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By Rob Mills, Joe Giggs & Curtis
Roberts
Summary: Establishing shot of
the sun setting in the sky, as
the shot is slowing getting
darker.
CA: n/a
CM: n/a
CS: Establishing (wide) shot
SFX: Music Track
Transition: Gaussian Blur
Extra Info: Time Lapse, 3
seconds
Summary: Cut to a panning shot of the Protagonists Sheriff badge. Text of the actors name super imposed over the shot.
CA: Low AngleCM: Panning shot(Left to Right)CS: Close upSFX: Music TrackTransition: Gaussian Blur
Extra Info: Text to establish actor and entice the audience
Summary: Continued wide
shot of the sun setting, now
further down.
CA: n/a
CM: n/a
CS: Wide Shot
SFX: Music Track
Transition: Gaussian Blur
Extra Info: Penultimate shot of
time lapse ‘sun set’ footage
Summary: Shot of Antagonist holding/wearing a black hat, Text of actors name set to appear after actors hand motion.
CA: High AngleCM: NoneCS: Close upSFX: Music TrackTransition: Gaussian Blur
Extra Info: Establishing another actor to entice the audience
Summary: Time lapse of sun
completely setting, cutting
to Antagonist walking down
a dust track.
CA: n/a
CM: n/a
CS: Wide shot
SFX: Music Track
Transition: Gaussian Blur
Extra Info: The final ‘Gaussian
Blur’ transition used
Summary: Antagonist walking past camera & motioning hand over his gun creating suspense.
CA: High AngleCM: NoneCS: Medium shotSFX: Music Track, more
guitars now addedTransition: Cross cut to
Antagonist walking
Extra Info: Establishing antagonist and themes of violence
Summary: Medium shot of Antagonist walking down dust road, creating tension, establishing character and narrative
CA: High Angle CM: NoneCS: Medium shotSFX: Music TrackTransition: Cross cut
Extra Info: Establishing setting
Summary: Antagonist walking
as text showing the end of
the title sequence wipes
away.
CA: Low Angle
CM: None
CS: Close up
SFX: Music Track
Transition: Cross cut
Extra Info: Text revealing the
end of the title sequence
Summary: Text revealing location & tie period superimposed over shot of Antagonist approaching Protagonist.
CA: Low AngleCM: NoneCS: Medium-Long shotSFX: Music Track Transition: Cross cut
Extra Info: A best within the music kicks in between this shot and the next to create tension
Summary: Protagonist and Antagonist are getting closer to the stand off.
CA: High AngleCM: None CS: Medium ShotSFX: Music TrackTransition: Cross Cut
Extra Info: Music beat kicks in with more instruments added into the track to create atmosphere
Summary: Protagonist standing up, creating tension as Antagonist and Protagonist get closer to the stand off.
CA: Low AngleCM: Panning (Right to Left)CS: Medium ShotSFX: Music TrackTransition: Match on action
cross cut
Extra Info: Protagonist standing up in low angled shot to look superior
Summary: Slow motion of Protagonist and Antagonist circling around rocks
CA: Low Angle CM: NoneCS: Wide ShotSFX: Music TrackTransition: Match on action
cross cut
Extra Info: Slow motion added in post production to add suspense
Summary: Match on action of Antagonist and Protagonist, as Protagonist begins to turn around.
CA: High AngleCM: NoneCS: Medium-Long ShotSFX: Music TrackTransition: Cross Cut
Extra Info: Match on action with turn, to create fluidity between shots
Summary: Protagonist turning around to fact Antagonist, into the stand off.
CA: High AngleCM: NoneCS: Long ShotSFX: Music Track & Church
BellTransition: Fade to Colour
(Black)
Extra Info: Church bell SFX upon transition into the next shot
Summary: Extreme close up of Protagonists eyes/face.
CA: Low AngleCM: NoneCS: Extreme Close upSFX: Music Track & Church
BellTransition: Fade To Colour
(Black)
Extra Info: Fade out into different close up’s to create tension
Summary: Extreme Close up of Antagonists eyes/face.
CA: High AngleCM: NoneCS: Extreme Close upSFX: Music Track &Church
BellTransition: Fade To Colour
(Black)
Extra Info: matching close up/ fade between characters, creating tension
Summary: Stand off between
the Antagonist and
Protagonist.
CA: High Angle
CM: None
CS: Wide Shot
SFX: Music Track & Church
Bell
Transition: Final Fade To
colour
Extra Info: stereotypical stand
off between two characters
Summary: Shot showing the
shadow of the Antagonists gun
spin leading to the gun shot.
CA: High Angle
CM: None
CS: Close up
SFX: Music Track fades out into
Gun shot
Transition: Cross cut
Extra Info: Gun shot on the cut to
create fluidity between shots
Summary: Long Shot of
Protagonist shot down by
Antagonist, return of music.
CA: High Angle
CM: None
CS: Long Shot
SFX: Music Track
Transition: Cross cut
Extra Info: Revealing the
Protagonist having been
shot by the Antagonist
Summary: Close up of Antagonists holstering his gun.
CA: High AngleCM: NoneCS: Close upSFX: Music Track & Holster
SFXTransition: Fade to colour
Extra Info: Fade out into black to show the end of the opening sequence.