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@shoobe0 1 @udemy Designing the Mobile User Experience 1) The Phones are Here to Stay Designing Mobile User Experiences 1) The phones are here to stay @shoobe01 @udemy

Mobile User Experience: The Phones Are Here to Stay

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  1. 1. 1 Designing Mobile User Experiences 1) The phones are here to stay @shoobe01 @udemy
  2. 2. 2 UX != UI Field research Face to face interviewing Creation and administering of tests Gathering, organizing, and presenting statistics Documentation of personas and findings Product design Feature writing Requirement writing Graphic arts Interaction design Information Architecture Usability Visual design Taxonomy creation Terminology creation Copy writing Presentation and speaking Working tightly with programmers Brainstorm coordination Company culture evangelism Communication to stakeholders Prototyping Interface layout Interface design
  3. 3. 3 Course Outline Get the entire 13 part series, with resources and exercises, at: https://www.udemy.com/mobile-user-experience-the-complete-guide-to-mobile/#/ 1. The Phones are Here to Stay 2. People & Technology 3. Platform Choices 4. Hybrid or Native App? 5. Adaptive or Responsive? 6. Information Architecture 7. Outside & Between 8. Back & the Stack 9. Interface Design by Zones 10. Interaction & Touch 11. Input & Entry 12. Interaction & Specification 13. Designing at Scale
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  8. 8. 8 We are outnumbered.
  9. 9. 9 Many more mobiles than computers.
  10. 10. 10 80% growth in use in 2013.
  11. 11. 11 Users prefer mobile.
  12. 12. 12 Design for mobile.
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  14. 14. 14 - TECHNOLOGY AND BUSINESS ISNT OPTIMIZED FOR DIGITAL, WIRELESS, INTERNET DELIVERY, AND I WANT TO TELL YOU WHY BEFORE WE GET TO THE TRADITIONAL DESIGN TOPICS, OR TALK ABOUT HTML5 VS NATIVE APP DEVELOPMENT
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  17. 17. 17 Fallacies of distributed computing: 1. The network is reliable. 2. Latency is zero. 3. Bandwidth is infinite. 4. The network is secure. 5. Topology doesn't change. 6. There is one administrator. 7. Transport cost is zero. 8. The network is homogeneous.
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  23. 23. 23 Want More? Get the entire 13 part series, with resources and exercises, at: https://www.udemy.com/mobile-user-experience-the-complete-guide-to-mobile/#/ 1. The Phones are Here to Stay 2. People & Technology 3. Platform Choices 4. Hybrid or Native App? 5. Adaptive or Responsive? 6. Information Architecture 7. Outside & Between 8. Back & the Stack 9. Interface Design by Zones 10. Interaction & Touch 11. Input & Entry 12. Interaction & Specification 13. Designing at Scale