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Week 3 AssignmentET 504Toni Sexton
Citation preview
Sutro, Friedman, Frank
A Homemade PowerPoint Game
By
Toni Sexton
GCD Program | Jewish Home Lifecare
Play the game
Game Directions
Story
Credits
Copyright Notice
Game Preparation
Objectives
Game Pieces
The Story of “Sutro, Friedman, Frank”
JHL residents have a great wealth of knowledge to share. We have survivors of the Holocaust, the Titanic, and both world wars. On one of the floors lives an economist that changed US policy. There are opera singers, actors, doctors and more. They all live within the three buildings of Sutro, Friedman and Frank.
Home Page
Game DirectionsThe goal of the game is to make it full circle from the cafeteria to Sutro, Friedman, Frank and then back to the cafeteria.
To play the game you have to answer questions correctly to travel to each floor of all three buildings and back to the cafeteria.
To win the game you have to be the first to return to the cafeteria.
You must answer the question correctly to move forward. You must answer a question correctly to move from the start position in the cafeteria. The turn moves to the next player after each question is read regardless of a correct or incorrect answer. You can not move more than one space for any question.
Return
Game Preparation• Gameboard: Print out slide 9 as the game board
• Cards: Print out slides 10-11 then cut into individual question cards
• Game Pieces: Print out slide 5 and cut out the individual game pieces for students to move from slot to slot.
Home Page
Game Pieces
Return
CreditsAll teachers and students at non-profit schools can use, revise, or adapt this game
at will at no cost on the condition that all prior designers are cited.
• Originally designed by Toni Sexton, GCD Program at Jewish Home Lifecare, May 13, 2012 “Sutro, Friedman, Frank.”
Home Page
Educational Objectives• Audience
– GCD Program Students
• Subject Area Objectives– Initiate conversations with elders– Properly follow JHL policies – Cite proper use of iPod for recording and photographing
Home Page
Copyright• Copyright 2012 Toni Sexton
• Permission to copy this game at no cost is granted to all teachers and students of non-profit schools.
• Permission is also granted to all teachers and students of non-profit schools to make revisions to this game for their own purposes, on the condition that this copyright page and the credits page remain part of the game. Teachers and students who adapt the game should add their names and affiliations to the credits page without deleting any names already there.
Home Page
1st Floor
2nd Floor
Sutro
Friedman
2nd Floor
1st Floor
2nd Floor
1st Floor
Frank
Cafeteria[Start Here]
Start
CreatingMr. G is a former Marine with early onset dementia. He is not allowed off of his floor and he is not happy with the lack of physical activity in his new routine at the nursing home. What activities would you design for Mr. G to help him adjust to his new residence?
CreatingMrs. R has trouble hearing without her hearing aid but due to progressing stages of dementia, she often forgets that she’s not wearing it. How will you speak to Mrs. R so that she can hear you and doesn’t get defensive about not wearing her hearing aid?
CreatingMr. P has Alzheimer's and has trouble recalling dates, events, people and other details. He also gets confused in the middle of telling stories. What can you do to help Mr. P feel comfortable and attempt to get him to complete his recollections?
RememberingWhere are the fire exists in the
Sutro building?
UnderstandingWho do you think is the most important staff member in a
nursing home?
ApplyingCan you think of a situation other than someone in a nursing home, where there might exist dietary
restrictions?
AnalyzingCan you distinguish between the colors and locations of wrist and
ankle bands?
EvaluatingFrank 3 prohibits staff from
bringing their food into areas inhabited by the residents. Why
might such a rule exist?