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User Acquisition for Mobile Apps Rohit Nair, Head –Knowledge Gaming, Games2win

Beginner's guide to user acquisition for mobile apps and games

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With over a million apps on iOS and Android, the biggest problem that developers face is User Acquisition. A quick guide to help indi developers on user acquisition and the most cost-effective ways to do it

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Page 1: Beginner's guide to user acquisition for mobile apps and games

User Acquisitionfor Mobile Apps

Rohit Nair, Head –Knowledge Gaming, Games2win

Page 2: Beginner's guide to user acquisition for mobile apps and games

Why should an app acquire users?

Page 3: Beginner's guide to user acquisition for mobile apps and games

1) Visibility!!

Page 4: Beginner's guide to user acquisition for mobile apps and games

Great Launch + Sustained downloads for a longer period

Page 5: Beginner's guide to user acquisition for mobile apps and games

2) Stability of downloads

Download numbers are relatively consistent after a particular rank is established . (-10% to +10% )

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3) Generate Revenue

User acquisition is most important after LTV (Life time value) of a game has been determined.

More downloads = More Money

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Free downloads required

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Paid downloads required

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Free downloads per category

Page 11: Beginner's guide to user acquisition for mobile apps and games

How do we acquire users??

Page 12: Beginner's guide to user acquisition for mobile apps and games

Three Parts of User Acquisition

• Install Volume • Conversion Rate %• User Quality

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1) Conversion Rate (CR)(X axis): Clicks/Installs

2) User Quality(Y axis): User Quality scores are calculated by analyzing the number of sessions, in-app events, purchases and retention

3) Volume(Bubble size): New users’ volume

Jargons explained

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Page 15: Beginner's guide to user acquisition for mobile apps and games

1) Search

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Search

Pros• Best Quality of users (as they are looking for a game)

Cons• Low Quantity• Low Conversion Rates

Comments:• Use Adsense for Mobile to advertise on Google Search

(Highly untapped. Low volume but great Quality users)• User CPC campaigns

Search here means mobile web search and not appstore search.

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Search (Appstore search) Pros• High Conversion Rates• High Quality of users

Comments• Dependent on Download volume (+velocity) + Ratings :

nothing else! • Appstore SEO like web search depends heavily on download

traffic as much as hygiene

Must use: appcod.es , straply.com, searchman to compare and name apps and keywords

Page 18: Beginner's guide to user acquisition for mobile apps and games

2) Ad Networks

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Ad Network Buying

CPC CPI

Page 20: Beginner's guide to user acquisition for mobile apps and games

Ad NetworksPros• Deliver strong volume

Cons• Conversion rates lower• Quality of users lower

Comments:• Best suited for Mass market apps and Games • Always use CPI against CPC

Page 21: Beginner's guide to user acquisition for mobile apps and games

Available Networks(listed in the following slides)

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LTV OptimizersLTV Optimizers help you to get the best return out of multiple ad networks by splitting total spend and analyzing the returns.

LTV-Optimizers are easy to use and just need an SDK installed into your app

Page 27: Beginner's guide to user acquisition for mobile apps and games

What apps should try

Facebook MoPub Mmedia Admob

CPC (Cost per Click)

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What we should try

Flurry

CPI (Cost per install)

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Facebook Advertising

Believed to be the most cost effective Install mechanism

Average CPI in the US around $2

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$0.50 - $3.00 seem to be the standard CPIs across industries and Ad networks!

Flurry’s Appcircle allows you to target specific type of users

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3) Incentivized

Traffic

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Incentivized Traffic

Pros• Highest Conversion rates

Cons• Conversion rates lower• Quality of users lower

Comments:Best suited for Mass market apps and Games

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Page 34: Beginner's guide to user acquisition for mobile apps and games

Incentivized + Non Incentivized

Due to the Low quality of users acquired from Incentivized , these companies are now moving to Non Incentivized user acquisition (like any other ad network)

NativeX and Tapjoy now function as normal ad networks + provide acquisition depending upon the level of activity in the app

Page 35: Beginner's guide to user acquisition for mobile apps and games

4) App Discovery Platforms

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App Discovery PlatformSuccess Stories

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Final Comments

1) User acquisition is not a science, it’s an art 2) User acquisition cannot be mastered with a

single campaign, this is an iterative process till you figure what works best for YOUR app

3) App discovery platforms are expensive but a great start to any app launch

4) Talk to agents of different networks to get the best deal and figure what will work for YOU

Page 43: Beginner's guide to user acquisition for mobile apps and games

Presentation

By Rohit nairhttp://rohitnair.in