9
GrowPerAction This is fucking awesome. Game.

YOUNG GLORY - 3th part. Creative part of the new type of game

Embed Size (px)

DESCRIPTION

You can see brief here - http://youngglory.com/2013-14/briefs/dec/design

Citation preview

Page 1: YOUNG GLORY - 3th part. Creative part of the new type of game

GrowPerAction

This is fucking awesome. Game.

Page 2: YOUNG GLORY - 3th part. Creative part of the new type of game

So HI, Akira! Hope you enjoy my work! If you have some question – it’s always welcome. At the end of presentation my mail.

you me

Thx 4 Fallout NV, but not for Fallout 3!

Page 3: YOUNG GLORY - 3th part. Creative part of the new type of game

Target Audience

• The Main part is past-hardcore gamers,

who doesn’t have much time to get good skills and stuff.

• The Second part is mobile gamers who tired of old systems of lvl upping theirs characters, they want to play cool RPG and have a PVP.

Page 4: YOUNG GLORY - 3th part. Creative part of the new type of game

Description A Type of game is MMORPG. Like Ultima Online. But the main different is in a system of growing skills and getting a resources. Growing of skill going by common actions in real or internet life. You can add a jawbone or fuelband to more actions. For example there are some things after achieve them you should get some rewards like: •Download 1 GB traffic – 1000 gold •Walk 1 km – 1000 logs •Swim 1 km – 100 bars of gold •Text 10 sms – 100 bars of iron •Talk 10 minutes - +0,1% of magic •Type 1000 buttons - +0,1% swordsmanship •Post in FB - +0,1% fencing •Invite friend - +1 scroll of magic And more fun actions. Solve – Problem when gamers don’t have time to level up their characters. Opportunity – Ultima Online is the first MMORPG. It’s a great game with history, this title give us a big buzz in gamers community. Life style – Game can become a part of live and help people do more common things with pleasure because they achieve some stuff for that.

Page 5: YOUNG GLORY - 3th part. Creative part of the new type of game

f2p

But with an in app purchase. We must connect as much gamers as we can. Become a part of their lifes.

Page 6: YOUNG GLORY - 3th part. Creative part of the new type of game

Logo

Page 7: YOUNG GLORY - 3th part. Creative part of the new type of game

Platform

Mobile ofc it’s a mostly growing category. Penetration of smartphones is amazing. It’s always with you and you can play forever.

Page 8: YOUNG GLORY - 3th part. Creative part of the new type of game

best ad’s is no ad’s

Let’s do people all work by PR a game. Let them use a power of the WOM. From the beginning 10.000 most actionable gamers take a personal face of character.

Page 9: YOUNG GLORY - 3th part. Creative part of the new type of game

Go live, go play

[email protected]