Upload
magicalpotato9000
View
45
Download
0
Embed Size (px)
Citation preview
Patryk Kleczkowski
Sound Manipulations:
In this particular task, I was asked to take some of my sounds that I have recorded before, both ambient and directional, and apply different effects to them
in the Reaper software, ‘adjust’ them. I have used several ranges of different tools and experiment with different effects and techniques to create the most
interesting sounds possible.
1st Sound Manipulation:
In this particular sound manipulation, I have messed around with a lot of ambience effects as well as used a special VST plugin called – Lost Technology,
which ‘alienated’ my sound. I have used different depths, pitches, speeds and mods of sounds to get the effect that I wanted, i.e. a sound that very much
sounds like a signal sent by an alien life form etc. I have tried my best to keep it quite eerie however not to hurt the listeners ears. The ambience helped me
Patryk Kleczkowski
for this to be made into a more ‘fulfilling’ sound.
2nd Sound Manipulation:
In this sound manipulation, I have tried to make it sound like a malfunctioning machine. Therefore I have used two tools that I thought would help me fulfill
my objective, i.e. the K.T. Granulator and the dBlue Glitch sound maker. In terms of the db Glitch, I have played around with a lot of frequencies, pithces
Patryk Kleczkowski
and depths to try to make every note different sounding and really add the feel of something being bugged/glitched. I also experiment with different levels
of sound. Then I moved onto the Granulator where I made the sound to sound like a robot speaking and experimented with different amplifiers.
3rd Sound Manipulation:
In manipulation number 3, I have created a quite random noise since I wanted to experiment with a wider variety of options and not be afraid of ruining a
soundtrack. I have experiment quite a lot with the shifter, to try and warp the sound around, I also experiment with its depth field as well as the speed of
Patryk Kleczkowski
the sound being played. Then I experimented with another 2 tools, one called ReaComp, the other ReaPitch, they allowed me to change the pitch of the
sound as well as change the pacing of the sound, its field of playability, attack, depth field etc. This allowed me to create quite an interesting experimental
sound that possibly could be used in a Sci-Fi setting.
4th Sound Manipulation:
In this sound manipulation, I have tried to recreate a noise of something smashing something in the distance, to do that, I have started off with my simple
recording of me hitting a post. Then I have added the lost technology to add some distortion effect to my general recording as well as some smaller depth
Patryk Kleczkowski
modifications, then I have used the REFLEX tool to make the sound very distorted, as well as modify its strength and general mix, then I have added
voxengo boogex to create tone and certain heights within the sound track as well as adjust the dynamic, finally I have used the ambience to create an echo
effect to symbolise that the action is happening somewhere far away.
Patryk Kleczkowski
5th Sound Manipulation:
For my fifth sound manipulation I have tried to create a very ambient voice. I have used one of my original recordings and then added an effect called
battery acid to make a distortion effect and a little bit of something like losing signal. Then I added tal-dub to create echo and dubbing effect, as well as
added depth and mixed the sound a little bit.
Patryk Kleczkowski
6th Sound Manipulation:
For my final, 6th sound manipulation I have used one of my original sounds which was flicking, I have used the VTS Ambience addon to make it very echo like
and to make it sound like someone was punching something instead of flicking fingers. Then I have used Glitch to distort the sound and make it more
interesting, I have experimented with the depth, mix and several other features to make it sound more ‘glitchy’ and ‘technological’.