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Thinking Lean: Introduction to lean startup & lean canvas Presentation for UTS Project Pitch 2014 Matthew Ho, Tapmint

Thinking Lean - Introduction to Lean Startup and Lean Canvas

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Introduction to lean startup and lean canvas. This presentation starts with a background about lean startups to provide some context. It also has a section about product market fit. The next part describes the lean canvas in more detail with examples from my business and the apps I have made. This is a presentation given to UTS students at UTS Project Pitch 2014 event.

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Page 1: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Thinking Lean:Introduction to lean startup & lean canvasPresentation for UTS Project Pitch 2014Matthew Ho, Tapmint

Page 2: Thinking Lean - Introduction to Lean Startup and Lean Canvas

About Me

Matthew Ho

● We make innovative apps● Worked in online for 7 years● Next Digital, Deloitte, Airbnb● Twitter: @inspiredworlds

Head of Product Development at Tapmint

Page 3: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Lean

● Make something that people want● Process: hypothesis - experiment -

measure

● Customer feedback

● Iterative process

● Less cost

● Test our assumptions

Page 4: Thinking Lean - Introduction to Lean Startup and Lean Canvas

No waste

Page 5: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Chasing unicorns

Building product and ignoring customers

Page 6: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Product market fit

Imagine a carpark with the narrowest space possible and trying to park your car in there

Requires a series of moves & adjustments to park it

Page 7: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Only one key will unlock the market

Imagine product market fit as a key that unlocks the market

Need to keep polishing and refining it until the fit is true, clean and precise.

Cyclical process to find product market fit using lean startup methodology

Page 8: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Iterative process

Case study: LP Strategy app1. Constant iteration based on

feedback. 2. Weekly release cycles: design,

development, and marketing3. 10,000 downloads. 4. #5 ranked app for “Letterpress” in

AU, #8 in US in a competitive category.

Page 9: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Lean Canvas

1. Is a framework / tool2. Understand the principles behind it3. Methodology to think about starting a business4. Designed to capture the risks in your startup

Page 10: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Lean Canvas

Page 11: Thinking Lean - Introduction to Lean Startup and Lean Canvas

1. Customer segments

● Who is the customer?● Target customers● Early Adopters● List the characteristics of your ideal

customers

Page 12: Thinking Lean - Introduction to Lean Startup and Lean Canvas

1. Customer segments

Native Tongue language learning Apps● Target kids that were 6 - 8 years old● Parents 34 - 36 ● We also had a customer segment of

adult users (25 - 44) ● Schools purchasing for students

Page 13: Thinking Lean - Introduction to Lean Startup and Lean Canvas

2. Problem

● What are the top three problems?● Existing alternatives● List how these problems are solved

today● “Blood on the floor problem”?

Page 14: Thinking Lean - Introduction to Lean Startup and Lean Canvas

2. Problem

Native Tongue language learning apps● Learning a new language is really

hard ● Learning is boring ● Effective learning requires repetition

and practice

Page 15: Thinking Lean - Introduction to Lean Startup and Lean Canvas

2. Alternatives available

● CD’s● Books ● Dictionaries● Classes● Personal tutors ● Podcasts ● Desktop software● Mobile apps

Page 16: Thinking Lean - Introduction to Lean Startup and Lean Canvas

3. Unique value proposition

● What is your value proposition?● Single, clear, compelling message

that states why you are different and worth buying

● For us - “Fun, fast, effective language learning”

● We are a game

Page 17: Thinking Lean - Introduction to Lean Startup and Lean Canvas

4. Solution

● What are the top three features?● Building only what is necessary to

solve the problem● Prioritise● Rank

Page 18: Thinking Lean - Introduction to Lean Startup and Lean Canvas

5. Channels

● Path to customers ● For our apps

○ ASO ○ SEO ○ Content marketing○ Adwords ○ Email ○ Paid installs ○ Mobile ad networks

Page 19: Thinking Lean - Introduction to Lean Startup and Lean Canvas

6. Revenue

● Revenue streams● Revenue model● Life time value● Gross margin

Page 20: Thinking Lean - Introduction to Lean Startup and Lean Canvas

6. Revenue for Native Tongue

● Started with paid app ● Free & paid● In-app-purchase - buy pack for

$0.99● Power users would buy 3 packs● Upsell rate 3%● Price inelastic

Page 21: Thinking Lean - Introduction to Lean Startup and Lean Canvas

7. Cost structure

● Customer acquisition costs● Distribution costs● Implementation cost● Our major costs

● Design● App development (in-house)● Hosting● Marketing● Rent

Page 22: Thinking Lean - Introduction to Lean Startup and Lean Canvas

8. Key Metric

● Key activities you measure ● Pick one metric to start ● Metric that will validate or invalidate

your assumption ● ARPU (average revenue per user)● MAU (monthly active users)● DAU (daily active users)● Time spent per session

Page 23: Thinking Lean - Introduction to Lean Startup and Lean Canvas

9. Unfair Advantage

● Can’t be easily copied or bought● IP● Deep industry experience or insight● Unique marketing channel ● Existing audience● Difficult to articulate from Day 1● Work towards and build

Page 24: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Summary

1. Lean startup methodology: hypothesis - experiment - measure2. Have a go at the lean canvas! 3. Lean canvas is a framework for market and product4. Product / market fit is an iterative process

Page 25: Thinking Lean - Introduction to Lean Startup and Lean Canvas

About Us - Tapmint

● Team behind Native Tongue. First winning team in Startup Weekend in Australia

● 3 language game apps with 450,000 downloads

● Consulting: Innovation, rapid experimentation, complete solutions

Page 26: Thinking Lean - Introduction to Lean Startup and Lean Canvas

Contact Us - Tapmint

● We make awesome apps ● Website: http://tapmint.com ● Twitter: @tapmint ● Email: [email protected]