accelerator?
• Mentoring• Connections• Investment• Holiday in Estonia• Build a scalable creative business!
What’s The First Thing To Do When You Enter An Business Accelerator?
Define SuccessSet Your Goals!
Ideal Team Size?
vs.
Mentoring
Drink from the Fire Hose!
Be Ready to Pivot
Making the Most of It
• Finish your game• Listen, Research and Analyze with Mentors• Learn new business models• Decide - publishing or self-publishing• Connect with Investors
What’s Next?
Time + Hard Work
Summary
• Preparation is key – know what you want• Research your mentors• It’s a great option if –– You want to build a scalable business– Listen and accept constructive criticism– You are in it for the long haul
• Be ready to pivot• The more you put in – the more you will get out
Thank You!