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Nervous Politics
APUSGoPo
Rules• Get in one of three teams
• Pick a person to be your speaker• Pick a person to be your guesser• None of the other team members may speak but they may use their notes or
textbooks and write down answers • The speaker faces the overhead where the words are projected• The guesser sits with their back to the overhead • Terms will be flashed on the overhead, one at a time
• The speaker tries to get the guesser to say all of their terms within two minutes
Rules• The speaker may say anything (within reason) except the actual words they are
trying to get the guesser to say. They lose a point every time the speaker says the term.
• The team gets one point every time the guesser guesses the term
• If the speaker gives up they may say “pass” and go on to the next slide. They can not go back to slides they pass.
• At the end of the time, other teams may guess the unanswered terms for half
credit (first hand up, first served)
• The team with the most total points at the end of the game gets that many extra credit points.
6
• Independent Regulatory commission
5
•Office of Personnel and Management
4
• EPA
6
•Civil Service
5
• Federal Register
4
• FCC
3
•Miranda v Arizona
1
•Bakke v University of California Board of Regents
6
• Spoils system
5
•Oversight
4
• FDA