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A talk I gave at the GDC 2011 Women in Games awards luncheon about the changing role of women in games.
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Women in Games
Jesse Schell
Collective IntelligenceDr. Anita Wooley
• Three factors1. Social Sensitivity (the “eyes” test)2. Conversational turn-taking3. The number of women in the group
The Medium is the Misogynist?
• A world where…– You can do anything– No one gets hurt– Verbal communication is awkward or impossible