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Social Innovation and Collaborative Design A do-it yourself approach to improved community results Maksym Klyuchar, UNDP Ukraine

Social innovation and collaborative design

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Collaborative design and principles of of social innovation in examples from all over the world.

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Page 1: Social innovation and collaborative design

Social Innovation and Collaborative Design

A do-it yourself approach to improved community results

Maksym Klyuchar, UNDP Ukraine

Page 2: Social innovation and collaborative design

Themes for discussion

• Social innovation and co-design: introduction• Let’s cheat!• Nuts, bolts and sketches for design

Page 3: Social innovation and collaborative design

(1) Social Innovation

• Innovation = new for this situation, location or application. Think Home Grown Initiatives.

• Social dimension is key: by the people for the people

• Not necessarily digital• Sometimes discover the new in the old =>

like… inventing the wheel!

Page 4: Social innovation and collaborative design

(1) Social Innovation

Benefits• Social innovator (opportunities to build skills,

“warm glow”, funds from monetization if built properly)

• Community (better services or experiences, feeling of purpose, stronger social fabric)

• Government (efficient utilization of resources, sharing responsibility, image booster)

• Businesses (new markets, public-private partnerships, devoted clientele)

Page 5: Social innovation and collaborative design

(1) Collaborative Design

• One of the ways to engage in social innovation• Joining efforts of government, civil society,

citizens, businesses to jointly come up with the best solution to a problem

Page 6: Social innovation and collaborative design

(1) Social innovation – some basics

• A good itch to scratch – you know best where your shoe hurts you most

Page 7: Social innovation and collaborative design

(1) Social innovation – some basics

• Cheat! This helps ideas spread across borders

Page 8: Social innovation and collaborative design

(1) Social innovation – some basics

• Define your audience and zoom in

Page 9: Social innovation and collaborative design

(1) Social innovation – some basics

• Run “grandma tests” and “elevator pitches”. Refine your idea by practicing. Value feedback

Page 10: Social innovation and collaborative design

(1) Social innovation – some basics

• Turn to the citizen-experts

Page 11: Social innovation and collaborative design

(1) Social innovation – some basics

• Think steps ahead

Page 12: Social innovation and collaborative design

(1) Social innovation – some basics

• Please… Please? Please!!!• Bear in mind your users… Their behavior, likes

and dislikes, as well as communication modes (do they actually read the newspaper that you advertised in?)

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(2) Let’s cheat!

• Mapping

Page 14: Social innovation and collaborative design

(2) Let’s cheat!

• Crowd-funding / crowd-resourcing

Page 15: Social innovation and collaborative design

(2) Let’s cheat!

• “Fix My Street”

Page 16: Social innovation and collaborative design

(2) Let’s cheat!

• Access to information

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(2) Let’s cheat!

• Services or service improvement

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(2) Let’s cheat!

• SMS polling

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(2) Let’s cheat!

• No matter the tool, remember the “itch”. It determines success

• Remember the wheel? New in the old.• Think in terms of “by the people for the people”.

This is best described by principles of human-centered design

Page 20: Social innovation and collaborative design

(3) Nuts, bolts and sketches for design

• Toolkits and toolsets

http://www.designkit.org/ http://diytoolkit.org/

Page 21: Social innovation and collaborative design

(3) Nuts, bolts and sketches for design

ProblemDefinition

Page 22: Social innovation and collaborative design

(3) Nuts, bolts and sketches for design

Target Group

Page 23: Social innovation and collaborative design

(3) Nuts, bolts and sketches for design

ExperienceTour /ServiceSafari

Page 24: Social innovation and collaborative design

(3) Nuts, bolts and sketches for design

Fast IdeaGenerator

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(3) Nuts, bolts and sketches for design

Theory ofChange

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(3) Nuts, bolts and sketches for design

PrototypeTestingPlan

Page 27: Social innovation and collaborative design

(3) Nuts, bolts and sketches for design

BusinessModel Canvas

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(3) Nuts, bolts and sketches for design

Scaling Plan

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(3) Nuts, bolts and sketches for design

Prototyping / Co-design funnel

Page 30: Social innovation and collaborative design

(3) Nuts, bolts and sketches for design

Some things to remember1. Focus on the problem, not the product2. Bridge the digital divide3. Don’t pitch, prototype4. Make space and allow ideas to grow – haste

makes waste

Page 31: Social innovation and collaborative design

All for now

Thank you!