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[email protected] www.tms-hr.com The Art of Success or Failure, Part 1

The Art of Success or Failure

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Page 1: The Art of Success or Failure

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The Art of Success or Failure, Part 1

Page 2: The Art of Success or Failure

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Contents

Part 1 – Introduction, Challenge 52 Development Cards Every Hand is a Winner … What You Need To Know

Part 2 – Models, Understanding The Success or Failure Continuum Personal Branding

Part 3 – Cards, Applications How To Use This Book TMSelect™ Color Wheel Development Card Assessment Virtual Coaching

Page 3: The Art of Success or Failure

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Introduction / Challenge

“The purpose of life is not to be happy. It is to be useful, to be honorable, to be compassionate, to have it make some difference

that you have lived and lived well.” – Ralph Waldo Emerson

“The two most important days in your life are the day you are born …and the day you find out why.” – Mark Twain

Inspiration

Action

Opportunities

Frustration

Hope/Dreams

Challenges

Page 4: The Art of Success or Failure

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Overview / Synopsis

Purpose Uniqueness Reader Benefits (Self & Others)

Achieving Desired Results Demonstrating Adaptability Making Better Decisions Developing Capabilities Building Stronger Relationships Becoming a Better Leader

Page 5: The Art of Success or Failure

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Diamonds

Foundation & Purpose

Awareness & Confidence

Personal Branding

Personal Growth

Sense of Urgency

Ambiguity

Receiving Feedback

Risk & Uncertainty

Focus & Intensity

Patience & Listening

Change Readiness

Autonomy

Work Life Balance

Page 6: The Art of Success or Failure

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Clubs

Accountability

Decision Making

Meeting Obligations

Personal Drive

Adding Value

Taking Charge

Change & Innovation

Creativity

Thinking Strategically

Quality

Logic & Understanding

Planning & Prioritization

Setting Objectives

Page 7: The Art of Success or Failure

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Hearts

Emotional Intelligence

Influencing Others

Trust & Understanding

Communication

Sensitivity

Sharing & Supporting

Relating

Commitment to Others

Viewpoints & Perspectives

Presentation & Facilitation

Interpersonal Savvy

Conflict

Relationship Building

Page 8: The Art of Success or Failure

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Spades

Principled Leadership

Performance Coaching

Motivating Others

Empowering Others

Driving Execution

Team Building

Delegation

Providing Direction

Leadership Style

Enriching Work Roles

Valuing Contributions

Trust & Influence

Role Model

Page 9: The Art of Success or Failure

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Every Hand is a Winner …Every Hand is a Loser

Is Life a Game of Chance/Luck? Is Your Fate Pre-Determined? Intelligence + Family Connections +

Education + Wealth + Good Parents = Strong Cards

Weaker Education + No Mentors + Poor/Moderate + Difficult Childhood + Weak Parents = Weak Cards

Playing the Game

Success = Positive Attitude + Confidence + Purpose + PassionFailure = Negative Attitude + Doubt + Uncertainty + Indifference

Page 10: The Art of Success or Failure

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Art and Science

Science

Art

What

How

Who

Why

Results or “What”

Actions or “How”

Focus

Energy

Behaviors

“Why”

Page 11: The Art of Success or Failure

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Paradox of Life – 80/20 Rule

Good to GreatGood Intentions, but No

Real ValueOutside-In ApproachOne Size Fits AllPerformance GapsTraining vs. CoachingNo Personal GrowthKills ProductivityNo AccountabilityMediocre to Less

Mediocre

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True Professional > > > Leader

LearnGrowShareSupportLead

Being a professional involves making a commitment to something important, making the necessary sacrifices to be the best that you

can be, and focusing on delivering results for yourself, the team, and organization (or something greater).

Page 13: The Art of Success or Failure

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Amateurs ProfessionalsExpect to Lose Expect to Win

Focus on not losing Focus on winning

Committed to a task (short-term) Committed to a purpose (long-term)

Withdraw if a chance of failure See failure as the first step to success

Hide liabilities and weaknesses Acknowledge weaknesses

Only confident in their role Can assume roles of others

Fear deters them (challenge) Fear drives them (opportunity)

Surprised by situations, good and bad

Anticipate situations, good and bad

Overreact or non-responsive Adapt to situations quickly

Professionals vs. Amateurs

Page 14: The Art of Success or Failure

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Part 1 – Introduction / Challenge, Closing

To Live You Have to Play the Game To Play the Game You Have to Care

If You Care, You Have a Reason to Never Give Up

“All life is an experiment. The more experiments you make the better.” – Ralph Waldo Emerson

Positive Attitude

Confidence

Professional

Leader

Negative Attitude

Doubt

Amateur

Follower

Page 15: The Art of Success or Failure

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Playing the Game, End of Part 1

Part 1 – Introduction, Challenge 52 Development Cards Every Hand is a Winner … What You Need To Know

Part 2 – Models, Understanding The Success or Failure Continuum Personal Branding

Part 3 – Cards, Applications How To Use This Book TMSelect™ Color Wheel Development Card Assessment Virtual Coaching

Page 16: The Art of Success or Failure

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The Art of Success or Failure, Part 2

Page 17: The Art of Success or Failure

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Contents, Part 2

Part 1 – Introduction, Challenge 52 Development Cards Every Hand is a Winner … What You Need To Know

Part 2 – Models, Understanding The Success or Failure Continuum Personal Branding

Part 3 – Cards, Applications How To Use This Book TMSelect™ Color Wheel Development Card Assessment Virtual Coaching

Page 18: The Art of Success or Failure

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The Success or Failure Continuum

Page 19: The Art of Success or Failure

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Negative Attitude or Positive Attitude

D3 Personal BrandingQueen of Diamonds

D17 Personal Drive Jack of ClubsD29 Trust & Understanding Queen of HeartsD33 Relating Eight of HeartsD37 Interpersonal Savvy Four of HeartsD39 Relationship Building Two of HeartsD42 Motivating Others Queen of Spades

Acting as a champion for change, not its critic

Taking great pride in work role, the team and the organization

Relating to people in an open, accepting and productive manner, making an effort to leave a positive impression

Too cautious or risk averse, asking "why" more than "why not"

Lacking clear purpose, enthusiasm and commitment to the team and organization

Not making people feel comfortable, indifferent, cold and detached

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Uncertainty or Purpose

Lacking conviction and a clear purpose, too cautious or accommodating

Second-guessing self and capabilities, lacking confidence to make decisions

A poor work life balance

Setting clear goals and success criteria for self, not having this defined by others

Making quality decisions with conviction and confidence

Getting what "you" want from both your work and personal life

D1 Foundation & Purpose Ace of DiamondsD8 Risk & Uncertainty Seven of Diamonds

D13 Work Life Balance Two of DiamondsD15 Decision Making King of ClubsD22 Thinking Strategically Six of ClubsD26 Setting Objectives Two of ClubsD40 Principled Leadership Ace of SpadesD52 Role Model Two of Spades

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Self-interest or Trust

Making an effort to ensure that group relationships are working well

Enjoying interactions with peers and direct reports to provide support for mutual goals

Demonstrating character and concern for others

D15 Decision Making King of ClubsD27 Emotional Intelligence Ace of HeartsD29 Trust & Understanding Queen of HeartsD31 Sensitivity Ten of HeartsD34 Commitment to Others Seven of HeartsD38 Conflict Three of HeartsD39 Relationship Building Two of HeartsD50 Valuing Contributions Four of SpadesD51 Trust & Influence Three of Spades

Too critical of others, not valuing the contributions of everyone on the team

Too self-contained, keeping apart from the group

Too competitive and focused on personal results and accomplishments

Page 22: The Art of Success or Failure

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Personal Branding – Yin & Yang

Yang (White, Harder Side)

SunMaleDay

SummerHot

Yin (Black, Soft Side)

MoonFemaleNight

WinterCold

Development Cards

ReflectionThinking

UnderstandingLearning

Development Cards

ActionDoing

ChangingGrowing

Page 23: The Art of Success or Failure

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Personal Branding – Example 1

D1 – Foundation & Purpose

OveruseAutonomous: Reluctant to ask for helpFocused: Pushing self too hard

UnderuseHumble: Not picking up the need for personal changeOptimistic: Fear of the unknown

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Personal Branding – Example 2

D2 – Awareness & Confidence

OveruseDirect: Listening to respond, not to understandHumble: Overusing friendliness not confidence to make positive impressions on others

UnderuseDirect: Lacking conviction and confidence when challengedHumble: Difficulty acknowledging weaknesses or limitations

Page 25: The Art of Success or Failure

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Playing the Game, End of Part 2

Part 1 – Introduction, Challenge 52 Development Cards Every Hand is a Winner … What You Need To Know

Part 2 – Models, Understanding The Success or Failure Continuum Personal Branding

Part 3 – Cards, Applications How To Use This Book TMSelect™ Color Wheel Development Card Assessment Virtual Coaching

Page 26: The Art of Success or Failure

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The Art of Success or Failure, Part 3

Page 27: The Art of Success or Failure

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Contents, Part 3

Part 1 – Introduction, Challenge 52 Development Cards Every Hand is a Winner … What You Need To Know

Part 2 – Models, Understanding The Success or Failure Continuum Personal Branding

Part 3 – Cards, Applications How To Use This Book Development Card Assessment TMSelect™ Color Wheel Virtual Coaching

Page 28: The Art of Success or Failure

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How to Use This BookReflection Define What’s Important to You Identify Your Strengths and Weaknesses Discovering Your Personal Brand Discovering the TMSelect™ Color Wheel* True Professional/LeaderAction Select a Development Card* Start, Stop, Do More, or Do Less Implement Something Every Day Find a Coach or Accountability Partner Virtual Coaching* Seek and Welcome Feedback Play the Game

Page 29: The Art of Success or Failure

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TMSelect™ Color Wheel

TMSelect™ ID =152 personal brands + 52 motivation factors +52 competencies

Like DNA, each individual has a unique “portrait.”

General or Personal ID

Page 30: The Art of Success or Failure

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TMSelect™ Color Wheel – TheoryBC High to Moderate Color Intensity BC Moderate to Low Color Intensity12 Determined   HP 22 Idealistic   M43 Self-starter   HP 30 Optimistic   M3 Action-oriented   HP 1 Accepting   M

14 Direct   HP 5 Approachable   M6 Authoritative   HP 2 Accommodating   M

23 Independent   HP 27 Logical   M21 Hard-charging   HP 18 Fact-finder   M40 Resilient   HP 4 Analytical   M42 Risk-taker   HP 36 Pessimistic   M9 Confident   HP 33 Perfectionist   M

35 Persuasive   HP 45 Steady   M17 Expressive   EP 15 Disciplined   M25 Innovative   EP 10 Conservative   M16 Enthusiastic   EP 49 Traditional   M24 Influential   EP 7 Calm   M31 Outgoing   EP 41 Responsible   ER50 Trusting   EP 32 Patient   ER19 Flexible   EP 37 Quiet   ER26 Intuitive   EP 39 Reliable   ER13 Diplomatic   EP 48 Tolerant   ER29 Open-minded   EP 44 Sincere   ER34 Persistent   EP 51 Trustworthy   ER38 Realistic   EP 46 Supportive   ER20 Focused   M 28 Modest   ER11 Critical   M 8 Caring   ER47 Tentative   M 52 Understanding   ER

Page 31: The Art of Success or Failure

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TMSelect™ Color Wheel – Real ClientBC High to Moderate Color Intensity BC Moderate to Low Color Intensity12 Determined   HP 22 Idealistic   M43 Self-starter   HP 27 Logical   M3 Action-oriented   HP 18 Fact-finder   M14 Direct   HP 4 Analytical   M42 Risk-taker   HP 13 Diplomatic   M6 Authoritative   HP 36 Pessimistic   M9 Confident   HP 33 Perfectionist   M23 Independent   HP 29 Open-minded   M21 Hard-charging   HP 39 Reliable   M35 Persuasive   HP 49 Traditional   M16 Enthusiastic   EP 5 Approachable   M24 Influential   EP 45 Steady   M17 Expressive   EP 15 Disciplined   M34 Persistent   EP 7 Calm   M31 Outgoing   EP 48 Tolerant   M38 Realistic   EP 41 Responsible   M30 Optimistic   M 44 Sincere   ER20 Focused   M 51 Trustworthy   ER25 Innovative   M 32 Patient   ER40 Resilient   M 10 Conservative   ER50 Trusting   M 46 Supportive   ER11 Critical   M 28 Modest   ER19 Flexible   M 8 Caring   ER1 Accepting   M 2 Accommodating   ER26 Intuitive   M 37 Quiet   ER47 Tentative   M 52 Understanding   ER

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Development Card AssessmentCard DC# Development Card Description Strength Importance

D1 Having a clearly defined sense of purpose in life S Important

D2 Building awareness and understanding of self, strengths, weaknesses, and limitations MS

D3 Demonstrating value to others through a clear and well defined personal brand MW Important

D4 Focusing on continuous improvement and personal growth MW Important

D5 Conveying the proper sense of urgency for important and urgent tasks and projects MS

D6 Being comfortable with ambiguity and fast-paced environments S

D7 Proactively seeking out feedback and dealing constructively with mistakes W

D8 Handling risk and uncertainty with ease while moving forward rather quickly S Important

D9 Maintaining focus and intensity during challenging situations MS

D10 Practicing patience and listening to understand environment before taking action W Important

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Playing the Game – Example

Goal is to populate the blank card with six take action strategies by answering the 11 Game Planning Questions/Steps for each Development Card. See Game Planning Worksheet

Page 34: The Art of Success or Failure

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Playing the Game, GP2Success Criteria – The Success or Failure Continuum 1.1–Understanding own preferences, resources and intuitions, both confident and humble (D2) 1.2–Setting the example for growth and learning, a strong role model to others (D4) 1.3–Setting clear goals and success criteria for self, not having this defined by others (D18) 1.4–Carefully weighing the priority of things to be done, focusing on goals and results (D10) 1.5–Conveying the proper sense of urgency for issues and situations, not everything is important

(D25) 1.6–Making quality decisions with conviction and confidence (D15)

1.7–Setting challenging goals that push the envelope and stretch one's comfort zone (D8) 1.8–Handling day-to-day work challenges confidently with a willingness to adjust to multiple

demands and shifting priorities (D6) 1.9–Demonstrating a willingness to expend discretionary effort to achieve personal and

professional goals (D17) 1.10–Taking independent action to change the direction of events (D12) 1.11–Not giving up easily when obstacles are encountered (D16) 1.12–Getting what "you" want from both your work and personal life (D13)

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Playing the Game, GP5Targeted Needs – The Success or Failure Continuum 1132–Not having a clear sense of strengths, weaknesses, blind spots, or hidden strengths, a low

self-awareness (D2) 361–Not picking up the need for personal change (D4) 1655–Lacking conviction and a clear purpose, too cautious or accommodating (D2 or D18) 369–Lack of patience (D10) 154–Difficulty distinguishing between important and non-important activities (D5 or D25) 376–Second-guessing self and capabilities, lacking confidence to make decisions (D15)

374–Too cautious or risk averse (D8) 1483–Not agile or versatile in learning to deal with first time or unusual problems (D6) 1440–Exhibiting low energy and enthusiasm with no sense of urgency (D5 or D17) 1133–Too accommodating to the needs of others (D2 or D12) 1439–Withdrawing when faced with obstacles or challenges (D2 or D16) 1774–A poor work life balance (D13)

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Playing the Game, GP5 Autonomous: Enjoying the freedom to act independently

with few expectations and instructions from others Confident: Having the capacity and resources needed to

be successful with little need for reassurance from others Focused : Devoting a great deal of energy toward a goal,

belief, or process when seen as worthwhile Humble: Easy-going, low-key and modest, not arrogant,

self-promoting or pretentious Optimistic: Having a positive outlook on life, creating a

sense of purpose and a vision of the future for self and others

Patient: Carefully weighing the priority of things to act on or to communicate, a wait and see position

Reflective: Seeking meaning in relationships, ideas and events hoping to better understand self and others

Secure: Having a keen awareness of strengths, weaknesses, and limitations, accepting critical feedback without personalizing it

Page 37: The Art of Success or Failure

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Playing the Game, GP7 & GP8Overuse (GP7) Autonomous: 368–Reluctant to ask for help (D13) Confident: 364–Setting unrealistic goals (D26) Focused: 360–Pushing self too hard (D13) Humble: 1488–Lacking conviction and confidence when challenged (D2 or D14) Optimistic: 1489–Passion and eagerness lead to acting without thinking (D15) Patient: 1490–Too cautious, waiting for things to happen (D5 or D17) Reflective: 1491–Overconfident in ability to make a good decision (D2 or D15) Secure: 367–Overconfident in capabilities and capacity for improvement (D2 or D4)Underuse (GP8) Autonomous: 377–Lacking confidence to take independent action (D2 or D12) Confident: 376–Second-guessing self and capabilities, lacking confidence to make decisions (D2

or D15) Focused: 370–Lacking focus and not resourceful with time (D5 or D25) Humble: 361–Not picking up the need for personal change (D4) Optimistic: 371–Fear of the unknown (D8) Patient: 1767–Too impulsive or restless with no time to smell the roses (D13) Reflective: 1485–Lacking perspective, believing the world is black and white (D15) Secure: 375–Fearing failure or the risk of admitting shortcomings (D2 or D3)

Page 38: The Art of Success or Failure

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Start, Stop, Do More, or Do Less

Page 39: The Art of Success or Failure

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eBook Tour

Page 40: The Art of Success or Failure

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Playing the Game – Closing Reflection Define What’s Important to You Do You Want To Be a True ProfessionalAction Start, Stop, Do More, or Do Less Play the Game

Resources www.VirtualCoachingPro.com

Register Webcast/Workshops Online Learning Center Coaching Feedback Reports (general/personal)

Free Live Workshop 90 minute or half-day Some restrictions apply

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Copyright & Disclaimer

Copyright Information: Copyright © 2009-2015 TM Solutions, LLC (“TMS”). All rights reserved. These services and materials may be reproduced by the authorized user solely for its own benefit and internal use. They may not be used by or distributed, reproduced or sold to any other person, subsidiary, related company, or other organization. Use of services and materials by consultants, attorneys, or similar parties to provide services to their clients is prohibited. Except as allowed above or with the written permission of TMS, no part of these materials and services may be reproduced, transmitted, or stored in a retrieval system, in any form, including by photocopy, microfilm, electronic or mechanical process, or by any others means. Copyright restrictions are not applicable to information included in this product that is in the public domain.

Disclaimers & Limited Liability Terms: These materials are designed to provide accurate and authoritative information in regard to the subject matter covered. In providing these materials, TMS is not engaged in rendering legal or other professional services. If legal advice or other expert assistance is required, the services of a competent professional should be sought. As no published or service work can be totally current, all information should be checked against the most recent developments by a qualified professional. While every attempt has been made to provide accurate information, TMS cannot be held accountable for any error or omission. Additionally, TMS is not liable for any claims by an employee of the company using these materials or for fines or damages resulting from violation of federal or state law. TMS’ liability extends to the cost of these services paid by the authorized user during the 12 months prior to any such event. By using these services you also agree to indemnify, defend, and hold TMS harmless for losses resulting from your implementation or improper implementation of employment law practices and procedures.